Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

[center][imgext=][/center] [.]Bans (03/03/2014) : [img=champ/evelynn.png][imgsmall=champ/kassadin.png][imgsmall=champ/ziggs.png][imgsmall=champ/lulu.png][img=champ/khazix.png][img=champ/leesin.png] [.]Get [imgsmall=summoners/ignite.png] and [imgsmall=summoners/flash.png] except against [imgsmall=champ/darius.png][imgsmall=champ/garen.png][imgsmall=champ/renekton.png] (you get [imgsmall=summoners/barrier.png] against them). [.]Classic AP runes are OK + 21/9/0 Masteries. [.]Your build : [imgsmall=items/hextech-gunblade.png][imgsmall=items/sorcerers-shoes.png][imgsmall=items/zhonyas-hourglass.png][imgsmall=items/void-staff.png][imgsmall=items/rabadons-deathcap.png][imgsmall=items/lich-bane.png] [.][b]Play safe pre-6 (farm only with your Q if necessary). At level 6 [imgsmall=skills/akali/q.png] your opponent then [highlight]WAIT[/highlight] YOUR CD, once your [imgsmall=skills/akali/q.png] CD is back : jump on your opponent and proc the Mark with your [imgsmall=skills/akali/e.png] + another [imgsmall=skills/akali/q.png] + AUTOATTACK. THIS IS YOUR BASIC COMBO.[/b] [.]Use your [imgsmall=skills/akali/w.png] (reveal area) before facechecking. [.][b]Don't use your [imgsmall=skills/akali/w.png] if the enemy team got Pink Ward / Oracle Lens except to reduce the damages from AoE spells (additional resistances).[/b] [.][b]In teamfight wait your team to engage before going in (wait until the enemy team use CCs before jumping tho).[/b]

Hello, been a while since I didn't write something new. As far as I know Riot is planning on reworking some Akali's abilities in the future so many things might change. Well but this edit will concern the core item for Akali which has been nerfed hard on PBE : [img=items/lich-bane.png] Let's take a look at the actual and future passive : [b]At the moment :[/b] Unique – Spellblade: After using an ability, your next basic attack deals 50 (+ 75% AP) bonus magic damage. 2 second cooldown. [b]New one :[/b] Unique – Spellblade: After using an ability, your next basic attack deals 75% [b]basic attack damage [/b](+ 50% AP) bonus magic damage. 2 second cooldown. Yes basic AD, basic AD - so this item becomes in my opinion trash tier, you won't deal that much damage with it late game compared to the actual one. Basically there will be 3 ways to build Akali after Lich Bane nerf (if it happens) : [b]Tanky-Damage One :[/b][img=items/hextech-gunblade.png][img=items/zhonyas-hourglass.png][img=items/sorcerers-shoes.png][img=items/void-staff.png][img=items/rabadons-deathcap.png][img=items/rylais-crystal-scepter.png] [b]Bursty One :[/b][img=items/hextech-gunblade.png][img=items/zhonyas-hourglass.png][img=items/sorcerers-shoes.png][img=items/deathfire-grasp.png][img=items/void-staff.png][img=items/rabadons-deathcap.png] [b]Very tanky :[/b][img=items/hextech-gunblade.png][img=items/zhonyas-hourglass.png][img=items/sorcerers-shoes.png][img=items/void-staff.png][img=items/rabadons-deathcap.png][img=items/guardian-angel.png]/any tank item. I don't really need to explain these builds more since they seem very obvious, will edit more if Lich Bane nerf happens. This chapter gonna be deleted later (if nerf happens or not).

[center][imgext=] [/center] Akali is one of the best anti-carries in the game, she's considered a noobkiller or pubstomber in low ranked game. Her strength comes from her high mobility, and epicly high burst damage which can kill the enemy carry in a sec. However she's not that good against tanky that's why you shouldnt first pick her. She is very strong in SoloQ, but not that great in ranked 5x5 (depends on the enemy comp). This guide will deal with Akali top and mid on Summoner's Rift. Enjoy! [b]When should I pick Akali ?[/b] Akali is a soloQ champ, kill oriented, there are 4 big rules which make an Akali pick impossible to counter : [.]There are many threats damage in your team (3 at least). [.]Your team got CC and a good engage. [.]The enemy team isn't tanky. [.]You can hard counter pick a champ (=snowball). The last rule isn't very important compared to the others. [b]When is Akali a bad pick ?[/b] Pretty much the opposite : [.]You are the only damage dealer in your team. [.]You have to engage every teamfight. [.]Your team doesn't have any CC. [.]The enemy team is full tank/offtank. [.]The enemy team got many shields. [.]Every champ in the enemy team can reveal you (such Karma, Lee Sin, Lulu). [b]Base Stats :[/b] Damage : 53 [b](+3.2 / per level)[/b] Health : 445 [b](+85 / per level)[/b] Energy : 200 [b](+0 / per level)[/b] Move Speed : 350 Armor : 16.5 [b](+3.5 / per level)[/b] Magic Resist : 30 [b](+1.25 / per level)[/b] Health Regen : 7.25 [b](+0.65 / per level)[/b] [b]Pros :[/b] [.]High Burst Damage. [.]Can chase. [.]Snowball very hard. [.]High Sustain. [.]Can farm really easily. [.]Energy instead of mana. [.]She's a ninj4!! [b]Cons : [/b] [.]Melee AP. [.]Hard laning phase until level 6. [.]Need a CC team to be truly effective. [.]Very item dependent. [.]Can be countered in many ways. [.]Fall off late game till reaching Lich Bane. Special thanks to Flandre5carlet :p

[.]Facebook : (ask me anything-news etc...) [.]Vayne's Guide : [.]Zed's Guide : [.] [b]S2 Stats[/b] [center][imgext=][/center] [center][imgext=][/center] [b]S3 Stats[/b] [center][imgext=][/center] [center][imgext=][/center] [b]Top Rating[/b] [center][imgext=][/center]

[youtube][/youtube] [center][imgext=][/center] [center]There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Akali is one of these shadow warriors, entrusted with the sacred duty of Pruning the Tree - eliminating those who threaten the equilibrium of Valoran. A prodigal martial artist, Akali began training with her mother as soon as she could make a fist. Her mother's discipline was relentless and unforgiving, but predicated on the fundamental principle: ''We do that which must be done.'' When the Kinkou inducted her into the order at the age of fourteen, she could slice a dangling chain with a chop of her hand. There was no question - she would succeed her mother as the Fist of Shadow. She has had to do much in this role which others might find morally questionable, but to her it is in service of her mother's inviolable doctrine. She now works with her fellows Shen and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice. ''The Fist of Shadow strikes from the cover of death itself. Do not impede the balance.''[/center]

So Akali's up : [imgsmall=skills/akali/r.png] 35 -> 30 (fine), 25 -> 22.5 (soso). The fact that W gives you vision is good but you will get OOE pretty fast by doing this without blue buff which means it's only an escape tool and not a chasing tool, you can also use it to facecheck and die ([imgsmall=items/vision-ward.png]). Overall this \"up\" is meh compared to her nerf. However with Diana's nerf Akali state is better than before.

[b]Did Akali deserve a nerf ?[/b] [.]Yes she did, her snowball potential in soloQ was too high and she could build herself tanky while dealing a lot of damage (main problem). But champs dominating tournaments like Renekton or Zed should be nerfed aswell. [b]Nerf #1[/b] [b]Mark of the Assassin[/b] Initial damage reduced to 35/55/75/95/115 from 45/70/95/120/145 [b]Mark detonation damage Ability Power ratio increased to 0.5 from 0.4[/b] [.]I don't know what to think about this nerf, it will be pretty impossible to last hit with your Q early game when you are getting denied. It might be the end of Akali Top Lane because she may not be able to trade anymore with melee champ like [imgsmall=champ/jax.png][imgsmall=champ/leesin.png] (to be confirmed after tests). Uping her AP ratio on Mark detonation will make her more deadly @200AP+ which means : no more [imgsmall=items/hextech-gunblade.png][imgsmall=items/warmogs-armor.png] Her late game potential in 1v1 situation will be better but her teamfight survability (with less tanky items) might drop. [b]Does it change anything about the builds ?[/b] [.] Since I always built Akali with AP items and not with tanky retarded shit items it doesn't really affect my builds. Trinity build might suxx even more tho. [b]Nerf #2[/b] [b]Shadow Dance Essence of Shadow charge rate increased to 35/25/15 seconds from 25/20/15[/b] [.]\"Never use your ultimate on creeps to farm early game\" That's what I always said even so a lot of pro player do it. A blue early game mid lane will help you if your jungler isn't mana hungry. It doesn't change anything for late game. Still I think that's an overnerf. [b]Why pick Akali when there's Diana ?[/b] [.]It's gonna be the main question about Akali right know. I think only people who played her before she became popular will still play her. [number]TL;DR :[/number] They nerfed Akali base damage = people will have to build her more AP oriented and they nerfed her laning phase pre6. Her laning phase when gettting zoned will be really really hard.



[number]After global build explanations, let's see item by item, cost efficiency etc...[/number] For cost efficiency stats I just take the basics item and do the maths (these are not the best stats of cost effiency but there are ok) : AP : [imgsmall=items/needlessly-large-rod.png] + [imgsmall=items/amplifying-tome.png] + [imgsmall=items/blasting-wand.png] = [(1600/80) + (435/20) + (860/40)]/3 = [number]21.08 G.AP[/number] AD : [imgsmall=items/bf-sword.png] + [imgsmall=items/long-sword.png] + [imgsmall=items/pickaxe.png] = [(1550/45) + (400/10) + (875/25)]/3 = [number]36.46 G.AD[/number] Spellvamp : [imgsmall=items/hextech-revolver.png] = 1200 - 800 = 400/12 = [number]33.3 G.%Spellvamp[/number] Lifesteal : [imgsmall=items/vampiric-scepter.png] + [imgsmall=items/bilgewater-cutlass.png] = (400-344) + [(1400-860)/12] = (56 + 45) = [number]50.5 G.%Lifesteal[/number] Magic Resist : [imgsmall=items/negatron-cloak.png] + [imgsmall=items/null-magic-mantle.png] = [(700/40) + (400/20)]/2 = [number]18.75 G.MR[/number] Armor : [imgsmall=items/cloth-armor.png] + [imgsmall=items/chain-vest.png] = [(300/15) + (720/40)]/2 = [number]19 G.Armor[/number] Health : [imgsmall=items/giants-belt.png] + [imgsmall=items/ruby-crystal.png] = [(1100/380) + (475/180)]/2 = [number]2.76 G.HP[/number] [b]Cost efficiency for Akali[/b] What does it mean ? : Except for the following items : [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/lich-bane.png][imgsmall=items/haunting-guise.png][imgsmall=items/twin-shadows.png][imgsmall=items/spirit-of-the-spectral-wraith.png] (calculated without Gunblade), I'm using her total AD with Gunblade at lvl 18 (171), I dont take in count the AP bonus from Gunblade. For the second Spellvamp passive I'm just adding Spellvamp cost efficiency. [b]Must Have[/b] [img=items/hextech-gunblade.png] [.]Item cost : [number]3400[/number] [.]Global cost efficiency : [number]4282.9[/number] [.]Cost efficiency for Akali (passive) : 4282.9 + Spellvamp passive + Damage Add passive = 4282.9 + (7*33.3 see my table in skill section) + (30*36.46 this passive is pretty much more AD it scales with mpen anyway) = [number]5609.8[/number] THE CORE item for Akali, it gives you everything you want. [.]Spellvamp scaling with passive thanks to AD bonus. [.]AP scaling with your spell. [.]Lifesteal for even more sustain. [.]Bursty active which scales with your AP + slow. The only issue with this item is that you remain squishy but who cares your sustain is stupid. [img=items/lich-bane.png] [.]Item cost : [number]3000[/number] [.]Global cost efficiency : [number]2186.67[/number] [.]Cost efficiency for Akali with 200 AP : [number]10619.1[/number] when Lich passive is up (it's like 200 free bonus AD) - without Lich passive : [number]3326[/number]. [.]Akali (Gunblade) 600 AP : AP Passive + Lich Passive as AD bonus (not considering Akali AD passive ofc) + Lich Bane Basic Cost efficiency (1686) = [number]26515.26[/number] with Lich passive - without : [number]8285.46[/number]. [b]NB : True cost efficiency for this item can only be considered with a Void Staff.[/b] THE CORE Late Game item for Akali which allow you to deal damage to the tanks. [.]AP scaling with spells and passive. [.]Movement Speed which I didn't take in count in the cost efficiency. [.]HUGE PASSIVE : It's like bonus AD on your AAs but as AP damage which scale with your Void Staff and AP. [.]Let you OS squishy and take down tanks very easily. [img=items/void-staff.png] [.]Item cost : [number]2295[/number] [.]Global cost efficiency : [number]1475.83[/number] [.]Cost efficiency for Akali : X (explanations right after) This item can't be calculated, if the enemy team is scaling MR, it will be more cost efficient, you are getting more items? It will be even more cost efficient. [.]Cheap item. [.]Only %Mpen Item. [.]Scales with your spells and item and passive. [.]There is no real alternative especially late game. [b]Good Items[/b] [img=items/zhonyas-hourglass.png] [.]Item cost : [number]3410[/number] [.]Global cost efficiency : [number]3479.6[/number] [.]Cost efficiency for Akali : [number]5302.6[/number] Best defensive item against heavy AD team alongside Randuin. It makes you unfocusable aswell which can be good if you want to initiate teamfight. The huge amount of AP makes him very cost efficient for Akali's passive. [.]One of the best active in the game. [.]Huge amount of AP scaling with your spells and passive. [.]Armor to survive against ADs. [.]Initiation tool. [img=items/rylais-crystal-scepter.png] [.]Item cost : [number]2900[/number] [.]Global cost efficiency : [number]3066.4[/number] [.]Cost efficiency for Akali : [number]3977.3[/number] I would take this item over Warmog now because it scales far better with your passive (80 AP) and gives you a \"CC\" tool (slow). However rushing isn't good because you will lack of damage. [.]HP and AP best combo to survive and deal damage. [.]Gives you a CC. [.]Lack of damage if rushed. [img=items/rabadons-deathcap.png] [.]Item cost : [number]3300[/number] [.]Global cost efficiency : [number]3288.48[/number] [.]Cost efficiency for Akali (250 AP=Gunblade;Raba) : [number]6354.6[/number] [.]Akali 600 AP : [number]12017.46[/number] Just an item adding a burst, nothing special except that it's more late game oriented nowadays. [.]Burst. [.]Burst. [.]And burst. [.]Since it's a pure burst item you don't have any defensive stat which is risky for an AP melee assassin. [.]Scales very well with your passive. [img=items/haunting-guise.png] [.]Item cost : [number]1485[/number] [.]Global cost efficiency : [number]1072[/number] [.]Cost efficiency for Akali : [number]1436.6[/number] Early game, to consider if you need HP and AP and Mpen. Mpen can't really be calculated so, you must take this item against a champ which can rush MR early game and still deal damage. [.]AP and HP. [.]Mpen against tanky targets. [.]Scaling is meh. [.]Early game oriented. [b]Ok Items[/b] [img=items/abyssal-scepter.png] [.]Item cost : [number]2560[/number] [.]Global cost efficiency : [number]2319.35[/number] [.]Cost efficiency for Akali : [number]3376.69[/number] Defensive item, if you really really need MR. The passive is pretty nice if your enemy doesn't stack too much MR. [.]MR and AP. [.]Help you surviving to bursty champs. [.]Nice passive reducing the enemy MR. [.]Your jungler may take this item. [img=items/morellos-evil-tome.png] [.]Item cost : [number]2200[/number] [.]Global cost efficiency : [number]2955[/number] [.]Cost efficiency for Akali : [number]2681[/number] Only against very high sustain champ like [imgsmall=champ/warwick.png][imgsmall=champ/swain.png] You take this item for the passive nothing more. [.]Cheap. [.]Nice passive against sustain champs. [.]Not that good on Akali. [img=items/spirit-of-the-spectral-wraith.png] [.]Item cost : [number]2000[/number] [.]Global cost efficiency : [number]1996[/number] [.]Cost efficiency for Akali : [number]2303[/number] Akali jungle, or if you really want more spellvamp the stats are good ~~ [.]Cheap. [.]Spellvamp. [.]Bunch of AP. [.]There are better other items. [img=items/deathfire-grasp.png] [.]Item cost : [number]3100[/number] [.]Global cost efficiency : [number]2932[/number] [.]Cost efficiency for Akali : [number]4169[/number] If a team is reliant on a single carry you can take this item otherwise no... [.]Single target. [.]Burst against a SINGLE target. [.]There are better items to buy. [img=items/twin-shadows.png] [.]Item cost : [number]1900[/number] [.]Global cost efficiency : [number]2190[/number] [.]Cost efficiency for Akali : [number]2627.52[/number] Good item, every stats are good but I find the active CD too long. Take it if you roam a lot with mobility boots. [.]Cheap. [.]Nice active but high CD. [.]AP and MR and MS. [img=items/will-of-the-ancients.png] [.]Item cost : [number]2550[/number] [.]Global cost efficiency : [number]1720[/number] [.]Cost efficiency for Akali : [number]2220[/number] Take it only if someone else can build it too. Despite that Gunblade is better, you can build WoTA if you want to play 100% Spellvamp Akali. [.]Not cost efficient at all. [.]Meh stats alone. [.]Gunblade is far better. [img=items/guinsoos-rageblade.png] [.]Item cost : [number]2600[/number] [.]Global cost efficiency : [number]4900[/number] [.]Cost efficiency for Akali : [number]3872.58[/number] This item is fine, but Akali doesn't need attack speed. But with the new passive you can consider buying it. It isn't trash and it's very cost efficient. [.]Cost efficient. [.]Pretty cheap. [.]Take down tower faster thanks to the AS. [.]Scale both of your passives. [b]Bad Items (pretty much all mana items)[/b] [img=items/nashors-tooth.png] [.]Item cost : [number]2270[/number] [.]Global cost efficiency : [number]3724[/number] [.]Cost efficiency for Akali : [number]2272.3[/number] Same as above. [.]Even if the item is ok, there is far better to buy. [img=items/archangels-staff.png] [.]Item cost : [number]2700[/number] [.]Global cost efficiency : [number]2468[/number] [.]Cost efficiency for Akali : [number]1890.4[/number] Huhu mana useless. [.]No. [img=items/rod-of-ages.png] [.]Item cost : [number]2800[/number] [.]Global cost efficiency : [number]3393[/number] [.]Cost efficiency for Akali : [number]2678.6[/number] Mana and HP, mana useless. [.]Nah. [b]TL;DR Top 10 Items :[/b] [b]1- [imgsmall=items/lich-bane.png] 2- [imgsmall=items/rabadons-deathcap.png] 3- [imgsmall=items/hextech-gunblade.png] 4- [imgsmall=items/zhonyas-hourglass.png] 5- [imgsmall=items/deathfire-grasp.png] (very situational item) 6- [imgsmall=items/rylais-crystal-scepter.png] 7- [imgsmall=items/guinsoos-rageblade.png] 8- [imgsmall=items/abyssal-scepter.png] 9- [imgsmall=items/morellos-evil-tome.png] 10- [imgsmall=items/twin-shadows.png][/b] [number]Mana items aren't worth so I didn't put them + Void Staff depends on enemy MR in term of cost efficiency.[/number]

Many people conplains about Akali big weakness : She can't do a shit against a tanky team. It's true that HP and MR counter her. However there is two items which can make her better against such team : Lich Bane and Void Staff. Let's see this graph : [imgext=] Aka Rylai : [imgsmall=items/sorcerers-shoes.png][imgsmall=items/hextech-gunblade.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rabadons-deathcap.png][imgsmall=items/lich-bane.png][imgsmall=items/zhonyas-hourglass.png] Aka Void : [imgsmall=items/sorcerers-shoes.png][imgsmall=items/hextech-gunblade.png][imgsmall=items/zhonyas-hourglass.png][imgsmall=items/void-staff.png][imgsmall=items/rabadons-deathcap.png][imgsmall=items/lich-bane.png] Aka Aby : [imgsmall=items/sorcerers-shoes.png][imgsmall=items/hextech-gunblade.png][imgsmall=items/abyssal-scepter.png][imgsmall=items/rabadons-deathcap.png][imgsmall=items/lich-bane.png][imgsmall=items/zhonyas-hourglass.png] Aka Guinsoo : [imgsmall=items/sorcerers-shoes.png][imgsmall=items/hextech-gunblade.png][imgsmall=items/zhonyas-hourglass.png][imgsmall=items/rabadons-deathcap.png][imgsmall=items/lich-bane.png][imgsmall=items/guinsoos-rageblade.png],t=TargetDummy,d=Dps Even an overtanky champ will take a lot of damage with such build.

[center][b]MUST BAN[/b][/center] [center][img=champ/lulu.png][img=champ/kassadin.png][img=champ/evelynn.png][/center] [.]HP, reveal, OP. [.]Roam machine and hard to follow up. [.]Boring. [b][center]MID LANE[/center][/b] [center][b]RECOMMENDED BANS[/b][/center] [center][img=champ/ziggs.png][/center] [.]Harass boring little ********************************** [b][center]TOP LANE[/center][/b] Nothing boring atm, too many other ban to do. [center][b]GOOD BANS[/b][/center] [center][img=champ/leesin.png][img=champ/shyvana.png][img=champ/vi.png][/center] [.]Lee Sin jungle if played correctly can be real pain for you so... [.]Too tanky, out push you and out trade you ban her if you think she may be pick. [.]Can lock you down too easily in team fight which is boring. (03/03/2014)

[center][b]THE BIG THREE :[/b] [img=champ/tristana.png][img=champ/draven.png][img=champ/vayne.png][/center] [b]I will list here your primary targets in teamfight and general : AD carries Difficulty = Late game.[/b] [b]Ashe[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/ashe.png] [.]Can be boring, her ultimate can shut you down if you are catch out of position, she can kite you like a boss. Rush her with your hextech. Rylai is a good item to get against Ashe since she's the Queen of kiting. [b]Ability to 1v1 you ? :[/b] Low. [b]Easy to take down in teamfight ? :[/b] No (kiting). [b]Be careful of :[imgsmall=skills/ashe/q.png][imgsmall=skills/ashe/r.png][/b] [b]Caitlyn[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/caitlyn.png] [.]Care of the traps, she can also slow you with her E, but once she used it you can kill her really easily. Also she's totally reliant on AA so Randuin will shut her down. Her ultimate reveals you once you are marked. [b]Ability to 1v1 you ? :[/b] None. [b]Easy to take down in teamfight ? :[/b] No (range). [b]Be careful of :[imgsmall=skills/caitlyn/w.png][imgsmall=skills/caitlyn/r.png][/b] [b]Corki[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/corki.png] [.]Meh now, even if his gatling hurt and the fact that he can Valkyrie away. You can catch him up pretty easily and he won't have enough damage to kill except if you fuck everything up. [b]Ability to 1v1 you ? :[/b] Average. [b]Easy to take down in teamfight ? :[/b] Yes (only one escape). [b]Be careful of :[imgsmall=skills/corki/w.png][/b] [b]Draven[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/draven.png] [.]He got mobility and can knock you and slow you. If you rush him he will probably miss his axes and deal less damage to you so don't be scared. Yet his E can counter your rush and he shred tanks which means that if he manages to catch all his axes you will die nothing less. [b]Ability to 1v1 you ? :[/b] Average (huge damage). [b]Easy to take down in teamfight ? :[/b] Yes. [b]Be careful of :[imgsmall=skills/draven/q.png][/b] [b]Ezreal[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/ezreal.png] [.]The hardest to kill alongside Urgot and Sivir, he can kite you and kill you pretty fast. He remains squishy so use your gunblade once he E away. [b]Ability to 1v1 you ? :[/b] Low. [b]Easy to take down in teamfight ? :[/b] No. [b]Be careful of :[imgsmall=skills/ezreal/e.png][imgsmall=skills/ezreal/r.png][/b] [b]Graves[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/graves.png] [.]He is tanky and his smoke is annoying you will have to take care of his burst too. Just dont rush him unless you are overfed. Be smart and wait a good engage or that he used one of his abilities. He can build himself very tanky with Warmog thank to his passive, DFG might be a good choice if he builds a Warmog. [b]Ability to 1v1 you ? :[/b] Average. [b]Easy to take down in teamfight ? :[/b] Average. [b]Be careful of :[imgsmall=skills/graves/w.png] - Burst[/b] [b]Jinx aka Yuno[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png] [img=champ/jinx.png] [.]Since her W doesn't reveal you in [imgsmall=skills/akali/w.png] anymore it's really easy to take her down now, just dodge her E when rushing her. Her slow can be annoying but is really easy to dodge. [b]Ability to 1v1 you ? :[/b] Low. [b]Easy to take down in teamfight ? :[/b] Yes. [b]Be careful of :[imgsmall=skills/jinx/e.png][/b] [b]Kawg Mow[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png] [img=champ/kogmaw.png] [.]His ultimate reveals you, don't be hit by it. He doesn't have any escape except a slow. Rush him and burst him down. [b]Ability to 1v1 you ? :[/b] Low. [b]Easy to take down in teamfight ? :[/b] Yes. [b]Be careful of :[imgsmall=skills/kogmaw/e.png][imgsmall=skills/kogmaw/r.png][/b] [b]Lucian[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/lucian.png] [.]Well, aside from his E and his ultimate, he won't be a problem for you. His ultimate doesn't hurt that much if you got a bit of armor and his E is hard to reset. Jump on him, make him flash and chase him down. His Q means he will stop to move so easier to take him down. Focus him too much = racist (care of not being reported). [b]Ability to 1v1 you ? :[/b] Low. [b]Easy to take down in teamfight ? :[/b] Yes. [b]Be careful of :[imgsmall=skills/lucian/e.png][imgsmall=skills/lucian/r.png][/b] [b]Miss Fortune[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png] [img=champ/missfortune.png] [.]Use your R and/or Gunblade to remove her passive first (if you can). Then kill her = GG. [b]Ability to 1v1 you ? :[/b] None. [b]Easy to take down in teamfight ? :[/b] Yes. [b]Be careful of :[imgsmall=skills/missfortune/r.png][/b] [b]Quinn[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png] [img=champ/quinn.png] [.]Easy prey, she doesn't have any range, her E is useless on you, her Q doesn't reveal you, blind doesn't affect you (combo with E) and if she uses her melee form you will eat Chicken Wings. [b]Ability to 1v1 you ? :[/b] None. [b]Easy to take down in teamfight ? :[/b] Yes. [b]Be careful of :[imgsmall=skills/quinn/q.png][/b] [b]Sivir[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/sivir.png] [.]Hard to deal with, her shield can shut down your burst. Just take care of it before rushing her. [b]Ability to 1v1 you ? :[/b] Average. [b]Easy to take down in teamfight ? :[/b] Yes (no range). [b]Be careful of :[imgsmall=skills/sivir/e.png][/b] [b]Tristana[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/tristana.png] [.]Hard to kill, her ultimate can knock you back and dps you, if you rush her once again she can W away. So you have to use your gunblade after her ultimate and W. [b]Ability to 1v1 you ? :[/b] High. [b]Easy to take down in teamfight ? :[/b] No. [b]Be careful of :[imgsmall=skills/tristana/w.png][imgsmall=skills/tristana/r.png][/b] [b]Twitch[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/twitch.png] [.]Easy get Oracle Lens. Avoid the damages from his ultimate. [b]Ability to 1v1 you ? :[/b] Low. [b]Easy to take down in teamfight ? :[/b] Average. [b]Be careful of :[imgsmall=skills/twitch/q.png][imgsmall=skills/twitch/r.png][/b] [b]Urgot[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/urgot.png] [.]Void staff will be useful against him, his ultimate is anoying and catch you out of position (QSS may be good a good choice). However his burst is meh so you may need to focus someone else, less tanky. [b]Ability to 1v1 you ? :[/b] High. [b]Easy to take down in teamfight ? :[/b] No. [b]Be careful of :[imgsmall=skills/urgot/r.png][/b] [b]Varus[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/varus.png] [.]Dodge his ultimate then rush him and it's gg. [b]Ability to 1v1 you ? :[/b] Average. [b]Easy to take down in teamfight ? :[/b] Average. [b]Be careful of :[imgsmall=skills/varus/e.png][imgsmall=skills/varus/r.png][/b] [b]Vayne[/b] [b]Difficulty :[/b] [imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png][imgsmall=items/youmuus-ghostblade.png] [img=champ/vayne.png] [.]Care of her DPS which is huge, you need to get Oracle Lens against her and burst her down really fast otherwise you are dead. Basically she's the Queen of 1v1 late game until you get your Lich Bane. [b]Ability to 1v1 you ? :[/b] High. [b]Easy to take down in teamfight ? :[/b] No. [b]Be careful of :[imgsmall=skills/vayne/e.png][imgsmall=skills/vayne/r.png][/b]

[center]THE BIG THREE : [img=champ/vi.png][img=champ/evelynn.png][img=champ/leesin.png][/center] Since Akali is pretty weak in lane especially mid pre6, she will most likely be camped a lot, I will list here the junglers and how boring they can be. [b]Amumu[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/amumu.png] This little mummy can become a real pain if fed. His ganks are not the strongest in the game if you warded your lane sides. Don't be hit by his toss which is a skillshot (totally avoidable). Post 6 he might try to gank you with his ultimate using his flash, you won't be able to do much against that except using your shroud (he will probably carry a pink at that time). Don't be afraid to burn your flash if needed. In teamfight try to come from behind and avoid his ultimate to rush the ADC. You can fight him in 1v1 situation since Akali isn't too much reliant on AA to deal damage. Why ? : [img=skills/amumu/q.png][img=skills/amumu/w.png][img=skills/amumu/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Average. Kill potential with [img=items/vision-ward.png] : High. [b]Cho'Gath[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/chogath.png] Avoid his Q whenever you can and you will be safe, nothing else to say. If he got red just Q him while running (remove mobility passive) and shroud to slow him, he won't catch you up. In teamfight just wait that he uses his silence or Q before doing anything. Why ? : [img=skills/chogath/q.png][img=skills/chogath/w.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Dr Mundo[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/drmundo.png] Beefy target, you won't focus him in teamfight. Avoid his stupid cleaver when getting ganked and you will be safe. He will most likely try to counter jungle so take care of the pings and help your jungler if needed. Why ? : [img=skills/drmundo/q.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : Average. [b]Evelynn[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/evelynn.png] After her first jungle clean, she will be able to gank really easily. She's Shaco 2.0, you have to play safe the whole early game or she will snowball. Pinks are the only way to counter her (very expensive). It's better for you to ban her. Since you got [img=skills/akali/w.png], you won't have any problem to survive her ganks if you don't overextend early game, that's not the case for the other lanes... Why ? : [img=skills/evelynn/p.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Fiddlesticks[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] (very squishy) [img=champ/fiddlesticks.png] Very squishy jungler, can be killed really easily, if he hold a lane and is like 2 lvls behind you, you can try to go allin on him. You can anticipate if he's ganking you or not because of his passive. Ward your lane sides and your lane bushes because at level 6 he got tons of damage and you won't be able to escape from his fear or silence. Later in the game in teamfights try to avoid fighting in his ultimate, position yourself carefully. Why ? : [img=skills/fiddlesticks/q.png][img=skills/fiddlesticks/w.png][img=skills/fiddlesticks/e.png][img=skills/fiddlesticks/r.png] When ? : Level 3+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Hecarim[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/hecarim.png] Wards may not be enough to prevent his ganks, if your opponent (laner) got a CC you have to shroud immediatly when seeing Hecarim because he got a lot of burst early game. Don't focus him in teamfight, he can't protect his carries that well, and a good poisitioning in teamfight will make his ultimate not effective. If he got a [img=items/frozen-fist.png] he might be annoying but he will have to focus you instead of your AD carry. Why ? : [img=skills/hecarim/e.png][img=skills/hecarim/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Jarman IV[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] (he doesn't care about wardz) [img=champ/jarvaniv.png] Boring champ, a lot of CC, a lot of damage, try to avoid getting knock up. You can get out of his ultimate by jumping on a minion or a champ. Wardz aren't that effective against him. He will be very annoying in teamfight so wait the right momentum before doing your assassin job. Why ? : [img=skills/jarvaniv/q.png] + [img=skills/jarvaniv/e.png][img=skills/jarvaniv/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Lee Sin[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/leesin.png] The one that can make you out of the game really fast. A right played Lee Sin can camp your lane and makes the lane snowball against you. The only think you can do against this is warding both side of your lane and lane bushes (you can carry 3 wards max I would say). Dodge his Q when you are getting ganked, if you are hit = you are fucked, try to flash if you think you can survive otherwise keep it for later. In teamfight Lee Sin will protect his ADC with his W and kick you, wait a proper engage before doing anything. Why ? : [img=skills/leesin/e.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : High. Kill potential with [img=items/vision-ward.png] : High. [b]Maokai[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/maokai.png] Less played but still good, the tree can root you even if you shroud so when getting root shroud immediatly and run away if needed. Put your wards. In teamfight just take care of not being focused by him and don't fight in his ultimate. Why ? : [img=skills/maokai/w.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Average. Kill potential with [img=items/vision-ward.png] : High. [b]Nasus[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/nasus.png] Very strong pick, his W can pretty much exhaust you and shut you down. When you see him coming through your lane, shroud immediatly or will be slowed by his W. In teamfight he will rush your ADC most of the time which means you might be able to rush the enemy adc without any issue. Why ? : [img=skills/nasus/w.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Average. Kill potential with [img=items/vision-ward.png] : High. [b]Nautilus[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/nautilus.png] Really really annoying, he got tons of CC and you can't do anyhting about it except getting [img=items/mercurys-treads.png] and [img=items/quicksilver-sash.png] for his ultimate. In teamfight he will protect his ADC and you will have a hard time to rush the carries. Probably one of the best jungler against Akali in term of carry protection. Why ? : [img=skills/nautilus/q.png][img=skills/nautilus/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Average. Kill potential with [img=items/vision-ward.png] : High. [b]Nocturne[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] (huge midgame) [img=champ/nocturne.png] Pre6 you can avoid getting gank, shroud yourself when he comes to your lane and he won't do anything. Post6 play safe and don't overextend too much if you don't know where he is. In teamfight he won't be a problem for you but don't focus him because his W will deny your damages. Why ? : [img=skills/nocturne/q.png][img=skills/nocturne/e.png][img=skills/nocturne/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Rammus[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/rammus.png] Flash when he ganks you and you are overxtended, shroud immediatly before he taunts you, if you used your W but he taunted you right before you won't be revealed. In teamfight try to avoid his taunt and wait that he taunts someone from your team then you can go. Why ? : [img=skills/rammus/q.png][img=skills/rammus/e.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low (taunt doesn't remove Twilight Shroud). Kill potential with [img=items/vision-ward.png] : High. [b]Sejuani[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/sejuani.png] Very strong jungle, can gank through lane or through walls, take care and ward your side lanes. Why ? : [img=skills/sejuani/q.png][img=skills/sejuani/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Shaco[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/shaco.png] Play safe early game, you can see him coming through your lane with his orange smoke. Never overextend and don't be overagressive. Shaco presence early game is huge if played correctly. Pink your lane if you feed like you aren't safe. Don't worry about him in teamfight, he will most of the time splitpush and you can 1v1 him very easily. Why ? : [img=skills/shaco/q.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : Average. [b]Shyvana[/b] Difficulty : [img=items/zhonyas-hourglass.png] [img=champ/shyvana.png] Good jungler now. She can clean very fast and counter jungle your jungler really easily, you have to be aware of it. Remember to ward your jungle entrances against Shyvana. Her ganks are still weak pre6 but don't let her hit you if she comes to your lane (it hurts and can give a crucial advantage to your opponent). Why ? : [img=skills/shyvana/w.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : Average. [b]Skarner[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/skarner.png] Very fast jungler, can gank you easily and slow you through your shroud be really careful especially post6. You will need a QSS against him or you will die in teamfight because he will focus you or your ADC. Why ? : [img=skills/skarner/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Trundle[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/trundle.png] His jungle is safe and he can be annoying early game, but his damages aren't that high and he only got a slow so if you think that you are able to escape without using flash do so. If your enemy laner got a high damage output like Renekton and they got a pink, flash out. Why ? : [img=skills/trundle/e.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : Average. [b]Udyr[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/udyr.png] If he's in your back shroud then flash if you are far from your tower. If you see him from far then you are safe. Why ? : [img=skills/udyr/e.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Average. Kill potential with [img=items/vision-ward.png] : High. [b]Vi[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/vi.png] Her ganks pre6 are easy to avoid just dodge her Q and you will be safe, use your flash if necessary but shroud should be enough. Care post6 because her ult reveals you when you are in your shroud so when getting ult, shroud after the knock up. In teamfight you can't do anything about this except baiting her ult and use your Zhonya. Why ? : [img=skills/vi/q.png][img=skills/vi/r.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Average. Kill potential with [img=items/vision-ward.png] : High. [b]Volibear[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/volibear.png] OP. Fast gank, can dive you, bump you, you can't kill him. Nothing to do about it. Ban him. Why ? : [img=skills/volibear/p.png][img=skills/volibear/q.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Average. Kill potential with [img=items/vision-ward.png] : High. [b]Warwick[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/warwick.png] He's a Shyvana like pre6, which means he can't gank you effectively. However post6, he's one of the best ganker with Skarner because of his ultimate. You will need a QSS for teamfight because he may try to ult you often. Why ? : [img=skills/warwick/r.png] When ? : Level 6+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Xin Zhao[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/xinzhao.png] Use your shroud when getting gank, try to ward as much as possible. Avoid him in teamfight, he can protect his carries with his ultimate. His burst potential is pretty huge early game so flash immediatly if you think that you may die from his gank. Why ? : [img=skills/xinzhao/q.png][img=skills/xinzhao/e.png] When ? : Level 2+. Kill potential without [img=items/vision-ward.png] : Low. Kill potential with [img=items/vision-ward.png] : High. [b]Zac[/b] Difficulty : [img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png][img=items/zhonyas-hourglass.png] [img=champ/zac.png] Hard to prevent ganking, try to play safe and place many wards. Why ? : [img=skills/zac/e.png][img=skills/zac/r.png] When ? : Level 2+.

[center][b]THE BIG THREE :[/b] [img=champ/thresh.png][img=champ/lulu.png][img=champ/leona.png][/center] Even if you don't focus them, it's a pain to deal with good supports in teamfight. I will just list how difficult some supports are compared to others. [b]Alistar[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/alistar.png] [.]CCs, hard to kill, heal, he can protect his carries very well. [number]Why ? :[/number] [imgsmall=skills/alistar/q.png][imgsmall=skills/alistar/w.png][imgsmall=skills/alistar/r.png] [number]Carry protection :[/number] High. [b]Blitzcrank[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/blitzcrank.png] [.]You have to avoid his grap or you are dead because of his chain CC with silence + bump. His passive makes him hard to kill. [number]Why ? :[/number] [imgsmall=skills/blitzcrank/p.png][imgsmall=skills/blitzcrank/q.png][imgsmall=skills/blitzcrank/e.png][imgsmall=skills/blitzcrank/r.png] [number]Carry protection :[/number] Average. [b]Elise[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png] [img=champ/elise.png] [.]One cocoon = one dead, that's the only rule about Elise, it's a bad support in teamfight when her E is down. [number]Why ? :[/number] [imgsmall=skills/elise/e.png] [number]Carry protection :[/number] Low. [b]Fiddlesticks[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/fiddlesticks.png] [.]A lot of CC which can be really annoying you will need Mercs against him. His ultimate damage as support aren't that high tho. [number]Why ? :[/number] [imgsmall=skills/fiddlesticks/q.png][imgsmall=skills/fiddlesticks/e.png] [number]Carry protection :[/number] High. [b]Janna[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/janna.png] [.]Really hard to chase, she can totally disengage a teamfight and shield her carry, you burn your EOS because of her CCs. [number]Why ? :[/number] [imgsmall=skills/janna/q.png][imgsmall=skills/janna/e.png][imgsmall=skills/janna/r.png] [number]Carry protection :[/number] High. [b]Kayle[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/kayle.png] [.]Her ultimate deny your burst, wait that it's down before doing anything. [number]Why ? :[/number] [imgsmall=skills/kayle/r.png] [number]Carry protection :[/number] Very high. [b]Leona[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/leona.png] [.]Same as Alistar without heal. [number]Why ? :[/number] [imgsmall=skills/leona/q.png][imgsmall=skills/leona/w.png][imgsmall=skills/leona/e.png][imgsmall=skills/leona/r.png] [number]Carry protection :[/number] High. [b]Lulu[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/lulu.png] [.]This support will piss you off, she can reveal you with Pix, she can slow you and she can deny your burst with her ultimate which can't be reduce by ignite. You may need to focus her in teamfight then her carry once her ultimate is down. [number]Why ? :[/number] [imgsmall=skills/lulu/q.png][imgsmall=skills/lulu/w.png][imgsmall=skills/lulu/e.png][imgsmall=skills/lulu/r.png] [number]Carry protection :[/number] Very high. [b]Lux[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png] [img=champ/lux.png] [.]Squishy support, she only got one CC and her W doesn't give that much without AP. [number]Why ? :[/number] [imgsmall=skills/lux/q.png][imgsmall=skills/lux/w.png] (very squishy overall) [number]Carry protection :[/number] Average. [b]Morgana[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/morgana.png] [.]Her Q can root you for a long time, you will need mercs, she can deny a little your burst with her shield, and her ultimate can zone you out of a teamfight : you will to jump out from her chains and focus the carries which is pretty hard. [number]Why ? :[/number] [imgsmall=skills/morgana/q.png][imgsmall=skills/morgana/e.png][imgsmall=skills/morgana/r.png] [number]Carry protection :[/number] Average. [b]Nami[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png] [img=champ/nami.png] [.]Dodge her Q = GG. [number]Why ? :[/number] [imgsmall=skills/nami/r.png] (squishy and her Q is really easy to dodge) [number]Carry protection :[/number] Average. [b]Nunu[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png] [img=champ/nunu.png] [.]Slow slow slow and slow nothing else. [number]Why ? :[/number] [imgsmall=skills/nunu/r.png] (0 carry protection) [number]Carry protection :[/number] Low. [b]Sona[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/sona.png] [.]Dodge her ultimate and you will be fine. [number]Why ? :[/number] [imgsmall=skills/sona/r.png] [number]Carry protection :[/number] Average. [b]Soraka[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/soraka.png] [.]Her silence can counter you and her heals aswell, you have to ignite you target before rushing it or Soraka will deny your burst. [number]Why ? :[/number] [imgsmall=skills/soraka/p.png][imgsmall=skills/soraka/w.png][imgsmall=skills/soraka/e.png][imgsmall=skills/soraka/r.png] (just use ignite) [number]Carry protection :[/number] Low. [b]Taric[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/taric.png] [.]Wait that he uses his stun and it will be ok. [number]Why ? :[/number] [imgsmall=skills/taric/e.png] [number]Carry protection :[/number] Low. [b]Thresh[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/thresh.png] [.]Pretty retarded champ, his box can protect his carry, his lantern is a good escape tool giving a shield, his grap can win a game, his W is annoying, everything about this champ is stupid, you will need mercs against him. [number]Why ? :[/number] [imgsmall=skills/thresh/q.png][imgsmall=skills/thresh/w.png][imgsmall=skills/thresh/e.png][imgsmall=skills/thresh/r.png] [number]Carry protection :[/number] High. [b]Zilean[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/zilean.png] [.]His ultimate deny your burst, force him to ult hisself. [number]Why ? :[/number] [imgsmall=skills/zilean/q.png][imgsmall=skills/zilean/e.png][imgsmall=skills/zilean/r.png] [number]Carry protection :[/number] Very high. [b]Zyra[/b] [b]Difficulty :[/b] [imgsmall=items/rylais-crystal-scepter.png][imgsmall=items/rylais-crystal-scepter.png] [img=champ/zyra.png] [.]Root and ultimate can be hard to dodge, care of her passive when she's dead. [number]Why ? :[/number] [imgsmall=skills/zyra/w.png][imgsmall=skills/zyra/e.png][imgsmall=skills/zyra/r.png] (very squishy) [number]Carry protection :[/number] High.

[center][b]Top (If Akali Mid)[/b][/center] [center][img=champ/shen.png][img=champ/zac.png][img=champ/malphite.png][img=champ/jax.png][/center] [.]Can shield you when you are in your [imgsmall=skills/akali/w.png], he will also split push the whole game which makes your split pushing on another lane stronger, his teamfight ability is good thanks to his [imgsmall=skills/shen/e.png] [.]Good engage and zoning ability in teamfight which will most likely makes you free to deal damage right after the initiation. [.]Best engage in the game, if you follow up such engage, you will be able to focus the carries and decimate the enemy team. [.]Probably the best 1v1 in the game against AA reliant champ, he can also engage pretty easily. His only weakness is that he needs many items to be fully effective. [center][b]Mid (If Akali Top)[/b][/center] [center][img=champ/lissandra.png][img=champ/zed.png][img=champ/orianna.png][img=champ/kassadin.png][img=champ/kayle.png][/center] [.]Engage, CC, Damage, Supression, Temporisation, what else ? [.]You + Zed = 5v4 every teamfight, just be careful of this combo against strong AoE teams. [.]Ball on you, jump in to engage followed by [imgsmall=skills/orianna/r.png] You can also activate the Shockwave while in the [imgsmall=skills/akali/w.png] Very strong combo. [.]Same as Zed with more mobility but AP damages. [.]Can ultimate you or your Marksman if things go wrong, but your team will lack of AoE and she will become more a support APC in this kind of team. [b][center]Jungle[/center][/b] [center][img=champ/leesin.png][img=champ/jarvaniv.png][img=champ/maokai.png][img=champ/nautilus.png][img=champ/xinzhao.png][img=champ/sejuani.png][img=champ/amumu.png][/center] [.]Can follow you very easily thanks to his [imgsmall=skills/leesin/w.png] If you fight with him in the jungle post 6, you can kill anyone if not behind. [.]OP ganks, good engage in teamfight, tanky, very good with Akali. [.]Same as Jarvan. [.]Same as Jarvan with less damage but more CC. [.]Same as Jarvan with more damage but less tanky. [.]Initiation and mobility without being too weak in the jungle, help a lot in teamfight. [.]One of the best teamfighting ability and engage but his jungle is weak and as Akali you won't be able to help him a lot pre-6. [center][b]Marksmen[/b][/center] [center][img=champ/vayne.png][img=champ/tristana.png][img=champ/ezreal.png][img=champ/corki.png][/center] [.]Can solo an entire team and isn't team reliant. [.]Same as Vayne after the 30min mark. [.]Same as Vayne with less damage. [.]Decent but his range makes him exposed and you won't be able to protect him even if he got an escape. [center][b]Support[/b][/center] [center][img=champ/lulu.png][img=champ/leona.png][img=champ/sona.png][/center] [.]Can ult you in teamfights or in your [imgsmall=skills/akali/w.png] boost MS and slow. [.]Engage, CC, Tanky, best teamfighting support in term of CC if your team didn't get crush during the laning phase. [.]Versatile support, she also got a CC to engage if necessary.

[center][b]Counters :[/b] [img=items/oracles-lens.png][img=items/vision-ward.png][img=items/warmogs-armor.png][img=items/maw-of-malmortius.png][img=items/locket-of-the-iron-solari.png][img=items/guardian-angel.png][img=items/frozen-mallet.png][img=items/banshees-veil.png][img=summoners/barrier.png][img=items/twin-shadows.png][/center] [.]Force you to focus the one with Oracle Lens if you want to use your shroud in teamfight. If the tank is carrying the oracle lens, don't focus him and don't use your shroud except against heavy AoE team. If they all got Oracle Lens, then you are fucked. [.]Same except that pink covers a small area, try to fight far from the pink (can be hard if it's placed during a teamfight). [.]You can't counter HPs as Akali. [.]Stupid AD caster item, no real counter, Void Staff counters the resist part. [.]Extra shield, no counters. [.]Not really a counter but you will have to take care when jumping on the enemy ADC/AP. If you got Zhonya use it when you pop the enemy GA. [.]Extra HP same as Warmog. [.]Banshee, pain can deny your burst, you don't have any poke as Akali, you have to ask your team to pop the enemy Banshee before fighting. Otherwise you can pop it with your R but you will have less burst. Void Staff counters the resist part. [.]Extra shield, no counters. [.]Yes it reveals you, yes it grants MR, yes it gives AP. Very strong against you, the CD on ghosts in pretty high tho. [.][number]If the enemy team or carries are rushing HP items then you have to buy a lot of AP over Penetration items.[/number] [b]Getting Countered In Lane (Items)[/b] [.]If your enemy laner is rushing MR then get [imgsmall=items/bilgewater-cutlass.png] instead of Revolver early game as first item. [.]If your enemy laner is rushing HP then get a lot of AP after your Gunblade which means get Deathcap after Zhonya over Void Staff (good against someone rushing Sunfire for example even if Deathcap come later it will allow to trade and deal damage if your enemy keep splitpushing top lane). I wanted to make it clear for readers, following chapter deals more generally about the items which counter you.

That's a fact, as Akali, this is your nightmare. Well I exagerate a little. I will try to figure out how to counter this. Akali's strengh is her burst and sustain coming from spellvamp and shroud. In lane people usually don't buy a pink ward but if they do you have to be careful. Your shroud become only a bonus MR/Armor and slowing spell. A pink ward before level 6 is annoying against a strong early champ like Renekton, you won't be able to CS otherwise you will take TONS OF DAMAGE. Just towerhug and use your Q to last hit. Never trade if the enemy has a pink you'll die for nothing. Pink ward after 6 is a counter rush, you must think if your move is worth it or not, knowing that you won't be able to avoid damage from counter strike. Be sure to have one enemy minion left behind you on your lane (2 EOS required) this is your backup if things go wrong). To resume : Take care and don't exchange if you can't crush for sure your opponent. Towerhug against a heavy harass champ like Vlad, Yorick or early champ. Farm makes you strong. If you see your enemy coming back with a pink ward and you are dominating your lane, just back, buy a pink and destroy his one. Tips for Akali's top : Use a lot brushes when they have a pink and don't overextend.

[.][imgsmall=skills/akali/r.png] [number]animation is faster than [imgsmall=skills/akali/q.png] which means you shouldn't use your [imgsmall=skills/akali/e.png] right after using your ultimate because you won't proc your Mark (I still make this mistake sometimes).[/number] [.]If you are surrounded and still got your flash, you can try to land your [imgsmall=skills/akali/w.png] somewhere then dash on an enemy minion and right after flash into your Shroud, you will be insta stealth. [.]Don't use your ultimate to farm minions without blue early game. The CD on EOS is really high. [.]Always attack with double proc Q combo when hitting 6. [.]Even if the enemy team got Oracle Lens or pink, Twilight Shroud is still a useful spell which grants you a lot of resistances, this can save you from global ultimate or AoE damages. [.]Every Akali's spell (except your W) scale with your spellvamp + spellvamp passive which means you can heal back on champions or minions easily. [.]Once you got Sheen or Lich Bane, use your E to proc item passive and deal massive damage to towers. [.]Don't forget to use your active items. [.]Your [imgsmall=skills/akali/q.png] doesn't aggro the creeps, only your [number]PROC[/number] does. [.]If you aren't overfed, don't greed undertower except if you can jump back on a minion after killing your opponent. [.]If you are the only one fed in your team (nobody in your team will deal damage in TF) go glass cannon and try to carry alone.

[.]Prioritize AP over Magic Pen in your build. Your enemy laner at decent level will nearly be impossible to kill and his jungler gonna help him a lot. That's why getting AP will help farming and deal more damage on enemy carries during mid game teamfights. A premade build would look like : [imgsmall=items/hextech-gunblade.png][imgsmall=items/sorcerers-shoes.png]/[imgsmall=items/mercurys-treads.png] (you gonna get blue so no need of Ionian)[imgsmall=items/zhonyas-hourglass.png][imgsmall=items/rabadons-deathcap.png][imgsmall=items/lich-bane.png][imgsmall=items/void-staff.png] (basic build, you can replace Lich by Rylai or Guardian Angel if you got enough damage late game). If you will like lacking of damage mid game you can get [imgsmall=items/haunting-guise.png] and sell it later for a [imgsmall=items/void-staff.png] [.]Don't count on your [imgsmall=skills/akali/w.png] in teamfights, only use it in 1v1 or against AoE teamfights. [.]Get [imgsmall=summoners/teleport.png] [.]Get [imgsmall=items/enchantment-homeguard.png] [.]Splitpush after the laning phase. [.]Never engage teamfights and focus the carries. [.]If you play Akali Top and your mid laner is squishy get Zhonya and a second defensive item later in the game.

[number]Note : Jukes only work if the enemy team doesn't carry [imgsmall=items/vision-ward.png] or [img=items/oracles-lens.png][/number] [number]Note 2 : Twilight Shroud utilisation costs a lot of energy and can lead you OOE very fast so use it cautiously.[/number] [number]Note 3 : If you need to facecheck use [imgsmall=skills/akali/w.png] over [imgsmall=items/sight-ward.png] (range), if you chase use your wards over TS (energy).[/number] [b]Being aware of an early invade[/b] [imgext=] You can do this for Red & Blue buff both sides. [b]Preventing ganks[/b] [imgext=] Top [imgext=] Mid [b]Escaping / Chasing through wraiths without ward[/b] [imgext=] Also work for wolves [b]Invading / Checking enemy blue-red[/b] [imgext=] [b]Jukes[/b] [imgext=] [imgext=] Many ways to outplay :D

[b]You can jump on Drake from blue jungle[/b] [imgext=] [b]You can jump on Nash from red jungle[/b] [imgext=] You need vision on it (ward or TS).

[b]Blue buff[/b] [.]Well post nerf, blue buff on Akali mid can be require. Indeed, pre-16 your Shadow Dance CDs are really high and need to be reduce if you want to gank and roam a lot. So if your jungler isn't mana reliant just take it. Post-16 there is no real use of it and you should give it to your jungler/top/adc. [b]Red buff[/b] [.]No you don't have any use of it since you will get either [imgsmall=items/hextech-gunblade.png] either [imgsmall=items/rylais-crystal-scepter.png] (even both). It's only useful before your gunblade but your jungler will need it to gank early game.

[number]General Rule : If you are equal in term of kill, you can be 20 CS (if you can't farm well) behind your lane opponent as Akali.[/number] [b]Akali Mid[/b] [b]Good game[/b] Check the enemy team and who you are laning against, cover your jungler until 1:50 then help your jungler if you have the time otherwise go to your lane. As Akali you want to hit your level 2 before harassing your opponent. At first, last hit with autoattack if the enemy has a passive play, if not last hit with your Q until level 2. At level 2, start harassing your opponent, if he gets too close from you punish him by landing your Q and consume the mark (take of minions aggro), if he wants to counter attack just shroud (farm while you are inside the shroud). You may overextend and try to deny your opponent if you have advantage, otherwise just farm. Don't go near the enemy tower because it will reveal you in the shroud and you become an easy prey for a gank. To avoid this, kill your wraiths (you are level 4+) if your jungler is ganking somewhere. Your health is low ? Recover it thanks to your passive using your Q on minions and consume the mark. Don't spam your E to recover health, you waste your energy and get nothing early game from spell vamp . If the enemy laner is ranged and can deny you hard just land Qs on minions, don't greed for one creep if you think you will lose more than 100hp for it, play safe till 6. The enemy jungler is ganking you (level 3-4), they probably don't have pink ward, so just shroud and run away, use your flash in the worst case. At level 5 your burst damage is consequent : Enemy Mid Life ? : [imgsmall=summoners/flash.png] + [imgsmall=skills/akali/q.png] + [img=skills/akali/e.png] + [imgsmall=summoners/ignite.png] Squishy enemy mid/low hp early game (without flash) : [imgsmall=skills/akali/q.png](wait for cooldown)+[imgsmall=summoners/flash.png] + [img=skills/akali/e.png] + [imgsmall=skills/akali/q.png] + Proc (AA) + [imgsmall=summoners/ignite.png] [i]Why do I use ignite at the end ? Because it will scare your opponent, sometimes when they will see you igniting them while doing your combo they will flash out immediatly, so it's better to keep your ignite to finish off your opponent.[/i] If the enemy is full life, try to land him as many mark as possible and try to proc them if you think that your damage > the damages you will take. Remember to farm, there is no real farm goal, at least just outfarm your enemy laner if possible or keep up in CS. If the enemy jungler invade yours, try to follow if your lane is pushing otherwise just farm, you won't be able to do much as Akali pre-6. [b]Remember that XP > CS early game ALWAYS[/b] You are 6 now, it is the time to kill or back (if you back earlier than intended, buy 1-2 [imgsmall=items/amplifying-tome.png] or/and [imgsmall=items/health-potion.png] if you can't afford one tome). Your lane is pushed ? Just back (you have 1200g or +) and get your [imgsmall=items/hextech-revolver.png]. [imgsmall=items/sight-ward.png] remember. The enemy is on the middle of the lane and you don't have 1200g, farm, land your [imgsmall=skills/akali/q.png] (wait for Q's CD) + [imgsmall=skills/akali/r.png] + consume the mark (=[imgsmall=skills/akali/e.png]), if he's low hp and flash, flash on him and [imgsmall=skills/akali/q.png] + autohit + [imgsmall=skills/akali/w.png] (if taking a tower hit), if he didn't flash just [imgsmall=skills/akali/q.png] again + consume the mark + [imgsmall=summoners/ignite.png] you probably killed him or hurt him a lot. You can do the same thing at level 7 with your Q level 4 and 2 charges. Now get your [imgsmall=items/hextech-revolver.png] and get ready for mid game. [b]Bad game[/b] You shouldn't die before level 6 because of your shroud. Even so you are 0/1-0/2 in lane just farm minions with your Q and immediatly shroud, ask for a gank. If you can't get a gank ask your jungler to hold your lane and gank the other lanes. If it's warded everywhere farm wraiths and try to farm minions as much as you can. [b]Akali Solo Top[/b] [b]Good game[/b] Dash, skillshots : [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion4.png] AD : [imgsmall=items/cloth-armor.png][imgsmall=items/health-potion5.png] Top lane got advantages compared to mid, brush are easily to hide with your shroud but has disavantage too. (we'll see later). With new masteries you must be very aggresive, meantime farming. At level 1 take care of minions, anticipate where your opponent will last hit (considering he's a melee champ). Land your Q and consume it and run away. When you reach level 2, you must outzone your opponent if you feel him weaker than you early game, Q him everytime and shroud if he attacks you. Ganks top happen more often than they do mid, you must take care not to overextend, shroud in a bush and juke, flash away if necessary. If your lane is really overpushed, back (buy wards) or wait in a brush. Same combo as mid to burst your opponent. Deny, and farm that's how Akali works top against a melee champ. At level 6 try to kill your opponent, if you can't just farm, back and get your hextech revolver as well and be ready for mid game. Try to let the lane pushed on your side if there is no objective to get and map is warded properly. Indeed, if the enemy laner is overextended you can catch him through all the lane thanks to your 3 charges, he has no way to escape. [b]Bad game[/b] If you died top, your game is probably over, this lane snowballs very hard and you have to immediatly ask for a gank to get back on the track. If you fail and you are like 0/2 just try to make plays happen and roam on other lanes. Basically you won't be able to go top anymore until your turret is destroyed. That's why Akali Top is pretty much a all-in pick. [b]NB :[/b] [number]Ward the middle of your lane especially mid lane to see where your opponent goes.[/number] [i]Don't get baited by pinks, someone putting a pink down right before you must be baiting so be careful.[/i]

[b]Akali Mid[/b] [number]Time to kill = Time to roam[/number] Go to your lane, if you think you can kill the enemy laner, kill him with a full combo : [imgsmall=skills/akali/q.png] + [imgsmall=skills/akali/r.png] + [imgsmall=skills/akali/e.png] + [imgsmall=skills/akali/q.png] + [imgsmall=skills/akali/r.png] + AA (E on CD if not E) + [imgsmall=skills/akali/q.png] + [imgsmall=skills/akali/r.png] + [imgsmall=skills/akali/e.png] + [imgsmall=summoners/ignite.png] If he's playing too safe, push hard your lane and try to gank bottom preferably, ask where it is warded, go straight if enemies bottom are near your bottom tower, otherwise, go in your jungle and try to gank through your own bushes, ask for a CC on your target, jump on her and burst down your enemy. Either they are dead, or they will run away, meantimes check where the enemy mid is. You may force a drake at this point with your jungler. It's better to start moving when the lane is pushed and the next wave hasn't spawn yet, it will let you plenty of time to roam. As mid laner your main goal is to help the other lanes (in SoloQ), top is often warded and is composed of offtank so harder to gank. If the enemy laner outpushed you and roamed somewhere then you should try to get his tower ASAP. You must complete your [imgsmall=items/hextech-gunblade.png], just farm and roam around the map to find opportunities. When you finish it, you can now heal yourself really well with [imgsmall=skills/akali/e.png] on minions. At level 11, you use minions to jump, harass the enemies or to farm. The next item you want is [imgsmall=items/zhonyas-hourglass.png] for mid game initiation because you need a defensive item ([number]Refer to the Item Builds Chapter[/number]). I will almost get [imgsmall=items/guardian-angel.png] or [imgsmall=items/zhonyas-hourglass.png] everytime to avoid a hard focus on me. Keep warding Drake and Nashor. Farm with wards around you, don't let the enemies reach you for nothing. Akali is one of the best 1v1 champ in the game, that's why split push is really good with her. Keep an eye on your team and join them if they want to engage a fight. Try to fight with a finished item! Tell your team to delay a fight if they can until you get your item. All Akali's items are good for their passive, a finished item has a gap with an incompleted item. Void + Hextech gives you a huge burst potential, your combo will just 2 shots enemy carries mid game. So get [imgsmall=items/void-staff.png] after Zhonya. Farm, Roam, Splitpush and Teamfights. [b]Akali Solo Top[/b] The main difference is that it is harder to get kill from bottom and you will gank mid instead of bottom. However, splitpushing and warding is easier. I recommend you to move only if your team needs you otherwise just farm to kill everyone later. [b][i]NB : If you team is getting crushed you better rush damage items, defensive items won't let you come back from a bad game, you need to build damage in order to catch people off guard.[/i][/b]

[b]Akali Top and Mid[/b] The hardest part of the game to play Akali. You must have farmed well, and be aiming to get your [imgsmall=items/lich-bane.png] or w/e item depending of the build you chose. If you start Lich Bane try to get [imgsmall=items/sheen.png] first otherwise Rylai. Your damage output is just WTFBBQ on a single target, letting you burst down all squishy champs even if they got a Banshee. If you see the enemy AD carry alone and you know where the enemy team is, just kill. Get Oracle Lens if the enemy AD is [imgsmall=champ/vayne.png] or [imgsmall=champ/twitch.png] Your job is to catch someone alone on the map, burst him down and rush objectives (you must have vision before doing this). Nashor must be warded EVERYTIME. If they go drake GO NASHOR. Nashor is more important than drake late game. Push lanes and tower, use your E + autohit to proc Sheen/Lich Bane and deal more damage on tower. Never expose yourself to hit towers, it's not your job. Teamfights are crucial to win the game. Don't forget late game : [imgsmall=items/elixir-of-brilliance.png][imgsmall=items/elixir-of-fortitude.png]

[b]FOCUS FOCUS FOCUS[/b]. You are a single target burst assassin, you can't afford to switch targets all the time during a fight. Obviously if your target flashes away and is low hp, don't chase him if your team is in trouble or if this kill is not high reward. You won't be able to use a full combo in teamfight, just [imgsmall=skills/akali/q.png][imgsmall=skills/akali/r.png][imgsmall=skills/akali/e.png] are important in teamfight. [imgsmall=skills/akali/w.png] can run you out of energy if you are not careful, always check if there is pink/oracle lens in the enemy team (if it's a late game teamfight, there will be many Oracle Lens), against Oracle Lens/Pink only use your W to take less damage from AoEs (buff Armor and MR), if they don't have any AoE spell then don't use your W in front of a Oracle Lens or near a pink ward = waste of energy. R + Q + E is the combo you will use in teamfight. [number]NEVER engage the fight[/number] You are a gap closer assassin, just strike your target in the back. Your main target is the enemy AD carry (you outrange all AD carry in the game with your ultimate) or the AP caster whichever is the more fed, use EVERYTHING on him, including [imgsmall=summoners/ignite.png] and active item. Ignore the offtank except if you take down the two previous target or if your AD carry is in trouble. Focus squishy champs not the tanky one. If your team or your AD needs protection just protect your AD by bursting the first champ near your AD (it's the worst scenario possible imo - you lose like 80% of your utility as Akali). [number]The enemy support probably got Oracle Lens kill him ASAP after the damage dealer. You can also kill him first to use your shroud in the teamfight after. [/number]If they all got Oracle Lens then forget the idea to focus someone only because he got this item. Your R gives you an EOS everytime you kill/assist someone, use this advantage to jump on everyone during the fight (this ability deal a good amount of damage when you have AP). If you see your team dying before you come in the fight and the enemy team is full life just run away. Dont die for nothing, if your team got caught or did a bad engage don't be aced for nothing.

[number]I ended 18/2 and lost, why ?[/number] [.]You should not take all the kills as Akali except if you know that your whole team is retarded and you need to carry 1v9. When ganking bot try to let your ADC take one kill, when ganking top do the same. Giving a lane advantage can be better than trying to carry alone especially @ high elo (= Challenger/Diam 1-2). Did you lead your team ? Did you lead them to victory ? or you did bad calls ? Did you do your best every teamfight ? Did you die when they did their comeback and your team lost because of you even if you were the only good player (yes it's sad but this is one way of losing). [number]I did an average score and lost, what can I do ?[/number] [.]Watch replay and find your mistakes. [number]I fed the enemy team, should I uninstall ?[/number] [.]Yes you can if you lost against an easy matchup alone. Otherwise try to watch your replay and how you lost when getting gank etc... [number]I ended 0/0 and my whole team failed hard[/number] [.]If you couldn't outplay your enemy laner (because of the jungler or blabla) then you got troll and there is nothing to do :(

[imgext=] Top and Mid


[twitch][/twitch] Premade game, just how to play when you are fed as Akali.


[title]S2 Replays[/title] 1750+ Akali games : 2100+ Elo : I bought Lich Bane after Hextech because I miss clicked like a boss and bought [imgsmall=items/blasting-wand.png] instead of [imgsmall=items/needlessly-large-rod.png] Win : Win lane, lose game (i fucked up the farm) : [title]S3 Replays[/title] 2000+ Elo : Wins Stomp game : (against Elise) Pentakill game : (against Graves) Close game : (against Shen) Bad early game : (against Shen/bad runes) More inc with new replay system.

I may try to speak in english but I don't speak it that good e_e [.]

[b]Log :[/b] 04/06/2014 : WoTA Era, will add more about this and update matchups later. 03/03/2014 : Edited bans - edited everything a bit. 02/28/2014 : Added new chapter before intro. 02/11/2014 : Added Yasuo will write more on him later. 12/19/2013 : Edited item builds a bit with order. 12/14/2013 : Masteries 25/5/0 explained/edited for some match ups (20) - DFG Build explained and added. 12/09/2013 : Edited runes/masteries and fixed grammar. 12/02/2013 : Edited bans. 11/15/2013 : Solomid guide revamped.

Akali is my first champ since I play League Of Legends (cool story bro), you can carry more games with her than with an AD carry (refer to my Vayne's guide), because you can help the other lanes far easier. BUT I don't suggest you to pick her as first pick. Please give me a feedback and thank you for reading. [center][imgext=][/center]

Comments coming soon!
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