Varus Build Guide

Season 3 build guide

Uploader vkgsrb
Updated 4 years ago
  • 9
    Greater Mark of Attack Damage (+0.95 attack damage)
  • 9
    Greater Seal of Armor (+1 armor)
  • 9
    Greater Glyph of Magic Resist (+1.34 magic resist)
  • 3
    Greater Quintessence of Attack Damage (+2.25 attack damage)
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Hi i am vkgsrb a gold ranked player going to diamond really fast. One of my favourite champions is varus so i decided to make a guide for him. So it will be a very special guide because it is my first so i would really like to hear what you think leave your oppinion in comments i really apretiate it now i hope you enjoy the guide. I will continue to update it regularly.

i will update all changes here.

Varus is a fairly unique champion with lots of potential. This guide is intended to give people an introduction on how to carry out games with Varus. Pros +Has long range +Can counter most ADC and probably all of them in late game if he is played well. +Shuts down supports +Great ultimate +Awesome passive +Good CC Cons -Can have mana problems(if you follow the masteries it is not likely to happen) -Slow movement(again masteries) -Squishy -Mustn't miss skillshots -Useless if low farm +Has long range +Shuts down supports +Great ultimate +Awesome passive +Good CC

I go with classic ADC runes. AD Marks give youthe attack damage you need in the start you can evetualy change them to armor penetration marks but i would not recommend that as it would realy take you of your game Armor Seals are necessary so you can protect yourself agains other enemy team champions assuming you will not go on a defensive build withouit theese seals you would be useless after the 5 minute. MR Glyhps are here to help you out late game against fed AP champions. AD Quint`s you just cannot be a viable ADC in S3 without them you would fall so hard after other champions. Alternative to this build is the Scalin MR glyhps which i would recommend as you do not need as much magic resistance in the beggining as you need in mid and late game.

[title][img=skills/varus/p.png] Passive: Living Vengeance[/title] [title]Explanation:[/title] As it might seem useless this is a very halpful skill in late game in biggger team fights especialy with phantom dancer and runan's huricane.It allows varus to tranfer to another target and deal a lot more damge in less time and so dominating team fights and the enemy teams ADC [title][img=skills/varus/q.png] Q: Piercing Arrow[/title] [title]Explanation:[/title] This is a sill which makes a varus a very good champion with its long range and tons of damge it can deal even on level 1 to level 18 when if you follow this build correctly it will be able to deal more than 800 damage and there for devestating the enemy team with a singgle hit.With its low cooldown on level 5 it could be used more times in a singe team fight. With the long range it has it is perfect for stealing baron or some other neutral creep [title][img=skills/varus/w.png] W: Blighted Quiver[/title] [title]Explanation:[/title] Again a skill that has a lot of potential if u are playing against an enemy team that has a couple of tanks stacking with blade of the ruined king allows you to devistate single targets with a lot of hp. Otherwise if you are playing against some squishy champions you do not need to max the skill untill the last levels. [title][img=skills/varus/e.png] E: Hail of Arrows[/title] [title]Explanation:[/title] A skill that allows varus to catch up to running champions and reduce healing htey can get from their supports.Also a usefull skill in teamfights with its range of 975 and big area damage it can help your team win fights with the slow and damage it deals to all the targets in the area . [title][img=skills/varus/r.png] R: Chain of Corruption[/title] [title]Explanation:[/title] Another skill that helps varus be a dominat champion in teamfigts as it allows stun on everyone on the enemy team if they are of course in its range.As it does not deal a lot of damge even on level 16 the stun makes it very usefull.

[imgsmall=skills/varus/p.png] [img=skills/varus/r.png]>[img=skills/varus/q.png]>[img=skills/varus/e.png]>[img=skills/varus/w.png] you can maybe max blighted quiver first if the enemy team has a lot of tanks in their team.

[imgsmall=champ/graves.png] he is a champion whose abilities can match varus. His passive makes him the most tanky ADC in the game therefore he can easily kill all other ADC if they have the same feed.So always try o deny him farm and dont go into a 1 v 1 against him if you are not 100% percent sure you can win with at least 20 % hp remaining. His q deals a lot of damage and plus it hits the area not just a straight line like varuses q. In early game Varus is much stronger thx to his longer range attacks + his E can easly catch graves off guard ... after 6 its easy ---- if u cant kill graves befire he use his QR combo or u will just exhaust him or something like that... u are dead ... BUT!!!! if u got support like taric u can easly win this lane with our RANGED harras especially after 6 ... tarics stun. Varus his E counters the fact that graves needs to get close, counters the E dash and the Q basically. Yes graves can burst down Varus but once varus can enstrangle him and get a small distance and his slow field on top of that he can pretty much deal with graves. 1 vs 1 I must admit graves will win the early battle, varus will win later. 2 vs 2 is dependant on the support, if its leona graves all she has to do is land a stun and varus can go from full to zero. If its a support like nidalee against varus/taric etc. varus will win the lane. Graves w is like varus e so they are almost equal on that section. Graves e is not that efective on varus because of his slow on e and stun on ulti and it is a big gap glose if you are on a safe distance. For the ulti graves wins the fight with his long range, pierce and damage it is hands down. [imgsmall=champ/sivir.png] There is not much to say except yes she is a great counter to varus. Her q with a high damage cap and long range it can match and overpower varuses q . Her spell chield can devistate varus making the shiled blocks all of his abillities . As for the w it makes it easy for sivir to hit him even from a far with the bouncing. her ultimate gives speed to her alies too so she and the whole team can easily dodge your e and r. [imgsmall=champ/ezreal.png] In this situation,your best hope is that the enemy is bad with skill shots.Ezreal's Q doesn't outrange your Q,but has bigger dmg and lower cd.When playing against Ezreal,try to stay behind minions all the time.You can't afford getting hit with Ez Q,and play your [img=skills/varus/e.png] carefully,because Ezreal E,allows him to apsolutley dominate you,since the cd on your E and his E are almost the same,which goes for mana cost.So,wait for him to use his E for something,then use your E.Be carefull after 6 LvL.He can excape your [img=skills/varus/r.png] with E or flash,but it's much harder too dodge his R,from close range,and he deals much bigger dmg in team fights..... That is for the bottom lane counters now You should note that all champions that have gap gloser abilities can also easily counter you like Akali,Katarina,Diana,Nocturne.

Nothing much to say for early game start of with bots and 3 pots or dorans blade. Haras as much as you can with your q and always last hit on minions.Try to always be at least 5 minions ahead of the opponents ADC . Try pushing the lane as much as you can and poke poke poke as you pla yvarus more you will learn some moves to help you deny the enemy ADC of farm. As far as the turret goes you are not in much need to push it of course if you got an opportunity and are aware than an enemy jungler is nowhere near go for it .

Mid game is the time when varus starts to shine. By this time you probably built a nice lifesteal and crit strike chance. This is the part of the game that you should not lose. If you pushed the enemy bottom turret you dont need to be concetrated so much on bot stay and farm if possible but note that you can now go and help gank mid or even top. Dragon must be warded at all times. Even though you are not on your lane still try to farm minions so you do not fall back after the enemy ADC. If you dint push the turret or the turret is pushe by the enemy team stay bottom for some time so you can regain the farm because the enemy ADC will prbably go for ganks somewhere else.Try to push their turret too.

This is where varus shines. Assuming that you did well in the past 30 minutes of game you should now be able to help your teammates and take kills easily. Again now keep baron warded. if you are falling back take homeguard. You can now go push turets in all lanes but be aware where every player from the enemy team is. Do not late them gank you using your ult to get out of those situations can be very usefull. Remeber that you cannot do much against 2 or more people without your team.

1.If you are not farming try to take the blue and red buff this seams useless to some people but it helps varus a lot. 2.Never use [imgsmall=skills/varus/r.png] to start a fight use it in the middle to stun or chase down your opponents. 3.Use[imgsmall=skills/varus/e.png] as much as possible on the enemy team as it deals area damage and applies slow and reduced healing. 4.Try to always have 3 stacks of[img=skills/varus/w.png] on the enemy tank 5.Try not to miss [imgsmall=skills/varus/r.png] as it will go on cooldown if it misses. 6.Use your [imgsmall=skills/varus/q.png] to haras enem champions and ALWAYS use if they are in line. 7.Hit minons so your paasive would activate 8.

Comments coming soon!
Copyright © 2009-2015 SoloMid. All rights reserved Back to top