Nasus Build Guide

[S2] AP Nasus - I. Bring. Death.

Uploader Karianox
Updated 3 years ago
69,514
90%
Runes
  • 9
    Greater Mark of Magic Penetration (+0.87 magic penetration)
  • 9
    Greater Seal of Armor (+1 armor)
  • 9
    Greater Glyph of Mana Regeneration (+0.33 mana regen / 5 sec.)
  • 3
    Greater Quintessence of Ability Power (+4.95 ability power)
Skill Order
Q W E R
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

[title][highlight]Hello Folks![/highlight][/title] I want to introduce my AP Nasus guide. My name is Karianox, I play on EUW and I actually play serious often, but sometimes I want to try something new. Thats why, I want to show you a possibility of playing [highlight]Nasus, The Curator Of The Sands[/highlight]. (btw., I am not a native speaker, so feel free to correct me in grammar ^^') [title][highlight]BUT! How did you come to AP Nasus? [/highlight][/title] Well, I came to playing AP Nasus by a funny story: I played with some friends and the enemies had [highlight]Olaf[/highlight]. I wanted to go [highlight]Toplane[/highlight], but I wasn't able to lock in something, so I randomly got Nasus. Because I knew, that I would be [highlight]useless if I was not farmed[/highlight] (what is difficult against Olaf...), I decided to play him as [highlight]AP Offtank[/highlight]. It turned out to be [highlight]pretty good[/highlight], so I continued playing, and [highlight]I optimized my choice of items[/highlight] (will explain it later) and yeah, I want to [highlight]share my thoughts[/highlight] with all of you. [title]-> You should play AP Nasus if you are looking for Endgame power, percentual damage and 100% of your AP every 2 second as damage! [/title]

[title][highlight]Pro:[/highlight][/title] [.][highlight]Lich Bane (=100% of your AP) works with your Q[/highlight], Syphoning Strike [imgsmall=skills/nasus/q.png] [.]has good ratios on his E [imgsmall=skills/nasus/e.png] and R [imgsmall=skills/nasus/r.png], that scale very well into Late Game [.][highlight]good sustain[/highlight] with the Passive [imgsmall=skills/nasus/p.png] (even though Spell Vamp would be nicer, but Morgana already took it :( ) [.]can [highlight]burst[/highlight] [highlight]squishies[/highlight] very quickly [.]can [highlight]hurt[/highlight] [highlight]tankies[/highlight] hard, too [.][highlight]Farmerama![/highlight] [title][highlight]Contra[/highlight][/title] [.]has [highlight]Mana problems in the beginning[/highlight], but it falls off in Lategame [.]does [highlight]rely on items[/highlight] (at last [imgsmall=items/lich-bane.png], [imgsmall=items/rod-of-ages.png] and one tanky item) [.]has nearly as [highlight]much counters[/highlight] as AD Nasus has [.]relies on CD before [imgsmall=items/lich-bane.png]

[title][highlight]Explanation: [/highlight][/title] [highlight] 9x Magic Penetration[/highlight] These runes are very nice, because on Toplane most of the enemies will have [highlight]MR runes[/highlight], even if it's per lvl, it does [highlight]stop your insane damage[/highlight] a little bit. In my opinion, [highlight]must-have[/highlight]. [highlight]9x Armor[/highlight] Even if you are up against an AP Toplaner, [highlight]Armor is always useful[/highlight], if you try to [highlight]freeze a lane[/highlight], and because the most harass damage in early game comes from autoattacks. I think these are necessary, they [highlight]scale so good in the early game[/highlight], it's just awesome. [highlight]9x Mana Regeneration [/highlight] I think these runes [highlight]fix your Earlygame Mana problems[/highlight]. You can use them, but it's [highlight]not necessary[/highlight], you can also take Magic Resistance or Magic Resistance/Lvl. [highlight]3x Ability Power[/highlight] More AP -> [highlight]More damage. [/highlight]Nuffin more to say!

[title][img=skills/nasus/p.png] Passive: Soul Eater[/title] [number]Nasus drains his foe's spiritual energy, giving him a natural 14/17/20% lifesteal. The lifesteal value increments at levels 1, 6, and 11.[/number] [title]Explanation:[/title] One of the [highlight]best Passive abilites[/highlight] in the game, I think. Gives you [highlight]nice sustain[/highlight] through the entire game and will [highlight]heal alot[/highlight] if you[highlight] farmed your Q well[/highlight]. [title][img=skills/nasus/q.png] Q: Siphoning Strike[/title] [number]Nasus's next attack will deal an additional 30 / 50 / 70 / 90 / 110 damage. Siphoning Strike permanently gains 3 damage whenever it kills an enemy. Cooldown 9 / 8 / 7 / 6 / 5 seconds Cost 20 / 25 / 30 / 35 / 40 mana Range 300 [/number] [title]Explanation:[/title] Strong auto-attack-modifier, that is really worth farming, even on AP - will add [highlight]alot of DPS if you got some CS[/highlight] with this. With alot CD-Reduce, you will have it all 3 seconds ready. [title][img=skills/nasus/w.png] W: Wither[/title] [number]Nasus ages his target, slowing their movement and attack speed by 35% and reducing it further by 3 / 6 / 9 / 12 / 15% each second for 5 seconds. Wither will reach its max slow even if its duration is reduced (ie: by tenacity) Cooldown 15/14/13/12/11 seconds Cost 80 mana Range 700[/number] [title]Explanation:[/title] One of the [highlight]best Debuffs[/highlight] you would like to have. When maxed, it can [highlight]take any strong autoattacker out of the game[/highlight] for 5 seconds. It's mana expensive, but it can [highlight]stop a gank[/highlight] or [highlight]initiate a gank[/highlight] very flewlessly. [title][img=skills/nasus/e.png] E: Spirit Fire[/title] [number]The target area becomes desecrated. Enemies in the area have their armor reduced by 20 / 25 / 30 / 35 / 40 and are dealt 55/95/135/175/215 (+60% of ability power) initial damage and 11/19/27/35/43 (+12% of ability power) magic damage each second for 5 seconds. Cooldown 12 seconds Cost 70 / 85 / 100 / 115 / 130 mana Range 650[/number] [title]Explanation:[/title] Your [highlight]main damage source[/highlight]. The early game daage is not as high as you think, but the damage scaling to Midgame is really awesome. Great for [highlight]pushing, poking and bursting[/highlight]. [title][img=skills/nasus/r.png] R: Fury of the Sands[/title] [number]Nasus becomes empowered in the sandstorm for 15 seconds, gaining 300 / 450 / 600 health. While the storm rages, he drains 3 / 4 / 5 (+1% of ability power)% of nearby enemies' health each second (240 damage max per second) and converts it into bonus attack damage. Cooldown 120seconds Cost 150mana Range 20[/number] [title]Explanation:[/title] [highlight]Tankkiller[/highlight] - in teamfight, everything next to you will [highlight]melt down[/highlight] and you just ask "Who let the dogs out? Woof, Woof". The enemy HP -> your AD transfer will hit extremely hard in Lategame, when nearly all will have 2000-4000 HP and you will have like [highlight]OVER 9000 AD![/highlight]

[title][highlight]So, let's come to the Skill Order [/highlight][/title] I think, that most champs have a pretty straight maxing order (e.g. R -> Q -> E -> W), but for AP Nasus, it [highlight]really depends on your enemy laner[/highlight] and how good you can deal with him. I will match the [highlight]Item Examples with the Skill Order Examples.[/highlight] [title] EXAMPLE 1 (standart)[/title] [imgsmall=skills/nasus/r.png] > 3 x [imgsmall=skills/nasus/q.png] > [imgsmall=skills/nasus/e.png] > [imgsmall=skills/nasus/w.png] > 2 x[imgsmall=skills/nasus/q.png] So, if you are against a lane, that you can deal with, that is matched up with you, you should [highlight]give 3 points into your Q[/highlight], because you will transfer most of all into [highlight]mid-endgame[/highlight] with this example. Afterwards, you should max your E, because you can[highlight] push and roam then[/highlight], and it gives you a bunch of killing power. When you are up to[highlight] max your W, it't time for teamfights[/highlight], so you can get more focus and debuff. Give 2 points into Q last, you need the [highlight]DPS first off all later[/highlight] in the game. [title] EXAMPLE 2 (easy/farm lane) [/title] [imgsmall=skills/nasus/r.png] > [imgsmall=skills/nasus/q.png] > [imgsmall=skills/nasus/e.png] > [imgsmall=skills/nasus/w.png] Because you will farm most of the time with this skill order, you also [highlight]wont come to teamfights before you hit a really high level[/highlight]. Thats why you should[highlight] max W last, it doesn't give a lot of lane controll[/highlight], and because the most "easy" enemies don't rely on autoattacks anyway, it doesn't matter. [title] EXAMPLE 3 (hard lane)[/title] [imgsmall=skills/nasus/r.png] > [imgsmall=skills/nasus/e.png] > [imgsmall=skills/nasus/q.png] > [imgsmall=skills/nasus/w.png] You [highlight]won't come to last hit with your Q [/highlight]so much, thats why you should max your E, so you [highlight]don't fall off money that hard[/highlight] and you don't get useless in lategame. Because you will have the [highlight]high burst early[/highlight], you can also trade very good.

[title][highlight]Item Pool and Explanation[/highlight][/title] [title]Start: [/title] [img=items/boots-of-speed.png] + [img=items/health-potion4.png] - [highlight]good mobility to escape from ganks[/highlight] or to outharass your enemy. [img=items/cloth-armor.png] + [img=items/health-potion5.png] - [highlight]against AD Bruisers[/highlight] that you can't kill without a gank. [title]Core:[/title] [img=items/sorcerers-shoes.png] - best used [highlight]against enemies with a fair amount of MR[/highlight] [img=items/ionian-boots-of-lucidity.png] - really [highlight]nice if the opponent is squishier[/highlight] and you can spam [img=items/ninja-tabi.png] / [img=items/mercurys-treads.png] - your choice if [highlight]you will get focussed in endgame[/highlight] or you [highlight]need the tankiness[/highlight] because your enemy laner has high damage [img=items/dorans-ring.png] (2x) - allround, [highlight]really good stats[/highlight], making you [highlight]tankier[/highlight], doing more damage and keeping your mana pool full. Good in early game. [img=items/sheen.png] / [img=items/lich-bane.png] - this will give you a [highlight]good chunk of damage in Earlygame[/highlight] / [highlight]a lot of damage in Endgame[/highlight], since your Q resets [highlight]the CD of lichbane everytime[/highlight] u have it ready! [img=items/catalyst-the-protector.png] / [img=items/rod-of-ages.png] - one of the best items if you can afford it, but if you know, that you can't get it[highlight] before ~25 minutes, don't buy it[/highlight]. [img=items/abyssal-scepter.png] - extremely useful, because[highlight] you are melee[/highlight] and you need to stay in the whole enemy team to do damage with your ulti. So, you are n[highlight]early always in range for the passive Debuff[/highlight] and can more damage to high MR targets. [img=items/zhonyas-hourglass.png] - if you get [highlight]focussed in teamfight[/highlight], and [highlight]they have some AD Bruisers[/highlight], this is your best choice. Hit ulti, Zhonya's, and let [highlight]your team do the work while they try to hit a golden dog statue[/highlight]. [img=items/rylais-crystal-scepter.png] -[highlight] even more slow[/highlight] with nearly all of your spells? Hell Yeah! The[highlight] HP and AP [/highlight]it provides is also really good. [img=items/rabadons-deathcap.png] - best item to get[highlight] tons of AP[/highlight] - also a super [highlight]worth-the-price Passive[/highlight], that will put even [highlight]more tons of damage on your Nasus-Truck.[/highlight] [title]Situational Good Choices[/title] [img=items/frozen-heart.png] - if you have problems early on, you can buy a [imgsmall=items/glacial-shroud.png] and build it into a FH, but Manareg is a little bit better earlygame and the CDR isn't very essential either. [img=items/morellos-evil-tome.png] - just buy it against [highlight]something like [imgsmall=champ/swain.png] or [imgsmall=champ/vladimir.png]. [/highlight]Otherwhiles, it is just shitty. [img=items/will-of-the-ancients.png] - if you run[highlight] Double WOTA with a team member[/highlight]. It is [highlight]actually a pretty good item on Nasus[/highlight] himself, but I think, that you just need the items I prefer. [img=items/quicksilver-sash.png] - against [highlight]a lot of Hard CC[/highlight], this is your best friend. [img=items/guardian-angel.png] - [highlight]full M5 Style[/highlight]? Of course! One of the strongest Endgame items, [highlight]if you die quickly[/highlight] and you [highlight]don't have enough tanky champs[/highlight] in your team) [img=items/banshees-veil.png] - against [highlight]double AP or much poke[/highlight], [highlight]against strong Initiaters[/highlight], ... [img=items/deathfire-grasp.png] - [highlight]actually one of the best and most solid items[/highlight] before the hard nerf it received, but I think that it's [highlight]no longer a good item for Nasus.[/highlight]

[imgsmall=champ/ahri.png] - Even [imgsmall=champ/akali.png] - Good [imgsmall=champ/anivia.png] - Difficult [imgsmall=champ/annie.png] - Even [imgsmall=champ/brand.png] - Difficult [imgsmall=champ/cassiopeia.png] - Hard [imgsmall=champ/chogath.png] - Even [imgsmall=champ/elise.png] - Even/Difficult [imgsmall=champ/evelynn.png] - Even [imgsmall=champ/ezreal.png] - Difficult [imgsmall=champ/fizz.png] - Hard [imgsmall=champ/galio.png] - Even [imgsmall=champ/gangplank.png] - Even [imgsmall=champ/garen.png] - Hard [imgsmall=champ/gragas.png] - Even [imgsmall=champ/hecarim.png] - Difficult/Hard [imgsmall=champ/heimerdinger.png] - Even [imgsmall=champ/irelia.png] - Even/Difficult [imgsmall=champ/jarvaniv.png] - Difficult/Hard [imgsmall=champ/jax.png] - Even [imgsmall=champ/jayce.png] - Even/Difficult [imgsmall=champ/karthus.png] - Even [imgsmall=champ/kassadin.png] - Difficult [imgsmall=champ/katarina.png] - Hard [imgsmall=champ/kayle.png] - Difficult/Hard [imgsmall=champ/khazix.png] - Hard [imgsmall=champ/kogmaw.png] - Difficult [imgsmall=champ/leblanc.png] - Hard [imgsmall=champ/leesin.png] - Even/Difficult [imgsmall=champ/lux.png] - Even [imgsmall=champ/malphite.png] - Even-Hard [imgsmall=champ/malzahar.png] - Difficult [imgsmall=champ/masteryi.png] - Even/Difficult [imgsmall=champ/mordekaiser.png] - Even [imgsmall=champ/morgana.png] - Difficult [imgsmall=champ/nasus.png] - lol [imgsmall=champ/nidalee.png] - Difficult/Hard [imgsmall=champ/olaf.png] - Even [imgsmall=champ/orianna.png] - Even/Difficult [imgsmall=champ/pantheon.png] - Difficult [imgsmall=champ/renekton.png] - Difficult/Hard [imgsmall=champ/rengar.png] - Difficult/Hard [imgsmall=champ/riven.png] - Hard [imgsmall=champ/rumble.png] - Hard [imgsmall=champ/ryze.png] - Even [imgsmall=champ/shen.png] - Even [imgsmall=champ/shyvana.png] - Difficult [imgsmall=champ/singed.png] - Even [imgsmall=champ/sion.png] - Even-Hard [imgsmall=champ/swain.png] - Difficult [imgsmall=champ/syndra.png] - Even/Difficult [imgsmall=champ/talon.png] - Even [imgsmall=champ/teemo.png] - Difficult [imgsmall=champ/tristana.png] - Difficult [imgsmall=champ/trundle.png] - Hard [imgsmall=champ/tryndamere.png] - Even [imgsmall=champ/twistedfate.png] - Even [imgsmall=champ/udyr.png] - Difficult/Hard [imgsmall=champ/urgot.png] - Difficult/Hard [imgsmall=champ/veigar.png] - Even [imgsmall=champ/vi.png] - Even/Difficult [imgsmall=champ/viktor.png] - Difficult [imgsmall=champ/vladimir.png] - Even [imgsmall=champ/volibear.png] - Even [imgsmall=champ/warwick.png] - Even/Difficult [imgsmall=champ/wukong.png] - Difficult [imgsmall=champ/xerath.png] - Even [imgsmall=champ/xinzhao.png] - Even/Difficult [imgsmall=champ/yorick.png] - Difficult [imgsmall=champ/zed.png] - Even [imgsmall=champ/ziggs.png] - Hard [imgsmall=champ/zilean.png] - Difficult [imgsmall=champ/zyra.png] - Even/Difficult

[title]Well, that's pretty much it - I hope you enjoyed reading my guide, I hope for good feedback and I am always happy if you ask me something or correct me. Thanks to Riot, solomid.net, my friends & family. :)[/title]

Comments coming soon!
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