Draven Build Guide

Guide to LEAGUE OF DRAAAAAAAAAVVVVEEENNNNNNNNNNNNNNN (Updated)

Uploader Blaster8282
Updated 1 year ago
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Hi, I am Blaster8282, a season 3 & 4 Diamond 1 ADC but I have not had to opportunity to play too much this season but regardless, I still continue to play. I can play almost all marksmen ( a.k.a. AD carries ) to a high level but I main Draven, Caitlyn, Lucian. Even after the Draven passive rework, Draven is still viable. I still consider him very strong but now he has just a little less damage early game, but more snow balling potential with the extra income. I have seen other mastery pages but the runes and masteries I put in this guide is what I feel is optimal . Also some masteries don't affect too much as therefore preference. I WILL UPDATE THIS GUIDE WHEN I FEEL APPROPRIATE. If you want to see my stats here they are. Looking at my KDA and Win/Loss ratio, I feel like I am a pretty competent high ELO Draven player. Also, i played my Draven games both before and after the passive rework and I can say my Draven is what got me from platinum to diamond . [img=http://i.imgur.com/yJrKOfS.jpg?1] My peak ranking was Diamond 1. [img=http://i.imgur.com/bOe9VPO.jpg] Pros: -EXTREMELY High Damage -Best Early Game of all ADCs -High mobility -Good kite -Global Ult -Has HARD CC with his [img=skills/draven/e.png] - Awesome Mustache -Extremely sexy Cons : -only 550 range (compared to a 650 of caitlyn or 600 of ashe) - Relies heavily on catching axes [img=skills/draven/q.png] -Late game isn't as good as [img=champ/vayne.png] or [img=champ/kogmaw.png] If you want a very basic guide feel free to watch the great champion spotlight but note that this is Draven with his OLD passive: [vid=http://www.youtube.com/watch?v=h5zyGj4Z0Sg] Update 6/20/14 Patch 4.10: With the bloodthirsters nerf, an Infinity Edge rush is very viable now and actually proviced MORE damage except it does not grant lifesteal. Update: 7/20/14 Patch 4.12: Updated Runes, Masteries, Items, etc. UpdateL 5/24/15 Patch 5.9: A lot of updated item builds and explanations

[img=champ/janna.png] Janna synergizes really well with Draven because her shield not only is a shield, but gives AD. This means he does EVEN MORE damage on his Q early levels. She also is just a great overall support. She has some kill support with her [img=skills/janna/q.png] and [img=skills/janna/w.png] , but it will be up to you to make the larger plays. Yet, with a good [img=skills/janna/e.png] , you will win every trade in lane and should dominate. [img=champ/nami.png] Nami works well in almost any ADC and draven is no exception. Her [img=skills/nami/q.png] , is a huge CC ability, and if she lands it, it garentees a kill. You have insane damage and her [img=skills/nami/e.png] , makes you do every more damage. She is an overall very good support and her ult and simply all her abilities help you at all times. Nami works great with all supports. [img=champ/fiddlesticks.png] Fiddle makes a very nice kills lane with alot of kill potential. Level 6 with a support fiddle is a huge damage spike, remember to go all in if you both hit level 6, because [img=skills/fiddlesticks/r.png] + [img=skills/draven/r.png] , makes for huge burst. Plus his [img=skills/fiddlesticks/q.png] , is crazy hard CC. This is an aggressive lane. As you are pushing the minions, fiddle can spam his [img=skills/fiddlesticks/e.png] and that could get good harass. This is a lane that you might want to eventually freeze and zone them. [img=champ/thresh.png] Thresh is the famous kill lane support and he works really well with draven. A thresh hook can set up a kill easily with draven and his lantern and boxes can come in handly if a Draven goes too deep. This is also an aggressive lane that can be controlled easily. Remember how to zone and try zoning them if you know you are in control of the lane. [img=champ/soraka.png] Soraka actually doesnt do that bad with draven. He can spam his W now with the mana and she keeps him healthy, yet this lane doesnt have as much kill potential as you may want ( as a Draven ). With a Soraka just remember that you need to make the plays. I would recommend being hyper agressive in this lane if you want to get kills and not only just farm all game. Being hyper agressive means getting in a free [img=skills/draven/q.png] auto attack when ever you arent CSing. Then once they are maybe at 1/2 health, I would go all in. [img=champ/sona.png] Sona works pretty nicely with Draven but doesnt have as much kill potential as much as others has but still more than a Soraka. She has poke and you can go all in with her ult. Just like nami, she is an overall pick and works great with almost all ADCs and Draven is no exception. As long as she is not a free kill for the enemies, she should do great. [img=champ/lulu.png] Lulu works nicely too. Her slow and pixies help Draven stick to the target and her ult comes in handly in those close brawls that Dravens always get into. Recently she has become popular because of her new AP scalings and is often seen in mid. If she is a support, she most likely will bring AP. This means you would want to push the lane and get pressure so she can get her AP to do work. Once you have the lane in your control, she can easily zone the enemy. [img=champ/leona.png] Leona is AMAZING in a kill lane. Her passive makes that first auto attack do about 140 damage level two and is insane damage early game. She provides a lot of kill potential which a draven wants. Like other aggressive supports, she is an overall great initiator. Having the CC she brings is very bad. I always love having Leonas. [img=champ/annie.png] Annie has gotten really popular lately and provides really good kill potential which you look for. Her stun makes it really easy to land a good ult and your [img=skills/draven/e.png] . Like a lot of other lanes, make sure you push the lane quickly and get pressure. Annie can bring immense pressure to a lane and you can easily capitalize that to zone your opponent and snow ball the game. [img=champ/morgana.png] Same as Annie, She has good potential, except she has a really good shield. I would pick annie over a Morg because annie has a much easier and consistant stun than a Morgana binding, but Morgana is still viable. Yet, Morg is a great counter to certain cases like going against a [img=champ/thresh.png]. She is just so great in this match up because her [img=skills/morgana/e.png], simply stops EVERY ability of him (except his shield of course) . This also applies to leona.

[b]PUSH THE LANE FIRST[/b]. As the aggressor you want to get into lane first. By getting into lane first you want to push the lane first or well as hard as you can. By doing this you will hit level 2 and 3 before your opponent. That moment you and your support hit level 2 while your opponents are level 1 is the PERFECT moment you go in and get an easy first blood. The [img=skills/draven/q.png] and [img=skills/draven/w.png] combo will let you stick to them and it should be GG. But also remember [b]WARD EARLY SO THERE IS NOT THREAT OF A QUICK LEVEL 3 JUNGLER GANK[/b] ... Other than that remember : AGGRESSION ! You have the strongest early game with your Q. Use it. Capitalize on it. Win the game. I originally had an amazing Aphromoo draven video here but the video has been taken down. So instead i have presented the famous rush hour bot lane : Doublelift + Aphromoo. Doublelift in general is an amazing ADC himself (eventhough I fell he is a little bit too arrogant and isn't as good as wildturtle IMO), yet his Draven is not the worlds greatest. I would not like to come across as too cocky, but I feel I could individually play a just as good draven. (Note: I am ONLY taking about draven, and his vayne (and any other adc) is most likely better than mine.) Nevertheless, he is definitely at least a diamond 1 draven. With the communication and synergy between him and aphromoo, the two are definitely LCS material and they have proven to one of the best bot lanes in the world. This video shows their thought process and the typical Draven materials. You see him being the aggressor and always pushing the lane. You see them using their pushing and early game advantages effectively and using their power level ups well (meaning hitting level 2 or level 6 before their opponite). The only minor flaws he makes (aside of building tri-force which is NOT a good item on Draven), is his tendencies to drop his axes every now and then as well as over aggression. [vid=http://www.youtube.com/watch?v=OlH1SWxrXYU]

As long as you weren't destroyed in the early game, your mid game is awesome. With a bloodthirster and Statikk Shiv ,you have insane damage. Remember to kite and be behind your tanks. You should also feel comfortable dueling. Maybe ward the tri, push bot lane a bit and see if the enemy ADC comes to push it. If they do, just [img=skills/draven/e.png] and stick to them with [img=skills/draven/w.png] and that will help you snowball even more. At this stage the lane phase is over but you still can't be making silly mistakes. Make sure to be close to your team and don't get caught out of position. During the mid game your team and you should start grouping for Dragons, towers, and tense teamfights.

Your late game isn't as strong as Vayne's or Kogmaw's but its still pretty damn strong. If you are full build ( meaning 5 damage items and 1 tanky item ) you will be doing insane damage. A critical strike with [img=items/infinity-edge.png] and [img=items/last-whisper.png] (and of course the [img=items/the-bloodthirster.png] and [img=items/statikk-shiv.png] )will be doing about 1.3k crits on minions and 700 - 1000 crits on champions ( depending on their armor ). To add onto that you have a 250 damage [img=items/statikk-shiv.png] proc. Not being caught is essential since the death timers start getting in the 40s and the 50s. Never face check a bush, even to ward. A general tip to any player on any role is : [b] Don't go warding by yourself if you put yourself at risk of being caught out of position[/b] . I have seen countless times a support or jungler goes warding Baron area by themselves, just to be caught out which leads to them taking an easy Baron and easy game. If you are in that tense situation, let the tanks go in and facecheck the bushes IF MANDATORY. It is best to throw skill shots in the bush or create a distraction, or force a team fight somewhere else.

Stay behind your tanks. If you see your tanks DIVE for an enemy carry, you can send ur ult to help them. Kite with your support, and carry your team to victory. Don't take any big risk such as going to take a risky 1v1, because if you lose, it's going to hurt your team a lot. You can always watch the video that I put for the early game. Late game is where positioning becomes the deciding factor for most games. If you or anyone in your team is caught out, it might cost you guys the game. Learn to ward up and not to be caught out. Positioning is something that can be learning through watching other ADCs or simply experience. I cannot simply explain how to position because there are simply too many exceptions. A general rule of thumb for positioning is to be behind your tanks with your support. Yet, if one day you are feeling it or something, you can go hard in the paint like Hi Im Gosu [vid=http://www.youtube.com/watch?v=G44yTuy1ROw]

Draven is an ADC with VERY strong early game and if you abuse it correctly you can single handedly carry your team to victory. You make look up videos on Draven mechanics but once you get that down and know a thing or two from this guide, you should be fly. If you ever wanna contact me, im not some god that would never except your friend request. If you really want me to help you personally, if you add me and message me, I might be able to give you some personal tips and maybe you can play a game or two with me. Good luck on perfecting your Draven and have a nice day :)

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