Ryze Build Guide

Ryze to the Occasion

Updated 2 years ago
  • 9
    Greater Mark of Magic Penetration (+0.87 magic penetration)
  • 3
    Greater Quintessence of Movement Speed (+1.5% movement speed)
  • 9
    Greater Seal of Scaling Armor (+0.16 armor per level (+3 at champion level 18))
  • 9
    Greater Glyph of Scaling Magic Resist (+0.16 magic resist per level (+3 at champion level 18))
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Ryze is a unique champion that scales off mana, making his item build one of the best in the game! He has a rapid fire mash your face into your keyboard playstyle which is extremely satisfying. In the current meta, he is better top lane and strong throughout the entire game with the ability to win against traditionally strong top lane champions.I originally wrote this guide in season 2 but he is now becoming popular top lane so I have vastly updated this guide to explain the matchups. [title]About the Author[/title] I have been playing this game since 2009 and have been diamond elo since 2010. I still play this game a lot and love theorycrafting. Ryze was one of my mains in season 2/3 and I believe him to be a very strong pick. I am currently in Diamond 1 trying to get to challenger!

Pros: +Strong champion in the current meta +He scales off mana AND AP +Tanky build path +High DPS +Very good spammable snare +High Mana pool +Low skill cap Cons: -Gankable -High mana costs -Needs good farm/gold income -Somewhat \"boring\" (But I don't think so :) )

I like this rune setup because it offers both early game survivability and excellent late game scaling while not sacrificing damage. Magic pen reds- best in slot for casters Health per level yellows(updated to armor yellows for laning survivability)- Makes you even more tanky late game. Mana yellows give you negligible damage. Flat MR blues- best in slot against AP, can also use mana blues or scaling MR. Movement speed quints- Makes kiting and catching up to people extremely easy which helps maintain constant DPS. Also helps to avoid ganks. One or two can be swapped out for Armor quints if you are vs a lane bully like Renekton.

Use the Q+auto harass technique and try to last hit as best you can with auto attacks to save mana for harassment. The better you can do this, the easier the lane will be as the game progresses. If you know their jungler is a pre 6 ganker, then you need to be very careful to avoid dying as Ryze is extremely fragile early on. Use your trinket at around 2:45 to maximize its effective duration. Once that minute is up and the jungler is MIA, try to push lane and go back to base and get a ward. Most importantly do not die and get farm. If you are not great at CSing on Ryze then focus on those two things. Ryze scales extremely well. If you can learn to do well during Ryze's early game, you will find yourself winning alot more games with him. tl;dr [imgsmall=items/sight-ward1.png] Buy one...and farm. Harass when possible.

Mid game is when you should have your core items. By this time you should be play more aggressive vs your lane opponent and winning trades with them. Ryze is a great ganker and you can easily gank by just walking through the lane to avoid wards. With the MS quints you should easily catch up to them. Once you have a kill or you've forced them to back, do dragon with you team. Try to take blue if possible at this point and max out your tear. Ult to clear a wave whenever it is up if you have blue. If you have teleport, look for opportunities to use it when bot lane needs help and the other team looks vulnerable. Do not use it unless you know you will get kills out of it, or you will give your lane free farm and experience and possibly a tower.

By this time you should have your 5 items and be a huge presence in team fights. Try and focus their AP/AD carry while being a huge meat shield for your AD carry. Don't soak up all the damage, but definitely put yourself out there so that you will soak some damage for the squishier people on the team. With frozen heart, you will be able to kill their AD carry pretty easily until they get Last Whisper. If the game reaches 50+ minutes, you should have max items with your tear turned into a [imgsmall=items/seraphs-embrace.png]. You should have 300+ AP and max CDR. At this point it is usually the better team comp that wins or the team that gets caught. The AD carry will be doing the most DPS in the game at this point and they are the key player on both teams. The death of an AD carry will most likely mean game over at this point, so your primary job is to either assassinate their AD carry, or protect yours, depending on which team gets the better initiation.

Ryze can have many roles in a teamfight. 1) First and foremost, he is a damage dealer. He can do extremely high amounts of damage to low MR enemies. Look for opportunities to snare these targets and take them out. With max level snare you should have enough time to burst them down along with your team. 2) A tank. Ryze's unique item build makes him extremely tanky, especially with [imgsmall=items/will-of-the-ancients.png] he can be a spell vamp MACHINE. 3) Initiator. Look for low range AD carries like [imgsmall=champ/vayne.png] or [imgsmall=champ/graves.png] to walk up in front of their team and snare them, even flash to snare if you need to. You can change the game by doing so. This also works on any squishy though. If their AP is fed, kill them first. 4) A guardian. If you see some fed [imgsmall=champ/fiora.png] or [imgsmall=champ/jax.png] or anybody jumping on your squishies, don't be afraid to hang back and protect them. You may be strong, but without your AD carry, you will most likely lose the fight. However, do not blow too much on them as you will need the majority of your burst for their squishies when they get in range. Mid game it is usually essential to kill the AP carry first as he will have the highest damage output. However this will change from game to game. Late game however, it is almost always important to get the AD carry. That's your job as Ryze. If you are having trouble against the AD carry get a [imgsmall=items/thornmail.png]. But generally until the AD carry has 5-6 full items you should be able to burst them down 1v1. A good snare on them will generally mean death if your team follows up.

GAMEPLAY VIDEOS: Notice in this clip that I know exactly how much damage I can do while knowing I would not die to tower. Also notice that even though my Q was on cooldown when I flashed, I knew that Ryze's passive would bring it back up by the time I used Rune Prison. It is important to use smartcasting on Ryze for quick situations like this. [youtube]http://www.youtube.com/watch?v=CbvS3KgQ1Bw&feature=youtube_gdata[/youtube] In this next clip, I burn my flash for TF's flash because I know he is over extended, but unfortunately I didn't calculate my mana. He gets away, but later on, since Trynd was close and TF didn't back, we get an easy first blood. [youtube]http://www.youtube.com/watch?v=-HmPpCUyg-4&feature=youtube_gdata[/youtube] I just included this next clip cause I laughed pretty hard when I thought he got away but I ended up with a blue buff a couple seconds later. [youtube]http://www.youtube.com/watch?v=NI3G-SqAs7U&feature=youtube_gdata[/youtube] This clip shows why Movement Speed Quints are king on Ryze. Without them I would've lost a free kill. [youtube]http://www.youtube.com/watch?v=Mw-0FwpxIpU&feature=youtube_gdata[/youtube] [title]STREAM[/title] Here is a streamer that plays a lot of Ryze. His name is FacefulofRyze and he used this guide to help him learn Ryze and he is currently in Diamond 1. If you want to see this guide in action at a high level of play, go here: http://www.twitch.tv/facefulofryze Here is one of his highlights: [twitch]http://www.twitch.tv/facefulofryze/c/2172741[/twitch]

[title]General Tips[/title] -Always buy 2 wards everytime you go back. -Play safe early game -Coordinate with the jungler -Get the second blue if possible to farm and harass more effectively [img=champ/ahri.png] Ryze is possibly the best counter to Ahri. He has superior range harass with his Q and his stun can lock her down from ulting. He has very good sustain and if you get early MR she doesn't really do damage. Just avoid her charm like the plague. [img=champ/cassiopeia.png] On the other hand, Cass is the best counter to Ryze. Her constant harass and insane range and DPS are better than Ryze early game and possibly mid game as well. It's a good idea to ban her if you first pick Ryze. [img=champ/gragas.png] Gragas has a pretty weak early game as well, but his range and huge nukes allow him to farm from a distance and steal jungle. He can be very hard to shut down and he will out damage you mid game. [img=champ/xerath.png] Similiar to Gragas, he has long range and is hard to shut down. His massive Aoe and range can annihilate your team before you have time to react. Your best bet is to coordinate with the jungle to get constant pressure on him. Get a [img=items/banshees-veil.png] early if you are getting combo'd. Your snare has no effect on him as well when he is in his artillery mode. [img=champ/sion.png] Ryze is a good counter to sion because you can QW him which blows his shield before he can stun you. Your spells will be up again before his shield is up, so you will be able to deny him farm and snowball the lane in your favor. [img=champ/kassadin.png] Ryze is a good counter to Kass if you get BV before FH. This will knock out most of his damage and you can just zone him mid game. Early game use auto attacks + [img=skills/ryze/q.png] to harass and he will only be able to Q you. If he uses his spells on you he will most likely be missing a lot of farm. Make sure you farm better than him and once you get blue just start zoning. [img=champ/twistedfate.png] TF is a pretty common pick. Generally people play him wrong and he's easy to beat, but it depends on the skill level of the player. If you are vs a good TF he will just farm from a distance and push lane all day and gank your other lanes. It is important to ward the side bushes to see if hes going to gank so that you can ping and counter gank. Mid/late game you can easily stomp him 1v1. If you get a snare off on him hes dead as long as he doesn't have MS quints. [img=champ/vladimir.png] Another champion that Ryze can match up well against. He loses in the early lvls to him, but once you get tear and blue buff he cannot trade with you, unless he gets an early advantage. As long as you stay even with him in CS and kills, you will win. Ryze's snare will stop vlad from moving while pooled which is excellent if the vlad doesn't know what he's doing and tries to pool out of the snare. Late game if you let Vlad farm he might out damage you because of his ult, but if you aggressive enough mid game you should be able to shut him down. He doesn't have a lot of CC but he can dive you if you are low due to his pool. [img=champ/karthus.png] Pretty easy champ to beat. He is slow and it's pretty easy to dodge his Q with boots and MS quints. Kite him and move in between spells and you will easily kill him while taking minimum damage. Just make sure your team realizes he can ult and Ryze has no way to stop it. However, if he gets blue early and you do not, he will just out push you and will snowball with more CS than you. If you take control of both blue buffs he will lose horribly. [img=champ/kennen.png] Almost impossible to beat early on in lane (if Kennen plays right), but Ryze is very good against Kennen in fights. He can snare him while Kennen uses his lightning rush so that he can not get in position to ult and sometimes you can make him waste his entire ult with a well timed snare. Farm as best you can and aim to outplay him in teamfights. Also, once you have your core items, you can easily 1v1 him. [img=champ/brand.png] Brand is a somewhat difficult matchup for Ryze if it is 1v1. He has very long range spells, a long stun, and can clear waves very fast. His weakness is that he is vulnerable to ganks if he misses his stun. Try to coordinate with your jungler to gank him. If not, play passive, farm and you will outscale him late game. [img=champ/morgana.png] Morgana is a very strong laner due to the fact that she has a lot of CC, sustain, and AOE creep clear. However, Ryze can do well against her once he gets blue buff. She has no answer to his low cooldown bursts. Ward both sides of the river to watch for ganks, but you can play this lane pretty aggressive once you reach mid game and you have some items. [img=champ/orianna.png] Very hard champion to beat if played to her full potential. She has so much harass and utility. With experience you will learn when her ball is out of position and can trade with her effectively. Her auto attacks HURT so do not trade autos with her. I would play this lane pretty safe unless you see yourself with an advantage. This lane varies according to the skill of the Orianna player. If you need more help with matchups feel free to add me in game or leave a comment below.

Overall Ryze is a great champion that everyone should know. He is not hard to play and has a unique build that is fun and extremely strong. I have had great success with him in my elo and honestly think he is a bit too strong right now. Abuse him while you can! Let me know in the comments what you think and what I can improve in this guide! I will constantly be updating it. Thanks for reading!

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