Annie Build Guide

To Catch A Predator: Annie Edition

Uploader docablo
Updated 5 years ago
  • 9
    Greater Mark of Magic Penetration (+0.87 magic penetration)
  • 9
    Greater Seal of Scaling Ability Power (+0.1 ability power per level (+1.8 at champion level 18))
  • 9
    Greater Glyph of Scaling Ability Power (+0.17 ability power per level (+3.06 at champion level 18))
  • 3
    Greater Quintessence of Ability Power (+4.95 ability power)
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Hello and welcome to hopefully the most in-depth Annie guide in quite some time. For starters this guide is all about Maxing your LVL6 BURST! Why? Because maxing your LVL6 BURST is the best method of getting your first kill as Annie. And that first kill will go a long way in Snowballing games into victories. Some lanes can be won before 6, like vs Vlad, and some you may lose, like vs Kass, But most (pause for emphasis) Most are won at LVL6. Annie is a very reactive mid. Meaning it's not good play on your part that will get you fed but capitalizing on the poor play of others. This is why Annie isn't very popular in high elo, early on you have to be out of place, and late game you have to be bunched up in order for her to be effective. Her short range and squishyness also make her a weak laner, but she provides a lot of utility to any team with her AoE CC and huge burst potential making her a very strong pick for SOLOQUEUE.

[title]No I will not MathCraft the best runes for you![/title]All I have to say for this section is we want [highlight]BURST[/highlight]. IDK if these are the best runes for LVL6 burst but they are **** near close. [title]Marks[/title]MPEN is easily the best choice, IDK but its always been that way [title]Seals[/title]The APperLVL even out with the FLATs at LVL6 and that's why i choose them. I take FLAT MP5 on other MIDs but I feel Annie doesn't need as much MP5 to sustain herself in lane; More BURST is always a good idea. Other choices for tankyness could be HPperLVL but that seems a little overboard unless its vs Malz. [title]Glyphs[/title]The APperLVL even out with the FLATs at LVL6 and that's why i choose them. The only other real choice here is FLAT MR or CDs... FLAT MR is ok if you need more tankyness but I usually ignore CDs cuz BlueBuff/BluePot is OP. [title]Quints[/title]The only thing I would question is if Flat AP or MPEN Quints are best for LVL6 Burst. But i think 15AP is bigger than 6MPEN, but some1 else can mathcraft that. The other option is FLAT HP cuz 78 Health is nothing to scoff at. [title]AP Burst page[/title][imgext=]This is the AP Burst page I use for most lanes or in normals. [title]Tanky Page[/title][imgext=]This the tanky vs LVL6 burst page. We use this against Malz and Kennen because they are pretty much guaranteed to burst back after we stun them. [title]VS Kass page[/title][imgext=]This is the VS Kass page, fairly self explanatory. [title]MP5 page[/title][imgext=]This is a more standard AP page. We go with this 1 vs people that do a lot of trading and harass in lane, like Brand or Cass. This is also for people who push really hard like Morg and Sion. [highlight]When we get to the Matchups page, standard build means AP Burst page and 21/0/9 Masteries.[/highlight]

[title][img=skills/annie/p.png] Passive: Pyromania[/title] [number]After casting 5 spells, Annie's next spell will stun the target for 1.75 seconds.[/number] [title]Explanation:[/title]Free stuns YAY! Always stun with your AoE spells. [title][img=skills/annie/q.png] Q: Disintegrate[/title] [number]Annie flings a mana infused fireball dealing 85/125/165/205/245 (+70% of ability power) magic damage. Disintegrate's mana cost is refunded if it deals a killing blow. Cooldown 4 seconds Cost 60/70/80/90/100 mana Range 625 [/number] [title]Explanation:[/title]Q, pretty simple really... Use it to farm, use it to harass, This is you're bread and butter. Max First! Also realize that your Auto Attack range ever so slightly more than Q(even tho LoLWiki says its also 625) so use your Auto Attacks when you need more range to harass or CS with. [title][img=skills/annie/w.png] W: Incinerate[/title] [number]Annie casts a cone of fire dealing 80/130/180/230/280 (+75% of ability power) magic damage to all enemy targets in the area. Cooldown 8 seconds Cost 80/95/110/125/140 mana Range 625 [/number] [title]Explanation:[/title]The AoE version of you're bread and butter. Max Second. You can max this first if your laneing vs some1 squishy or a pusher who you know won't fight you at LVL6(or you won't fight them). When harassing inlane stun with this first if you can that way you don't have to follow closer to them to AA and Q saving you time and harass from minions/whatever. [title][img=skills/annie/e.png] E: Molten Shield[/title] [number]Places a shield around Annie for 15 seconds, increasing her armor and magic resistance by 10 / 20 / 30 / 40 / 50. Deals 20 / 30 / 40 / 50 / 60 (+20% of ability power) magic damage to enemies who attack Annie with melee attacks. Cooldown 30seconds Cost 25mana[/number] [title]Explanation:[/title]Get this at LVL8. At lvl 6 all we want is burst, after 6 though teamfights and dragonfights start breaking out and we wanna start getting beefy, this will be your first step toward beefyness and it also helps you charge up stuns quicker in teamfights/ganking situations. [title][img=skills/annie/r.png] R: Summon: Tibbers[/title] [number]Deals 200 / 325 / 450 (+70% of ability power) magic damage to units in the target area and summons Annie's bear, Tibbers, to destroy her enemies. Tibbers has 1200/1600/2000 health and 80 / 105 / 130 attack damage, and continually deals 35 (+20% of ability power) magic damage to surrounding enemies. In addition, Tibbers gains 30/50/70 additional Armor, and 25/45/65 additional Magic Resist for each rank. Cooldown 120 seconds Cost 125/175/225 mana Range 600 [/number] [title]Explanation:[/title]The other AoE version of your bread and butter, now your new bread and butter at LVL6 when combined with Flash + Pyromania. MAX IT DOUBLE FIRST! Also note that tibbers has .625AS and 350MS meaning he does 50dps in auto attacks and will be faster/slower than the enemy depending on if they have lvl1 boots or not.

[title]The Great Debate![/title][highlight]Disintegrate or Incinerate[/highlight] Anyway I take Q first for 1 simple reason, [highlight]LastHitting![/highlight] It's important. Yes you can last hit with rank1 Q and Auto Attacks... but that is extremely tough, I take the easy way out. With more ranks in Q you can choose better times to last hit and cut down on the harass you take by a lot. [title]For example:[/title]You're laneing vs Cass and your lvl 5, if you have only rank1 in Q you are forced to go for the CS at a very specific time usually resulting in taking 1Q and multiple Es to the face, now ur completely pushed outa lane and will be screwed for the impending LVL6 fight. Now you have rank3 Q, you go in for the CS, Cass throws down the Q, you dodge back avoiding the Q, the minion is still alive cuz u went to kill it when it had 3/4 life instead of 1/4 life, now you go back in and Q the minion, CREEP SECURED! Also if you can manage to get 2 Q's off in a LVL6 fight you'll get more damage out of maxing Q first, If they get away after 1 combo you woulda got more damage out with maxing W, but oh well. Maxing W will also help you burst harder in Dragon/Teamfights if they are crowded up... but you should still burst hard without it so I don't ever feel the need. This is SoloQueue were talking about, screw helping the team here we are trying to get fed and carry. [title]When to get Shield?[/title]You can hold off on it until 10 if the game is looking really passive but I usually suggest getting it at 8. If ur still crushing at 10 sometimes you can say "Just ****, it I'll get it at 13!" this is when your really dominating and don't care about ganking or teamplay or stunning ppl cuz your so fed and u just want to crush them harder.

Starting Items: [item=boots-of-speed][item=health-potion3] OR [img=items/sapphire-crystal.png][img=items/health-potion2.png](If you need lane sustain/tankyness against say Cass or Kass feel free to start Cata and go RoA.) Core Items: [item=dorans-ring][item=dorans-ring][item=dorans-ring][item=rabadons-deathcap][item=sorcerers-shoes][item=void-staff] Final Build: [item=rabadons-deathcap][item=sorcerers-shoes][item=void-staff][item=zhonyas-hourglass][item=rylais-crystal-scepter][item=abyssal-scepter] [title]Other Good Choices:[/title][item=rod-of-ages](If you need lane sustain/tankyness against say Cass or Kass feel free to start [imgsmall=items/sapphire-crystal.png][imgsmall=items/health-potion2.png] and go RoA.) [item=banshees-veil](Against other Bursty APs like LB, Brand, Veigar, and Malz picking up a Bveil is always a good idea.) [title]Iffy Items: [/title][item=haunting-guise](Used to be good mid-game item to add burst with an RoA, and usually I don't go the RoA route so personally I almost never use it, but the RoA > Haunting Guise combo is still really strong and tanky for mid-game dragon fights.) [item=moonflair-spellblade](May be worth it against say Amumu or other AoE CC heavy teams.) [item=quicksilver-sash](Usually only get this against WW or Skarner, Bveil is usually good enuf against Malz.) [title]Items to Avoid:[/title] [item=will-of-the-ancients](Your not a sustain champ, your here to burst.) [item=lich-bane](Just not worth it unless your running ArPEN on someone like Akali or Jax, also were more concerned about AoE burst not Single target DPS.) [item=morellos-evil-tome]and[item=deathfire-grasp](The build simply doesn't allow the space for this item, Dcap and Vstaff provide more burst damage than it and after those we need to start bulking up for lategame. We can also get the CDR from other places like BlueBuff/BluePot.) [item=mejais-soulstealer](Personally I play really aggressive like Regi and dive in for kills and initiations ending up in death quite a bit. Mejais is really only for unkillable champs like Vlad, AP Ezreal, and Lux or maybe even Xerath.)

[title]Burst, BURST! BURSTUUUUUU!!!!!!![/title]Maybe this part should come sooner but Annie is all about LVL6 Burst. We try and max it through Runes/Masteries/SkillOrder. We do this to get FirstBloods, get Kills, get Fed, and Snowball like crazy! Annie really doesn't need tankyness pre LVL6 unless your laneing against say LB or Kass, The next section will be on how to take that Burst Potential and turn it into a won lane. [title]Aggression[/title]Annie is probably the most aggressive Mid, Meaning while shes not the strongest if you do manage to get a lead you can bully other Mids out of farm and XP fairly easily. So early on we do want to be as aggressive as possible, but also as safe as possible because we are building so squishy. While it sounds like I'm contradicting myself what I'm trying to say here is try and get as much free harass as possible, and if your not sure its almost always better to play passively. [title]VERY LONG VIDEO GUIDE![/title][youtube][/youtube] With crappy quality and an annoying banner. [highlight]Better video coming soon![/highlight]

[title]LVL1[/title]Sometimes you will want to get W at LVL1 for the stun. In SOLOQUEUE I usually only grab W when I KNOW 1 team will invade. For example if Blitz or Shaco are in the game there is almost always a LVL1 fight. Sometimes tho the other team will have a much much better LVL1 if that is the case i forgo the LVL1 W stun and just head to lane telling our jungle to be safe while grabbing the buff. Also always pull the buff for whoever is jungling, I usually throw a Q on it too just to help charge the stun quicker for lane. When you get to lane start off passive and charge up your stun feel free to be aggressive with your AutoAttacks as your range is ginormous but try not to take any damage. [title]LVL2[/title]At LVL2 you should have a Stun ready get in range and bust a QW combo on them, AutoAttack them too while you back up. Make sure to try and not take damage, also throwing Burst down costs a lot of mana early on so while I say be aggressive manage your mana effectively. The less mana you spend early the more you will have later for burst. In the same regard early aggression will hurt their health bar more effectively because the way leveling up doesn't give you all the health/mana unless your at full health/mana. [title]LVL3-4[/title]This is where I generally play passive only dealing damage to them when they ask for it, really try and avoid damage here. [title]LVL5[/title]Time to be aggressive again, get in there and soften them up for the impending LVL6 fight. It's ok to take damage here because if both of you are low you will still win the LVL6 fight with a flash Tibbers Combo.

This is what its all about, so know this Annie has a Burst Potential of [highlight]650[/highlight] with a RQW-Ignite combo, See below [highlight]*NOTE*[/highlight] This is with Standard Masteries and Standard Runes, meaning 15flat AP and 15from your perLVL runes. [title]MathCraft:[/title] 545 Base from RQW combo 89 Ratios(42AP->29Q+31W+29R=89Ratios) = 634 Subtotal -20% MR (rough estimate) = 507 Total 170 Ignite = [highlight]677[/highlight] Total1 [highlight]Bonus[/highlight] 194 if you can get a second Q off -20% MR (rough estimate) = 155 Subtotal +9 with Executioner = 164 +677 Total1 = [highlight]841[/highlight] Total [highlight]*Note*[/highlight] With the MP5 page you lose 16 AP and with the Tanky Page you lose another 16AP, this will cut your Damage by 33 with each step down you take. Meaning while the tanky build loses 66 damage it ups your health by 200. If you can also add an AutoAttack after the RQW combo I would suggest doing so, Then after getting the Second Q off add another, With tibbers 43AoE dps b4resists damage this can bring your total up to around [highlight]1000[/highlight]. If they decide to stay and fight you Tibbers also has 80AD at .625AS adding another 50dps b4resists so you should win any prolonged fight if you kite and use tibbers properly. Another thing to note is that tibbers has 350MS meaning if the other AP starts boots first they will be able to outrun him, but if they don't tibbers can get extra attacks in. What this means, in comparison this Annie build has 804 life and 34 MR at LVL6, meaning with a RQWQ combo you can easily kill another full life Annie with the Second Q. The only reason you actually soften them up in lane during the LVL1-5 is so that you can kill them without using the Second Q giving them no time to retaliate. Other APs like Morg, Sion, and Kennen will be tankier as they usually buy dorans items and have shields and can live through your burst, in this case you will need to soften them up before 6. [title]How to engage LVL6[/title]Always try and get the Stun Tibbers off without a flash, this ensures that when they flash away u can flash after them and get the second Q off. If they are low tho feel free to bust flash first and put your burst down. Note that the range on Tibbers is 750 Max meaning you have to get in closer than some APs range. I usually describe Annie in terms of Boxing, shes an In-Fighter, dodge a few attacks get in close and pound away. More info on specifics in the Matchups Section.

[title]Time to get Fed[/title]After the LVL6 fight you have either lost or won the lane or it didn't happen cuz your vs Morg, Zil, or some1 else who plays passively. Either way when you get back to lane what you'll want to do is Blow your Stun Tibbers load all over again, this is because your ult CD is shorter than most other APs and you can easily bully the other AP out of lane and set up for a Dragon. Make sure to ward tho cuz if you won the LVL6 fight their jungle is probably gonna camp your lane now. Once you've busted stun tibbers you can either push mid with him or push out the lane and then go gank, you don't need tibbers to gank all you need is a stun up and you should be able to still blow up top or bot. Midgame is when your strongest tho so try and gank and force fights if your team is winning. Because your burst is so good its easy to get fed in this time so make the most of it. Do remember tho that you are very VERY squishy. Annie is probably one of the hardest carrys to play mid-lategame because positioning is soooo important and your range is so short and you don't have sustain in fights like vlad does. Do save your Tibbers to drop on the carry or if your going for the kill on someone. Until the carry builds MR or Health you should be able to burst them down with 1 combo so do that whenever possible.

[title]AoE Machine[/title]Always drop the Tibbers early in fights don't hold him for later, the earlier you drop him (even if its on the tankline) the more AoE you can pump out. After you drop him tell him to attack the AD carry, if you can manage to deal AoE or force the AD to attack Tibbers its worth it. Do try and avoid the Enemy AP as they will almost always outrange you. Unless you can get a free stun on them just try and pump out AoE on the tank line until you can get a stun up to blow up 1 of the carries.

Basically there are 3 type of matchups well i guess 4 but thats not much of a Matchup. [.]U faceroll them: AP Page, Standard Masteries [.]LVL6 Fight matchup: Tanky page, Tanky Masteries [.]Vs a pusher/Trading Early: MP5 Page, Standard Masteries [.]They faceroll U: Vs Kass page, Tanky Masteries [highlight]Ahri[/highlight] - From what I've played Its pretty easy just dodge the Qs and make sure you have enough burst to get her in 1 combo if you bust Tibbers on her because you'll never get off the second Q. [.][highlight]Standard Build.[/highlight] [imgsmall=champ/anivia.png][highlight]Anivia[/highlight] - Play passive, Burst her at 6. Once shes egged you should be able to finish her. U can play aggressive early but if she hits you with a Q she will punish you which is why I go passive. I guess play just aggressive enough to make it hard for her to farm, bait out Qs and she will be low on mana and leave herself open to harass. [.][highlight]Standard Build.[/highlight] [imgsmall=champ/brand.png][highlight]Brand[/highlight] - Brand will play VERY aggressive vs you, stand behind minions to avoid Qs, Always go boots first to avoid W, stay far far away from him to avoid E. When he goes in for the harass stand behind minions so you don't take the Q and try your best to dodge W, if he can only get off E then you will out-burst him with QW. Brand also uses a lot of mana if he plays aggressively leaving you more prepared for the LVL6 fight. [.][highlight]I suggest MP5 page and Standard 21/0/9 Masteries.[/highlight] [imgsmall=champ/cassiopeia.png][highlight]Cass[/highlight] - She has more range than you, 850 on Q and 700 on E meaning if she plays right she can kite you forever. Even her Ult has 850 Range, meaning you will have to flash in to ult her and even then you usually don't have enough burst to kill her. You will have to flash in RQW Ignite then turn away wait for the Ult and if she tries to keep attacking you get the second Q off for the kill. This is really your worst matchup and you will probably need jungle ganks to win. She also plays really aggressive at lvl 2 so make sure your stun is up and ready. [.][highlight]I Suggest the MP5 page and Standard 21/0/9 Masteries.[/highlight] [imgsmall=champ/gragas.png][highlight]Gragas[/highlight] - Dodge barrels, save harass for LVL5ish because is passive gives him free healing. You will need to get him low before you lay down the burst because his ult lets him easily escape your second Q. He pushes really hard early so you'll want the MP5 page. [.][highlight]MP5 page, Standard Masteries[/highlight] [imgsmall=champ/karthus.png][highlight]Karth[/highlight] - Easy lane, avoid Qs, wait for 6, don't take to much damage in the lvl6 fight or he will revenge kill you. Pay attention if hes running exhaust, if he does don't go in for the LVL2 stun cuz he will exhaust you and walk at you with E for the kill. [.][highlight]Standard Build.[/highlight] [imgsmall=champ/kassadin.png][highlight]Kass[/highlight] - Another tough lane, He will play aggressive so make sure to trade blows when he goes in. At lvl 6 you will need to use a 750 range Tibbers to get the stun down, If you flash in he can silence you and stop the QW combo after you stun him, usually resulting in him Rifting away and you wasteing your Ult. Again get the R off first go in for the QW ignite and back off. You will always want to save your flash for Kass when u KNOW u can kill him. Save it for that Second Q to get the kill. And don't go in for this kill alone your gonna need jungle help. [.][highlight]I suggest the VS Kass page and Standard Masteries.[/highlight] [imgsmall=champ/katarina.png][highlight]Kat[/highlight] - Play Aggressive! You out-range her so anytime she wants CS make sure to deny her. At 6 make sure your going to get the kill with 1 combo or she will most likely escape. Sometimes they can fool you into wasting a Tibbers on where they were if they shunpo on-top of you, This will take some mind-games to master when to Tibbers, but know that he has a max range of 750 while shunpo is 700 so you can get it on her if you play it correctly. [.][highlight]MP5 runes Standard Masteries[/highlight] [imgsmall=champ/kennen.png][highlight]Kennen[/highlight] - Easy to bully early on, don't ever let him lightning rush into the minions always punish him for that. Make sure he can only farm with Q and zone him out of the lane. Avoid Qs tho as you will need full life to kill him at 6. At LVL6 you will probably need to flash in for the Tibbers, know tho that even while stunned a good Kennen will have is ult up and stun you after you ult, Because of this you will need to be Tanky for the LVL6 fight. [.][highlight]I suggest the Tanky page, and Defensive 21/9/0 Masteries.[/highlight] [imgsmall=champ/lux.png][highlight]Lux[/highlight] - I haven't seen this lane much and I hear its a hard matchup but I would imagine you play defensively until LVL6 and then burst her. Luckily not many play her cuz she falls off lategame. If your that afraid move to the Tanky Runepage. [.][highlight]I would suggest the MP5 page and Standard Masteries to help with her push.[/highlight] [imgsmall=champ/leblanc.png][highlight]LB[/highlight] - The other toughest lane, Avoid damage at all costs you will need to be at full life at LVL6 to live through her burst, wait for the LVL6 burst and hope she busts flash to reach you, If you can live through the burst flash after her and show her some pain. Pretty much wait for her to screw up and punish her, you will probably need a jungle gank for that tho. [.][highlight]I suggest VS Kass page and Defensive 21/9/0 Masteries[/highlight] [imgsmall=champ/malzahar.png][highlight]Malz[/highlight] - Don't get Ulted. Your range on Tibber with the AOE is 750 at max, his ult is 700 so if you can get him with a full length Tibbers then go in for the QW, when he becomes unstunned he will go for the pool Ult, after you see the pool flash out of it so the ult hits you somewhere safe, If you can do that you will survive his LVL6 burst and you can finish him with a Q. Also sometimes if you flash in for it right away and get the ignite and everything on him even if he ults you Tibbers can sometimes kill him while you take a pounding(this often gets you kill by Q and Ignite tho so don't do it unless its for FirstBlood). Trading kills with Malz is a bad idea because he scales harder and blows up carries quicker. [.][highlight]I suggest the Tanky page, and Defensive 21/9/0 Masteries.[/highlight] [imgsmall=champ/morgana.png][highlight]Morg[/highlight] - Another really tough lane you can out harass her early around lvl 1-3 but she will just heal up by LVL6 so don't bother, At LVL6 she can easily kill you with her ult so she will go aggressive. When this happens all you have to do is dodge the Q and flash out of the Ult, but even then it will be pretty much impossible to dodge if she flashes into you. Stay far far away from her and hope she overextends while your jungler is nearby, otherwise you have nothing. If somehow you can bait her shield I would suggest punishing her with some RQW combo action but save your flash for getting out. [.][highlight]I suggest the MP5 page and Defensive Masteries.[/highlight] [imgsmall=champ/orianna.png][highlight]Ori[/highlight] - Haven't actually played this matchup much, when Ori was popular I played her all the time, but I can say that she out ranges you so play passively and try and bait the Ult, wait for the Q and flash away from it and stun the crap outa her. She runs oom easily so try and bait Q's and W's out of her early on. [.][highlight]Standard Build. I might suggest the MP5 page if you want to play aggressive, in that case also take the defensive masteries.[/highlight] [imgsmall=champ/ryze.png][highlight]Ryze[/highlight] - Yup even Ryze out ranges you, play passive and avoid his Q, If you try and trade back his W range is as long as your Q so he will W you and go in for a Second Q, pretty much just avoid him completely. At LVL6 your burst will be insane even Ryze can't take a punishing like that. So do try and trade around LVL5 to soften him up tho. [.][highlight]I suggest the VS Kass page here, I still need to see this matchup some more. Keep the standard Masteries tho.[/highlight] [imgsmall=champ/sion.png][highlight]Sion[/highlight] - Defiantly a tough lane, he will push really hard. Try and trade early and know that you do out range him so try and abuse that but don't get caught. Again your LVL6 burst is huge make sure you account for the extra 200 life he gets from shield tho. [.][highlight]I suggest the MP5 page. Standard Masteries.[/highlight] [imgsmall=champ/soraka.png][highlight]Soraka[/highlight] - Ya she pushes really hard, basically cs at tower and pray for jungle ganks, you should still be able to kill her at 6 even if shes running heal, make sure to get off the max range tibbers so ur not silenced immediatly ignite after the stun.[.][highlight]I suggest MP5 Page and Standard Masteries[/highlight] [imgsmall=champ/twistedfate.png][highlight]TF[/highlight] - Fairly easy Lane, avoid the Qs and deny him from using blue card on minions, eventually he will run OOM, that's when you strike. [.][highlight]Standard Build. Maybe try the MP5 if you find he pushes too hard.[/highlight] [imgsmall=champ/veigar.png][highlight]Veigar[/highlight] - This lane is pretty much a race to LVL6, so try and bully him out of lane early. If you can get even 1 minion up on him you should win the lane. After LVL4 his stun will be kinda scary because the range is like 1000 but he has huge mana issues so try and bait stuns and Ws out of him. Even if you build tanky you probably wont survive the LVL6 burst so I just forgo that for stronger early game. [.][highlight]Standard Build if you feel comfortable in a LVL6 race, otherwise Tanky page and Defensive Masteries.[/highlight] [imgsmall=champ/vladimir.png][highlight]Vlad[/highlight] - Play VERY aggressive don't let him heal off minions. If you deny him CS early his mid game will fall to pieces. At LVL6 GANK! Let him have the lane once u can't take him in lane anymore and just terror the rest of his team. [.][highlight]MP5 Page Standard Runes[/highlight] [imgsmall=champ/xerath.png][highlight]Xerath[/highlight] - Very tough lane, has much more range, pushes harder and has higher range CC and more Burst. Pretty much just better all around. Luckily he is squishy and you can burst him at LVL6. Treat him like Ori, dodge the Q flash out of the R, dodging even 1 R will cut his burst by 1/3. [.][highlight]I suggest the MP5(aggressive play) or Tanky(passive play) page and the Defensive Masteries.[/highlight] [highlight]Ziggz[/highlight] - Pretty much the normal lane for Annie, harass when stun is up dodge Qs and you out range his Auto Attacks. Pay close attention to his passive, don't trade when that's up wait for him to us it on CS then go in for harass. At 6 blow him up, try not to dive him or anything he can often revenge kill you with his ult. [.][highlight]Standard Build.[/highlight] [imgsmall=champ/zilean.png][highlight]Zil[/highlight] - Don't even bother trading or going in for LVL6 burst, just CS and know that you scale harder. If you do end up taking a bomb make sure to put a QW combo back on him, this will in turn make him Double Bomb you. Double bombing however takes a TON of mana. So if you do take 1 bomb always trade and make him double bomb to waste mana. YES this will cost you a lot of life, but it will be worth it in the long run. Only go for the LVL6 kill if you have jungle ganks, you can't kill him by yourself unless he plays just terrible. [.][highlight] I suggest the VS Kass page and Standard Masteries.[/highlight] [title][highlight]I will be making videos of each matchup![/highlight][/title]

Annie is a conceptually complex champion that really rewards dedication and skill into her playstyle.... PFFTT!!! HAHAHA i couldn't keep a straight face saying that. Just Flash Tibbers, it's easy. Master her playstyle after your high ELO. If you were wondering who I am to tell you how to play Annie here is some stuff I guess. [title]About ME![/title]I am a 1500 Elo S1 Gold-badge Annie Main; I also play AP Mid for 2 different Teams, EoE: End of Eternity -my Go4LoL / ranked team-, and NSFW: Notorious SnowFlake Warriors -my IvyLol team-. So while I'm not Reginald or Salce I'm pretty knowledgeable in the AP mid area. I tried streaming once when my IvyLoL team was really into it but my Computer/Internet isn't really good enough for that so I don't really do that anymore. [title]Why u make guide?[/title]So I'm pretty fed up with there not being any New/Featured/Approved Annie guides anywhere(There is another approved guide which is pretty good now but wasn't there when i decided to make this guide). There have never really been any guides that are of any real quality besides TheOddOne's TT guide, and even that was for TT. And I've always wanted to start one after the Annie buffs when Brand came out because that changed for me and many others the way Annie was played, and now that the masteries changed and I've had time to adjust to them I decided it was time for a guide. So now here I am, and here you are looking for a quality guide. I hope I was able to deliver and I hope you enjoyed it! [title]Why u luv Annie so much?[/title]She was the first AP I bought and really the first Character I saved up for. 1350 huge savings ikr, it was a serious purchase back then tho I think I skipped kayle, yi, and nunu and purchased her over ryze/veigar. I've always loved her playstyle in that it used to be sit back and wait for lvl 6 then burst, and over time has evolved into a really complex and matchup oriented playstyle. I haven't really felt that evolution in my play with any other champs, I usually just read guides and went with that for other champs. But with Annie I've always had to comeback and make decision on how I personally like to play her. [title]Why u suck so bad?[/title]Well I would say I have a part-time job and College to attend, but in reality I'm just not that good at this game. I think if I put more work into it like I did when I worked my *** off for a GoldBadge I could be higher ELO, but I just generally don't like the pressure of Ranked games and prefer to... not troll but enjoy playing unconventional builds and playing stuff I'm just not as good at in Normals(I play a lot of ARAM and Ultimate Bravery). [title]Questions?[/title]Add me ingame or email me at or write in the comments and I should be able to explain why I do anything in detail. [highlight]VIDEOS COMING SOON![/highlight]

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