Fiora Build Guide

The Grand Duelist

Uploader MissyMegan
Updated 4 years ago
Skill Order
Grand Challenge
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[center][title]Masteries: [/title] [imgext=] I go with 21/9/0 Masteries, because I feel they work pretty well on her, I play pretty aggressive early, and the masteries give me the extra damage and some sustain/health from the defensive tree. [title]Runes:[/title] [imgext=] I like this rune set, I haven't played with many others yet, so im not sure if this is the best, but I do like the damage and armor. I play very aggressive, so the damage/aspd/armor help quite a bit, and without having items, being early game I feel they work. Will possibly play with more later. [title]Skills:[/title] [img=skills/fiora/p.png] [img=skills/fiora/q.png] [img=skills/fiora/w.png] [img=skills/fiora/e.png] [img=skills/fiora/r.png] Honestly, I'm not 100% sure what to max, but I find success with getting W. Not only because of the cool down but it also increased the damage, and your attack damage. My reasoning for starting with Q, is for the early harass and poke damage. I start with Q, max w first, and E second, getting R when possible. (I did start with Q originally, and it does work, but i find the reflect cooldown/damage to be better overall) Summoners: [img=summoners/flash.png] [img=summoners/ignite.png] [imgsmall=summoners/flash.png] Flash: Pretty standard summoner for all champions. This provides you with the ability to get into position for killing or chasing down targets, or provides you with an escape to avoid ganks or getting caught. [imgsmall=summoners/ignite.png] Ignite: I really like ignite because many its one of those skills that just give you the extra edge over the opponent. It makes the enemy regen/heal much of the damage, and also provides you with the extra damage that can secure the kill. [title]Optional:[/title] [imgsmall=summoners/teleport.png] Teleport: I would rate this as the best "optional summoner". I like it because it helps for dragon control, or for back door/split pushing. Fiora can push lanes/towers very fast, and this just helps her do so, while being able to teleport to an teamfight when needed. [imgsmall=summoners/ghost.png] Ghost: Another summoner that can help you escape, or stick to a target enemy. This along with phage or red buff can really help stick to your targets. [imgsmall=summoners/exhaust.png] Exhaust: A pretty good summoner on Fiora. I don't like it as much as ignite, but can server its purpose lowering the damage of the carries on the enemy team. Side Note: I have gone bottom a few times, and its somewhat hard to cs at the start, but her burst damage potential around 5-6 is very nice, and I do max W for that lane. Lol im not 100% sure on that so dont take my word for bottom lane, but I have had success doing so :p[/center]

[center]Early game I start with either [imgsmall=items/cloth-armor.png] + [imgsmall=items/health-potion5.png] or [imgsmall=items/boots-of-speed.png] + [imgsmall=items/health-potion3.png]. Reasoning behind this is the extra armor or mobility, then potions to stay in lane and last hit. I try to harass when I can with using Q [imgsmall=skills/fiora/q.png], and using [imgsmall=skills/fiora/w.png] when being attacked. The extra bit of damage (Magic as well) helps quite a bit, and also dodges one attack, so it negates the damage. Farm and harass the best you can, when you have enough try to buy [imgsmall=items/wriggles-lantern.png] + [imgsmall=items/boots-of-speed.png]. The sustain, damage and armor on top of a free ward really helps in lane and even throughout the game. My next item I generally aim for is [imgsmall=items/phage.png]. The slow really helps with your harass and helps either burning flash or staying on the enemy champion.[/center]

[center]Hopefully by mid game you have your [imgsmall=items/wriggles-lantern.png] + [imgsmall=items/frozen-mallet.png]. If you dont already, start working on either [imgsmall=items/wits-end.png] + [imgsmall=items/mercurys-treads.png] or [imgsmall=items/the-bloodthirster.png] / [imgsmall=items/last-whisper.png]. When destroying the lane, the extra attack damage, while making you more squishy in team fights, can really increase your damage tremendously and helps out a bunch. Normally though, I go for the wits end, provides with some magic resistance along with a bunch of attack speed. For boots, I have gone [imgsmall=items/mercurys-treads.png] quite a bit, but also [imgsmall=items/ninja-tabi.png] works pretty well also.[/center]

[center]Late game, your somewhat tanky, and deal a pretty good amount of damage. End game you should have at least [imgsmall=items/wriggles-lantern.png] + [imgsmall=items/frozen-mallet.png] + [imgsmall=items/wits-end.png] + [imgsmall=items/mercurys-treads.png] + [imgsmall=items/atmas-impaler.png]. If you can have another damage item like [imgsmall=items/last-whisper.png] or [imgsmall=items/the-bloodthirster.png]. Generaly in fights, you want to stick on the carries such as [imgsmall=champ/caitlyn.png], [imgsmall=champ/missfortune.png], [imgsmall=champ/cassiopeia.png]. I target the squihsy/damage dealers and stick to them with my [imgsmall=skills/fiora/q.png] and [imgsmall=skills/fiora/r.png] to try and take them out of fights or insta kill them. Your ultimate has a great utility, and it also procs lifesteal. So if your say, 50% health and cast ultimate, you will deal a pretty good amount of damage, while life stealing some back per hit on the enemies. Fiora is not the most tanky champion, but she has great utility and damage potential. Aim for squishy champions and use your skills to best dodge attacks and take enemies out of fights. I know I normally don't write top solo guides, but I've been playing around with her for (1 day haha) but i really like this setup and feel it works. This is more of a small helpful informational guide, rather then an 100% champion guide. Best of luck to everyone! I hope this helps ~MissyMegan~[/center]

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