Ryze Build Guide

Muramana Ryze - A Different Way to Play Ryze

Uploader Greenyy lol
Updated 4 years ago
  • 9
    Greater Mark of Magic Penetration (+0.87 magic penetration)
  • 9
    Greater Seal of Mana Regeneration (+0.41 mana regen / 5 sec.)
  • 9
    Greater Glyph of Magic Resist (+1.34 magic resist)
  • 3
    Greater Quintessence of Movement Speed (+1.5% movement speed)
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

[highlight]This is a new way to play Ryze in Season 3 and it is super OP! [/highlight] I have been playing Ryze for a long time, and tried to create different playing styles for him. In this season, many new items really suit Ryze especially the upgraded version of Manamune[imgsmall=items/manamune.png] - Muramana[imgsmall=items/muramana.png]. This item made Ryze become an insane single target assasin because he [highlight]can takedown a non-tank target in less than 3 seconds[/highlight], really. On the other hand, [highlight]NO ONE[/highlight] can beat you in a 1v1 fight if you two are on the same level, neither they can escape from you. Though there are many ways to play Ryze, I think this is unique and op as well as it is hard to control. It makes you not only do damages in spells but also with auto attacks, at the same time you are tankier than other mages and have a little bit more cc and surviving ability than the original Ryze.

[title]Explanation:[/title] [.]Movement Speed Quintessences for better chasing, escaping and positioning in teamfights. Most importanly you dont have to buy boots at level 1! [.]Magic pen. for Marks no doubts. [.]Mana Regen for Seals, you need them for stacking your tear, and early on you need to cast more spells to trade with the enemy AP. You will have blue buff, but in some cases you have to not be that reliant on blue buff. Later it benefits a lot because Muramana makes you run out of mana quickly, that means your insane damage will decrease a lot without mana. [.]Magic Resistance for Glyphs, you need them for early game trading with the enemy AP mid.

[imgsmall=items/muramana.png] fits Ryze really well even better than any other champs. It consumes your mana to magic damage in any kind of attacks including auto attacks. So later game you don't waster your large mana pool. One thing to notice is the bonus damage doesn't have spellvamp effect which is sad. [imgsmall=items/enchantment-furor.png] makes Ryze a real assasin. Because your auto attacks also do a lot of damage, it means you always have a 12% movement buff in team fights. It makes you easier to chase people as well as kite a melee champ. Why not [imgsmall=items/frozen-heart.png] but [imgsmall=items/frozen-fist.png]? Dont forget your auto attacks also do bonus damage from [imgsmall=items/muramana.png]. It gives you a small cc to kite or chase people. With this passive slowing enemies, your [imgsmall=skills/ryze/w.png] and passive from [imgsmall=items/enchantment-furor.png], NO ONE can escape from you! Also it is has more mana than [imgsmall=items/frozen-heart.png]and gives you some attack damage. In this guide Ryze is an Assasin not a Tank! And you can always buy [imgsmall=items/elixir-of-brilliance.png] to fill your CDR and have more AP. [imgsmall=items/mikaels-crucible.png]is useful because you can sustain your mana and have more mana and some magic resist. Also, use it to yourself or a teammate can usually save a life in teamfights or getting caught. Remember, your left mana is your damage, so always keep your mana pool full. Since the bonus damage from [imgsmall=items/muramana.png] is magic damage, so in late game if you buy [imgsmall=items/void-staff.png] you can even takedown a tank quickly! And do true damages to their ADC and APC!

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