Gragas Build Guide

Gragas Jungle guide

Uploader iPLAY Shaft
Updated 4 years ago
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Gragas is normally played as AP Carry, but since his E got buffed at the Jayce patch he could be played as jungler pretty well. His movement is very fast because he can skip walls with his E skill. He is very strong in 1 on 1 fight situations so hes very great counter jungler. His ganks work pretty good too because of his slow and burst dmg. U also can throw out any enemy to get him out of position with ur ultimate, which is pretty awesome in late game teamfights or initiaion.

I go for tanky masteries because gragas is already dealing huge dmg since his W grants attack damage. The AD duration which will be added to the E skill is nearly 1,5 so Attack damage runes are the greatest way to get successful ganks or chasing. I take the buff duration , movespeed and mana per lvl + flash cooldown reduction in the utility tree, because most damage dealed by gragas is magic damage and theres no reason to get 10% penetration on it in the offense tree. I dont take Magic resist Glyphs because, his W spell reduce incoming damage by ~18% and there are great items for gragas to get magic resistance. Instead of mres glyphs i take attack speed because his W grants ad (as i told already) which allows to clean up ure or the enemy jungle spots very quickly and gives an advantage in ganking situations because u can slow the enemy with ur red buff or give some more normal hits.

I take Smite and Flash. The reason i take smite obviously is, that junglers usually take smite to clean up their jungle quickly to go for some ganks , and get Drake and Baron control. The second summoner spell is flash, because with flash u have great Ways to open up a battle ( e + flash + R combo). If an enemy moved out of position, u maybe can get him much more out of position ( Into your team) because of ure ultimate which could turn a teamfight, or probably a game. One more reason i take flash is. The chance to steal baron from the red side with Flash smite combo, is around 50%. But with Gragas , u can use ur ultimate over the wall , e over the wall , and smite. At lvl 16 ur ultimate deals 450 Magic damage at lvl 18 Smite dmg is 870 Baron is reducing 40% So its a reduction of 180 dmg which means, if u go for ur ultimate + e + smite combo to baron , u can deal (270+870) = 1140 Damge to baron, thats a huge amount and makes the way to outsmite the enemy jungler much more easier. If the baron steel was success , or neither , it doesnt matter , u can wait for them chasing u (If ure lucky , you get ur 5 seconds which is the CD of ure E skill to escape over the wall) , or u can instantly flash.

In the beginning of the game , u can decide on ur own to go counter jungling , or to go for early ganks. There are some champions, where u better decide to go counter jungling. For Example : It belongs to ure side too. If ure Blue team, and decide to go for ganks, you should start red buff, save youre smite ( u need help from your bot lane) and go for blue afterwards. When u got blue , u could go to gank top (if the lane is pushed to hard into the enemys favour, you could go for counter jungling) If the enemy jungler is something like , nautilus , which got huge cooldowns on skills, you could start blue buff , and instantly move to his red and finish him up. If he activates his W , u can easily burst it out with ur E skill which means , he wont deal damage anymore. If ure red team, u should start blue, save smite for youre red buff , and gank top/mid after red buff.

[title][img=skills/gragas/p.png] Passive: Happy Hour[/title] [number]On ability use, Gragas takes a drink restoring 2% of his max health over 4 seconds.[/number] [title]Explanation:[/title] [title][img=skills/gragas/q.png] Q: Barrel Roll[/title] [number]Gragas rolls his cask to a location, which can be activated again to explode or will explode on its own after 5 seconds, dealing 85 / 135 / 185 / 235 / 285 (+90% of ability power) magic damage in the area. Cost 80 / 90 / 100 / 110 / 120 mana Range 1100 [/number] [title]Explanation:[/title] [title][img=skills/gragas/w.png] W: Drunken Rage[/title] [number]Gragas guzzles down brew from his cask, channeling for 1 second. He gains 30 / 45 / 60 / 75 / 90 mana while channeling, and becomes empowered after finishing, increasing physical attack damage by 30 / 40 / 50 / 60 / 70, and reducing damage taken by 10 / 12 / 14 / 16 / 18% for 20 seconds. Cooldown 30 seconds Range 20 [/number] [title]Explanation:[/title] [title][img=skills/gragas/e.png] E: Body Slam[/title] [number]Gragas charges forward, colliding with the first enemy unit he hits and dealing 80 / 120 / 160 / 200 / 240 (+50% of ability power) plus 66% of his physical damage to enemies in the area. Damage is split amongst targets hit. Units hit by Body Slam are slowed by 35% for 2.5 seconds. Cost 50 / 55 / 60 / 65 / 70mana Range 25000[/number] [title]Explanation:[/title] [title][img=skills/gragas/r.png] R: Explosive Cask[/title] [number]Gragas throws his cask to an area. Upon landing, it deals 200 / 325 / 450 (+100% of ability power) magic damage to all units struck, knocking them back and applying a 20 / 30 / 40% attack speed debuff. Cooldown 90 / 75 / 60seconds Cost 100 / 125 / 150mana Range 1050[/number] [title]Explanation:[/title]

It doesnt matter if u start with W , or with E. If you go for lvl 1 invade, its way better if u start E. But if u dont go for lvl 1 invade , u should start W because: Ur w Grants attack damage, and reduce Incoming damage by 10% at lvl 1. Jungle minions are spawning at 1.40 if u use your W at 1.29, it will end at 1.49 and you can activate it at 1.55 (Buff spawning time) again. So u can save a lots of HP and clean up the spots way faster. Im skilling E lvl 2 to move to my jungling spots or go for ganks. I skill Q lvl 3 , because Gragas's passive grants health regeneration after using a spell. So u can regenerate lots of HP while moving. If youre W + E is on cooldown , and 4 seconds gone after ure last spell, u could use youre Q to regenerate HP.

In teamfights you got two choices. First choice: If youre team is out of position and no1 is protecting youre Main carry, u should protect him. You can slow the attack speed of enemys with ur Q , and slow their movespeed with your E , which is a very strong Protecting ability. If it wont be enough, u still can throw ur ultimate to get the enemy away from youre Main carry. Second choice: You could initiate a teamfight with ur ultimate, throwing an enemy out of position and finish him off. As Gragas you are very tanky, and go for their AD Carry too. So you can get a few seconds for youre team having a 4o4 sitiuation when the enemy team is fighting without AD Carry. Both choices belong to the positioning of course.

I hope this Guide helped you guys especially the Gragas Fans :D Thanks for reading. Time to roll out the barrel!

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