Rammus Build Guide

[S3] Rammus op jungler :D

Uploader thezohan
Updated 4 years ago
103,594
8%
Skill Order
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[title][img=skills/rammus/p.png] Passive: Spiked Shell[/title] [highlight]Rammus gains additional damage as his shell becomes reinforced, converting 25% of his armor into damage.[/highlight] [title][img=skills/rammus/q.png] Q: Powerball[/title] [highlight]Rammus accelerates in a ball towards his enemies, dealing 100 / 150 / 200 / 250 / 300 (+100% of ability power) magic damage and causing 20 / 25 / 30 / 35 / 40% reduced movement speed to nearby enemies on impact for 3 seconds. [/highlight] [highlight]Cooldown 12seconds Cost 80 / 90 / 100 / 110 / 120mana Range 300[/highlight] [title][img=skills/rammus/w.png] W: Defensive Ball Curl[/title] [highlight]Rammus goes into a defensive formation for 6 seconds, increasing his armor and magic resistance by 50 / 75 / 100 / 125 / 150 and returning 20/30/40/50/60 +10% of total armor as magic damage to attackers. Cooldown 18 seconds Cost 50 mana [/highlight] [title][img=skills/rammus/e.png] E: Puncturing Taunt[/title] [highlight]Rammus taunts the unit into a reckless assault, reducing their armor by 10 / 15 / 20 / 25 / 30 and forcing them to attack Rammus for 1 / 1.5 / 2 / 2.5 / 3 second(s). Cooldown 12seconds Cost 50 / 65 / 80 / 95 / 110mana Range 325 [/highlight] [title][img=skills/rammus/r.png] R: Tremors[/title] [highlight]Rammus creates tremors beneath him, dealing 65 / 130 / 195 (+30% of ability power) magic damage per second to nearby units and structures. Lasts 8 seconds. Cooldown 60seconds Cost 120mana Range 300[/highlight]

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