Draven Build Guide

Bleed! oh...wait.

Uploader C9 Sneaky
Updated 3 years ago
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Draven is a monster of an AD mid game with his insane gold increase from his passive. He out-scales all the other AD's up until they are also max items but at that point it's whoever crits the most wins :). With just a [img=items/the-bloodthirster.png] he can duel basically every champion in the game with very few exceptions. The only weakness is his lack of dash ability that most other AD's have. He has a speed boost but it is nothing compared to other ability's like [img=skills/ezreal/e.png]. A strong initiate onto you will mean your death where as on a few other AD's it wouldn't. -Pros Strong Late-early game damage. Huge snowball from his passive. Huge follow-up AoE damage. Can outplay gap-closing abilitys -Cons No dash/re-position ability Weaker early game than before/other AD's Super late game his passive does nothing! But it's ok, most games don't actually reach that point.

-After throwing a [img=skills/draven/q.png] click in the direction you want it to land and it'll follow you. Although with enough move-speed, you have to stop to catch the axes or move a little backwards since they always land the same distance away. -When doing dragon or baron if you stand against the little walls at the entrance/exit of the pit, your [img=skills/draven/q.png] will land in the exact same spot for you to spam catch and throw. -When throwing your ultimate out, you should try and time it so that the second it hits the target you want, it'll reverse back to you immediately ontop of them so they guaranteed get hit by both sides of it. It's pretty hard to do especially in close proximity. It's mainly for sniping people but can be used at 1500~ range. -If the enemy you're chasing or trying to get away from has a gap-closer try to predict their gap-closer and use [img=skills/draven/e.png] to stop it.

Try to farm as much as possible to stack up your passive. You generally lose trades unless your support does something fancy, they fight you in a creep wave, or just overextend. Once you get a [img=items/bf-sword.png] or [img=items/vampiric-scepter.png] you can start picking fights. Catch as many axes as you can and stack em up! You should try to push the wave down so that you kill the wave faster than your opponent. Therefore your creeps stack up and you’re able to auto attack them down while they run from them. Any time they go for a CS while you don’t have a creep to kill you should auto attack them. Move back immediately afterwards to avoid any retaliation from creeps or champions which will also make your [img=skills/draven/q.png] follow you Once you hit 6 you'll easily be able to win most fights.

You should have either a bunch of stacks piled up, or you got a kill and cashed in big!! Or you're feeding, but that's okay too. Keep stacking that passive then get a kill and you'll instantly be nearing the enemy ADC. If you're fed you'll have 2+ items and be able to crush most opponents. Try and push out your advantage onto the enemy ad as much possible while still being safe. Get wards up all over bot and farm up/charge at the enemy AD whenever possible. Use your ult to clear big waves that will delay the enemies push, throw a [img=skills/draven/e.png] as well after the ult if it's enough.

You'll probably have your [img=items/infinity-edge.png] before the enemy AD so try to abuse that very hard. You chunk extremely hard with this and can turn a losing game around once you get it. Make sure not to overextend without your team at this point since deaths at this stage matter the most.

Stay in the backline and deal as much damage as possible to the squishiest targets possible. Don't overextend to catch an [img=skills/draven/q.png] unless its your only one. You do significantly less damage than a lot of AD's without at least one [img=skills/draven/q.png] running so catching that one axe to be out of position for a second is probably worth it. Throw your ult onto the stacked up squishy carries if that ever happens, otherwise save it to try and finish somebody off in the fight. Throwing it on the tanks is probably never worth it unless its obviously going to net you a kill.

I hope you guys learned a thing or two about Draven from this guide! Be sure to follow me @C9Sneaky and like my page facebook.com/C9Sneaky for more information on myself and the guides I'll be making. Comment below if you think I should change anything. Thanks!!

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