Kha'Zix Build Guide

Kha'Zix Jungle Guide

Uploader FRPenguin
Updated 4 years ago
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Now as an introduction Kah'Zix is an AD Jungler looking for the blood of the enemy team with his stealth. Using his abilities at the right time and in the right way is a HUGE part as playing as him. He takes sometime to get used to and get good with. Follow this guide and you will be owning the other team with Kah'Zix in no time.

[title][img=skills/khazix/p.png] Passive: Unseen Threat [/title] [number]When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow.[/number] [title]Explanation:Now for the skills I would take the Q first because it has the lowest CDR and helps you get rid of the camps easier at early levels. Now at level 2 get his W which allows you regain health if you are in the blast radius of it when it explodes on an enemy or camp. Then take his E for the mobility and the ganks. Max his W first then his Q then his E and of course his ult when it ccomes up. Now when u level up his ult you are able to EVOLVE of of his abilities, I take his W first for quicker clear time at the camps and more health regen, it also has a wider range and helps with ganks and harasment. The next evolution i use on his E which allows you to jump even further to eaither get away or pick up a kill, then last evolve his Q which makes it do more damage.[/title] [title][img=skills/khazix/q.png] Q: Taste Their Fear[/title] [number]Deal physical damage to a single target. Damage against isolated targets is significantly increased. Kha'Zix passively marks enemies that are isolated from nearby allies. Evolving claws increases damage to isolated targets even further. Kha'Zix also gains increased range on both Taste Their Fear and his basic attack. [/number] [title]Explanation:[/title] [title][img=skills/khazix/w.png] W: Void Spike[/title] [number]Kha'Zix fires spikes that explode on contact, dealing physical damage to all nearby enemies. Kha'Zix is healed if he is within the explosion radius. Evolving spike racks causes Void Spike to fire three projectiles in a cone. Spikes will also apply Unseen Threat to all enemies caught within the area of effect. [/number] [title]Explanation:[/title] [title][img=skills/khazix/e.png] E: Leap[/title] [number]Kha'Zix leaps to an area, dealing physical damage to enemies in the area he lands. Evolving wings increases Leap's range dramatically and causes a kill or assists to refresh the cooldown of Leap. [/number] [title]Explanation:[/title] [title][img=skills/khazix/r.png] R: Void Assault[/title] [number]Each rank of Void Assault allows Kha'Zix to evolve one of his active abilities, granting it an additional effect. Upon activation, Kha'Zix enters stealth and gains Unseen Threat, increasing Movement Speed. Kha'zix can cast Void Assault again for a short time after activation. Evolving active camouflage allows Kha'Zix to cast Void Assault three times over the course of its duration and reduces any damage he sustains while in stealth. [/number] [title]Explanation:[/title]

Now to explain the item build because you may be looking or asking yourself "Why does he take the regrowth pendant," well to answer that question I take it because it gives you health regen throughout your jungling path, and gives you some sustain; you also dont need all those health pods because his W gives you some health back. Next you would pick up a Heart of Gold for the health and the extra gold that a jungler needs so they wont get behind. Then get your Boots and build those into your Treads to give you more MR because he somewhat gets beaten on by AP champs. Then get some Madreds and build it into a Wriggles Lantern to give you that early life steal and an extra ward in your pocket. Then pick up another Madreds and build it into a Bloodrazor. Next get an Atma Impaler for some Crit. chance and armor. Then grab a Randuin's or a Foece of Nature depending on if the other team is heavy AD or AP. Lastly get a Hexdrinker to give you more attack damage and MR. Now if you actually get this entire build and you use him right you should literally be unstoppable.

Now in the jungle you want to get his Q first which allows you to do some damage and the CDR is the lowest of all his skills so you can use it quickly. Start at the blue buff so you can hit level 2 so you can get his W for the extra health regen. Then go to the wolves, wraiths, then get your E for ganks. If you need to gank do it if not continue to the mini golems, red buff, wraiths, and back to wolves to complete your first trip through the jungle. Again after you hit level 3 if you can gank do it but when ganking don't use your E right away in case they flash, come in use his W then Q if they are getting away then use his E to close the gap then Q and W again they should eaither be dead or very low if you do this correctly.

I hope you guys enjoy this build and that it works as good for you as it does for me, I will try to add some videos later to show you how to gank and jungle him as i explained in this build. Hope you guys enjoy it and thanks for reading :).

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