Kha'Zix Build Guide

Tear Them Apart

Uploader iiSheepii
Updated 3 years ago
  • 9
    Greater Mark of Attack Damage (+0.95 attack damage)
  • 9
    Greater Seal of Armor (+1 armor)
  • 9
    Greater Glyph of Magic Resist (+1.34 magic resist)
  • 3
    Greater Quintessence of Attack Damage (+2.25 attack damage)
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Please take note that this is still a work in progress as i am currently doing work experience so it limits my time i have to play and make this guide [highlight]If there's anything you want to ask me, just leave a comment and i will answer it[/highlight] [highlight]Update Logs[/highlight] 01/07/13 Added match up list 03/07/13 Added more info onto skills + summoner spells + items 04/07/13 Added skill order and item builds chapter (Happy 4th of July for you Americans) 09/07/13 Added a few minor notes, thanks for over 10k views :) 30/10/13 Back and Alive, will update jungle kha soon

I prefer the runes as listed above to arm pen reds purely because yes they do scale well late game, HOWEVER you need the extra AD for early game for quick kills [imgext=] I only ever use 2 rune pages on Kha'Zix [highlight]Flat AD[/highlight] This is my most common rune page, great all around item. [imgext=] [highlight]Armour Penetration[/highlight] I only use this rune page when I'm against a very easy lane, because i know i can still win my lane despite the lack of ad, and it scales very well thanks to the Armour pen [imgext=]

[title][img=skills/khazix/p.png] Passive: Unseen Threat [/title] When Kha'Zix is not visible to the enemy team, he gains Unseen Threat. Unseen Threat causes his next basic attack against an enemy champion to deal 15 / 20 / 25 / 35 / 45 / 55 / 65 / 75 / 85 / 95 / 110 / 125 / 140 / 150 / 160 / 170 / 180 / 190 (+ 50% AP) bonus magic damage and slow by 25% for 2 seconds. Unseen Threat lasts until consumed and has no internal cooldown. [title]Explanation:[/title] great for first blood/harassing in top lane/chasing whenever you get the opurtunity to enter a brush or hide behind a cliff to reset it without missing cs you might aswell. This is that not only does this mean you have more harass damage, but if you get ganked you can always auto attack them to slow them thanks to [imgsmall=skills/khazix/p.png] aswell as your [imgsmall=skills/khazix/w.png] [title][img=skills/khazix/q.png] Q: Taste Their Fear[/title] Taste Their FearRANGE: 325 (375 with Evolved Enlarged Claws) COOLDOWN: 3.5 COST: 25 mana PASSIVE: Kha'Zix marks enemies that are isolated from their allies. ACTIVE: Kha'Zix slashes, dealing physical damage to a single target. Damage against isolated targets increases the damage by 45%. PHYSICAL DAMAGE: 70 / 100 / 130 / 160 / 190 (+ 150% bonus AD) TOTAL PHYSICAL DAMAGE TO ISOLATED TARGET: 101.5 / 145 / 188.5 / 232 / 275.5 (+ 217.5% bonus AD) [highlight]Evolved Enlarged Claws[/highlight] Increases range of Taste Their Fear and autoattacks by 50. Additionally, Taste Their Fear now deals an additional 8% of the target's missing health as bonus damage (max 200 vs monsters). Against isolated targets this damage is increased by 45% to 11.6% of missing health. [title]Explanation:[/title] After the recent patch its as op as ever, EVOLVE this FIRST its basically has a built in lee sin resonating strike and low mana cost so helps you with farming [title][img=skills/khazix/w.png] W: Void Spike[/title] Void SpikeRANGE: 1000 COOLDOWN: 8 COST: 55 / 60 / 65 / 70 / 75 mana ACTIVE: Kha'Zix fires spikes in a line that explode on contact with an enemy, dealing physical damage to all nearby enemies and slowing them by 20% for 2 seconds. Kha'Zix is healed if he is within the explosion radius. PHYSICAL DAMAGE: 75 / 115 / 155 / 195 / 235 (+ 100% bonus AD) HEAL: 40 / 70 / 100 / 130 / 160 (+ 50% AP) [highlight]Evolved Spike Racks[/highlight] Enhances Void Spike to fire three spikes in a cone and slow targets hit by 20%. [title]Explanation:[/title] Got seriously hit hard after last patch, max this 2nd but do not evolve, evolving your wings bring more utility than evolving spikes, you max w for the damage/slow/heal [title][img=skills/khazix/e.png] E: Leap[/title] ACTIVE: Kha'Zix leaps to an area, dealing physical damage to nearby enemies upon landing. Leap RANGE: 600 (900 with Evolved Wings) COOLDOWN: 22 / 20 / 18 / 16 / 14 COST: 50 mana PHYSICAL DAMAGE: 65 / 100 / 135 / 170 / 205 (+ 80% bonus AD) [highlight]Evolved Wings[/highlight] Increases Leap's range by 300 and causes kills and assists to refresh Leap's cooldown. [title]Explanation:[/title] Evolve 2nd for the jump/range increase. Arguably what makes Kha'Zix, Kha'Zix, great for escaping and catching people un-aware, amazing gap closer. [title][img=skills/khazix/r.png] R: Void Assault[/title] Void Assault COOLDOWN: 100 / 90 / 80 COST: 100 mana PASSIVE: Each rank of Void Assault allows Kha'Zix to evolve one of his abilities, granting it an additional effect. ACTIVE: Kha'Zix enters stealth for 1 second, gaining 40% bonus movement speed. Entering stealth grants Unseen Threat. Void Assault can be cast a second time within 10 seconds at no cost. [highlight]Evolved Active Camouflage[/highlight] Allows Void Assault to be cast up to three times. Kha'Zix also takes 50% reduced damage while in stealth. [title]Explanation:[/title] Evolve last so your more slippery in fights and can be as annoying as you need to be, remember the ult is also a damage reduction so its useful for escapes. Great for getting kills in lane as you can stealth from a bush, jump on the enemy laner farming and blow them up, if they flash you can just use your 2nd active and flash if need be to prock your [imgsmall=skills/khazix/p.png] to slow them

Generally the order you want to max your skills on Kha'Zix are [img=skills/khazix/q.png]-->[img=skills/khazix/w.png]-->[img=skills/khazix/e.png] and of course leveling your [img=skills/khazix/r.png] when ever you can. However the order in which you should evolve your skills should be [img=skills/khazix/q.png]-->[img=skills/khazix/e.png]-->[img=skills/khazix/r.png] I evolve q first because it causes; [.]A huge power spike [.]Range increase [.]Makes you more deadly [.]Makes Trading better for you There is no real reason to evolve [imgsmall=skills/khazix/w.png] now after the patch to it, it took away too much of the damage so it is now more of a utility spell with its heal and slow. I Evolve [imgsmall=skills/khazix/e.png] second because the gap closer is great for escaping or assassinations onto high priority targets, and in combination with the damage from your [imgsmall=skills/khazix/q.png] if that target is isolated it will make killing them so much easier. Plus it gives you the potential for penta kills with the resets so always a plus side. Lastly i evolve [imgsmall=skills/khazix/r.png]. This is because it lets you go invisible 3 times which means you can prock your [imgsmall=skills/khazix/p.png] 4 times in a fight, aswell as that you get 50% reduced damage while stealthed, become harder to target, makes it easier to get near targets to kill, would definatly reccomend this over evolving the now nerfed [imgsmall=skills/khazix/w.png]

Ok, now it's time for me to explain my build on Kha'Zix. [imgsmall=items/tear-of-the-goddess.png] You really want to rush this item as soon as you can, this is because the mana is of course useful, but more importantly, the faster you stack it, the sooner you can upgrade it into a [imgsmall=items/muramana.png] with which you will notice a huge power spike. The main items you will get are the following; [imgsmall=items/last-whisper.png] Provides both damage and a flat 40% armour penetration, can't complain with more damage, and as always your an assassin, the more damage you can do, the better. [imgsmall=items/the-bloodthirster.png] Best item for Kha'zix in my opinion, gives you huge sustain, you get rewarded for farming in the form of extra lifesteal and damage, and as i have said before, more damage = more dead [imgsmall=champ/teemo.png] Also good for brawling with enemies with no sustain, as you can just engage on them, then just heal up again. [imgsmall=items/the-black-cleaver.png] Another great item on Kha'Zix, the armor shred is always good as it stacks with last whisper so will help minimize the armor factor that your enemy laner may be trying to stack against you, as well as that, you get some nice cdr and a little extra health [imgsmall=items/warmogs-armor.png] Health regen isn't really a big factor, i just get this for the health so you can't get bursted as quickly, i also find the higher hp you are the less willing the enemy team are to attack you as they will often try to go for my adc instead, i get this item not only for the hp, but for the deterrence factor. [imgsmall=items/guardian-angel.png] I like this item really well on Kha'Zix, the armour/mr bonuses on it are nice but of course the main reason is for the revive, it means you can go even more aggresive onto the backline in team fights so that even though you may get bursted, that means the enemies would've used most of their abilities on you, which lets your team have more of an advantage in the fight, [imgsmall=items/mercurys-treads.png] I get these boots most of the time, mainly because im always vs an ap laner, nice pick up due to the mr and the tenacity [imgsmall=items/ninja-tabi.png] Only get if they have no ap's. You will need the 10% damage reduction from auto attacks.. [imgsmall=items/ionian-boots-of-lucidity.png] Only get this if your winning your lane hard, this is because if you are winning you wont need any defensive stats on boots so the cdr is nice for his [imgsmall=skills/khazix/q.png] [imgsmall=items/banshees-veil.png] Could work on Kha'Zix against people such as [imgsmall=champ/blitzcrank.png] [imgsmall=champ/anivia.png] [imgsmall=champ/jayce.png] helps you stop taking poke damage thanks to the bubble, and the health/mr stats are quite nice. [imgsmall=items/mercurial-scimitar.png] Only get this if you find you keep dying to 1 bit of cc e.g thresh hooks, just remember it can remove the ult effects of [imgsmall=champ/cassiopeia.png][imgsmall=champ/mordekaiser.png][imgsmall=champ/zed.png] [imgsmall=items/ravenous-hydra.png] As i've said before this is more of a preference item, it actually has decent stats thanks to the lifesteal and +75 ad, the only other positive i see from it is better splitpushing and maybe better burst thanks to its active [imgsmall=items/maw-of-malmortius.png] Actually quite a nice pickup, some nice ad and mr stats, and the shield is quite useful playing against bursty ap's such as [imgsmall=champ/veigar.png] as the shield will absorb a fair bit of damage [imgsmall=items/boots-of-mobility.png] If your stomping your lane to the point that the enemy laner wont leave their tower range, then this might be a nice pick up just to help your roaming potential. [imgsmall=items/frozen-mallet.png] Lots of health, some ad, and a really nice passive to stick onto targets, always a nice pickup for chasing slippery targers

[highlight]Pros[/highlight] Extremely potent and strong burst damage. One of the small majority of Champions to have a skill that provides invisibility (others are [imgsmall=champ/akali.png][imgsmall=champ/evelynn.png][imgsmall=champ/rengar.png][imgsmall=champ/shaco.png][imgsmall=champ/talon.png][imgsmall=champ/twitch.png] Extremely versitile thanks to [imgsmall=skills/khazix/e.png][imgsmall=skills/khazix/r.png] Was made for penta kills thanks to evolved [imgsmall=skills/khazix/e.png] Has a built in [imgsmall=champ/leesin.png] resonating strike on Evolved Claws Very Fun to play Resets Can be played in 3 lanes. [highlight]Cons[/highlight] Very vulnerable to Crowd Control Is a melee champion so easy to get harassed from ranged champions such as [imgsmall=champ/anivia.png] If he gets shutdown early in lane and cant roam its very hard to catch up. Unless fed, slightly boring to play untill level 11 when you can evolve your [imgsmall=skills/khazix/e.png] Doesn't feel the same as he used to with his over powered void spikes Can't use [imgsmall=skills/khazix/w.png] in mid air any more, feels less smooth Early Game: If you went elixir of fortitude start then you should be aiming for an easy kill at level 2. You do this by trying to q your enemy laner at level 1 every now and then, yes you will take some poke but this is a high risk/reward tactic, your aim is to hit the enemey with 1 or 2 qs and try to get level 2 first, the instant you hit level 2 learn your jump, pop red pot then jump in MAKE SURE YOU AUTO ATTACK THEM FIRST so you can apply your slow, then ignite q and auto again, if need be you may need to flash q and its an insta first blood, most enemy laners will try to flash away from you making them feel safe, but because of the slow you will be in range if u flash and they will be isolated = extra damage. If you went the other build, just sit back and farm, Make sure when you level your ults to evolve Q--->E--->R I do this order because after the recent patches, his w isnt worth it anymore, its less of a damage tool, more of a utility from the heal/slow, therefore i max q to bully lane opponents, then i max e for obvious reasons, resets/escapes, then i max r just to make yourself have that much more threat potential as u can jump into a fight with an insta q/w then stealth and repeat 3 times. Make sure you keep your lane warded because if you don't have your jump your an easy kill, then when you hit 11, try to make roaming opportunities.

If Red pot start refer to above, all in them at level 2 should be an easy first blood Otherwise just farm up so you can get to mid game, always look for chances to roam. Just remember your called a bug for a reason, Your squishy, always play careful vs an enemy jungle with high cc such as [imgsmall=champ/maokai.png]. If your against a [imgsmall=champ/hecarim.png] just time your jump till hes next to you as he will just knock you back to safety. Another thing to note is to not use your w to push out lane, it is extremely mana inefficient, its easier, more efficient and gets quicker stacks on your tear if you use q to depush a lane, Try to save your w for when; your trading with an enemy using its healing effect chasing an enemy with the slow effect

You should be level 11/12 by now and be forcing objectives, ALWAYS GO FOR SQUISHYS, the number of times i've seen a khazix all in a malphite and just get insta killed is too painful. Also, when de-pushing a lane, try and aim your w's into the middle of a creep wave for maximum damage. If you went back early and got a tear, it should be fully stacked at around 23mins~ Upgrade this to a [imgsmall=items/manamune.png] as soon as you can, this is because when it eventually turns into a [imgsmall=items/muramana.png] you will notice a HUGE damage increase as it stacks with your auto attacks and your [imgsmall=skills/khazix/q.png] Try and maintain as high of as a farm as you can, Farm = Money Money = Items Items = Dead enemy Dead enemy = GG If you know a team fight is about to happen, try to position yourself in a brush or out of site, this is so that once the fight does break out you can jump unexpectedly onto the enemy carries and kill them while at the same time minimizing the time you've been seen.

Stay near the back, you should be able to one shot enemy ap carries, just try not to get cc'd. This is where Kha'Zix is arguably at his strongest, unless the enemy ad carry has a banshees and provided you have a full build YOU CAN ONESHOT THEM Just don't take risks, e.g you see 3 people including a squishy [imgsmall=champ/varus.png] walking through your jungle, but its not worth trying to assassinate him just to get cc'd and killed by a [imgsmall=champ/leona.png], Cc is your worst enemy so maybe if you have enough money invest into a [imgsmall=items/mercurial-scimitar.png]

Always go for the squishies, don't go in first, your an assassin, at level 11 you can one shot an enemy carry then jump out to safety. Just don't get caught out of position. If you get Cc'd or caught without a jump, your as good as dead. [highlight]3 important rules of team fights:[/highlight] 1. Go for Squishy/high priority targets 2. Avoid Cc if you can 3. Don't over commit to a kill

As jungle khazix you basically do the same build but with a [imgsmall=items/madreds-razors.png] to help you jungle, you really just want to xj9 your way to lvl 6 by afk farming, and only ganking if your team really needs it or the other team has over extended. Level 11 is when its fun to jungle kha because of your jump. Ok, now with how to jungle, Always start q at level 1 This is because it has the lowest CD on any of your spells so you get an extremely fast clear, Why not start W for the heal? The answer is simply its not worth it, yes you get 1 heal, but you only have enough time for 1 w and you miss out on so much damage that your q would have provided. 90% of the time you will start blue buff, however the times you may want to start red is when 1) Your getting invaded by a high burst team, therefore you start at your red 2) Your against a Shaco jungle, hes an annoying little fcker who will go from his blue straight to your red and kill you, best way to stop him is simply start at your red, then go to your blue, he will waste time waiting for you at your red. Other than that as soon as you get 700 gold you should back as fast as you can so you can buy a [imgsmall=items/tear-of-the-goddess.png], this is so that while you have your blue buff, you can quickly stack it, and remember your q has a very low cool down and mana cost making it very useful to stack that tear up. Other than that, just farm untill you get 6 or you see an easy gank opurtunity in lane, some people like to evolve wings first on khazix jungle, although it has its abvious pros, i think its not worth it, this is because you've only put 1 point into the jumpso it does no damage, and if you evolve your q, you do just that much more damage, so its faster clear, more dangerous ganks, and you have your ult as a gapcloser/invisibility which is great for ganks. ALWAYS REMEMBER your jump can be used to jump the ledges to get into bushes in both top and bot lane to avoid wards Update: I think while jungling khazix, as usual start q and max it as it is your primary source of damage, i think it may be debatable if you want to evolve q or w first as both offer heavy utility, However, your main aim should be to rush either [imgsmall=items/ravenous-hydra.png] or [imgsmall=items/spirit-stone.png] into a [imgsmall=items/spirit-of-the-elder-lizard.png] The Pros of using a [imgsmall=items/spirit-of-the-elder-lizard.png] is that you do more damage to jungle creeps, you have some utility with your extra slow and damage, however i feel your role as an assassin is to build as mmuch damage as possible to kill targets, The Pros of using a [imgsmall=items/ravenous-hydra.png] is that you have alot of burst for ganking, as you can cast [imgsmall=skills/khazix/q.png] and [imgsmall=items/ravenous-hydra.png] while mid [imgsmall=skills/khazix/e.png] which late game can 100-0 an isolated target. However it costs considerably more so will take a long time to build in with the current jungle income (will update in s4) so i would reccomend this when snowballing

I will only do mid lane match ups for now as that is where i play kha, i may update it when i find the time [title]Mid Lane[/title] [img=champ/ahri.png] [highlight]Difficulty: 7/10[/highlight] Very annoying to deal with thanks to her mobility, however she is very squishy, but saying that, if your trying to roam, she can easily follow you and counter gank. I would recommend begging your jungler for alot of ganks before she hits 6 when she is that much harder to kill. However if she over extends, punish her with an all in. [img=champ/akali.png] [highlight]Difficulty: 5/10[/highlight] Pretty easy match up pre 6, you can easily out trade her, you should try to brawl with her as much as possible, before she gets her [imgsmall=items/hextech-revolver.png] you will heal more than she does, shes squishy, you need to shut her down in lane before she hits 6 and get roam potential, hopefully by killing her early you can out build her and stop her power when roaming. [img=champ/anivia.png] [highlight]Difficulty: 8/10[/highlight] Fck this champ, seriously, you need to go close to her to trade, which you will be returned with in the form of a stun, a flash frost, and if 6, a wall trapping you into her ult, she can easily zone you if its a good anivia. The only way you can win this lane is if; 1) Your Jungler likes you for being so pathetic and camps the hell out of your lane so you can snowball. 2) The anivia doesnt know how to aim her q to save her life and doesnt punish you for farming. [img=champ/annie.png] [highlight]Difficulty: 10/10[/highlight] OP auto attack range OP stun OP bear Seriously she will make you cry like a little girl, DO NOT play kha vs her, if you somehow do play against her, ask for a laneswap or beg jungler as she has no escapes. [img=champ/brand.png] [highlight]Difficulty 5/10[/highlight] Skill based match up, ALWAYS STAY AWAY FROM YOUR CREEPS, this is because if he wants to harass you with skills hes wasting mana and loosing creeps, plus if you stand next to your creeps, he can easily w them and use his e to make it bounce onto you, if you can, bait out his q, once his misses it, you can punish him for that and just all in as he has no stun, Once again it is a skill based match up. [img=champ/cassiopeia.png] [highlight]Difficulty: 9/10[/highlight] God damn snakes -.- She can zone you all day thanks to her range, then kite you with her slow/speed up If you decide to all in she can ult you mid air then just wreck you. Do not play vs her unless jungle camps for you so you have a chance seeing as she should zone u from farm. [img=champ/chogath.png] [highlight]Difficulty:8/10[/highlight] Hurts like hell to lane against, Op cc Op sustain Op Tank, HOWEVER there is light at the end of the tunnel Once you evolve your q you will start doing serious damage to him thanks to your percentage damage from your [imgsmall=skills/khazix/q.png] JUST REMEMBER YOUR ULT WONT REDUCE THE DAMAGE ON HIS ULT ITS TRUE DAMAGE [img=champ/diana.png] [highlight]Difficulty: 6/10[/highlight] Pure skill based match up Your both melee, She has a shield, you have a heal, The only way you can win trades is if you bait out her shield Ask for ganks, junglers win games :) [img=champ/evelynn.png] Will add when i play vs a mid eve [img=champ/fiddlesticks.png] Will add when i play vs a mid fiddle [img=champ/fizz.png] [highlight]Difficulty 6/10[/highlight] Your both melee, punish him like hell, if he gets fed its gg as he can literally one shot you. Make sure you punish him early when his mana costs are high and he is squishy [img=champ/galio.png] [highlight]Difficulty 2/10[/highlight] Slightly annoying poke, but he is melee and relys on going vs other ap's Heh, punish him like no other, wait for his shield to go down and kill him, plus no1 even plays him anymore :) [img=champ/gragas.png] [highlight]Difficulty 7/10[/highlight] Hurts alot, lowers your auto attack speed, hurts if your the only one hit by a body slam, however you can punish him when farming as he is also melee. [img=champ/jayce.png] [highlight]Difficulty: 9/10[/highlight] Op champ He can harass you from range, You jump on him he can just jump on you for more damage then bitch slap you away, He has longer range poke than you, he speed himself up to avoid ganks If your play against jayce your going to have a bad time. [img=champ/karthus.png] [highlight]Difficulty: 1/10[/highlight] Squishy person, kill whenever you can unless he has ult, only kill him if you know you can come out with enough health. [img=champ/kassadin.png] [highlight]Difficulty 4/10[/highlight] He relies on going vs other aps, you can just wreck him if you jump on him pre 6, after 6 its annoying because of his riftwalk, abd he can still hurtm but by then you should be fed off him or the laning phase should be over. [img=champ/katarina.png] [highlight]Difficulty 6/10[/highlight] Half of it is skill based match up, Half of it is receiving abuse from her as she is a rescourcless champ therefore she can just spam her bouncing blades on you, and you have no stun/knockup/silence you cant stop her ult, if she shunpos onto you pre 6 you have to punish her, you cant keep letting her get free damage on you [img=champ/kayle.png] [highlight]8/10[/highlight] Her E lets her harass you without trying while farming, if your jump is down and she hits you with your q, your gonna feel some pain, her ults stops you one shotting someone in a fight which may make you over commit into fights and die. [img=champ/kennen.png] [highlight]Difficulty: 7/10[/highlight] He's the current flavour of the month He hurts because of his stun and w poke however if he uses his e to farm the lane you should try to punish him as he has no escape, at 6 always save your jump incase he trys to flash ult you. [img=champ/kogmaw.png] [highlight]Difficulty 3/10[/highlight] Ap kog, hurts if you let him poke you, however he has NO ESCAPE, jump on him, prock your passive to slow him then finish him off ALWAYS WATCH OUT FOR HIS PASSIVE it hurts :( [img=champ/leblanc.png] [highlight]Difficulty: 9/10[/highlight] most stupid champ early game, she free pokes you, forever silences you, can blink away, can slow you/bind you, can 100-0 you shes useless after 35 minutes tho, you will need a ga and merc treds, will have to update this after her rework on her ult [img=champ/leesin.png] [highlight]Difficulty: 6/10[/highlight] He has to go full damage if in lane, if he lands a q on you just back off, he can probably 100-0 you, however if he misses it you should punish him when you can, [img=champ/lissandra.png] [highlight]Difficulty: 8/10[/highlight] can easily escape you with her e, can hold you in place with her w and ult, free poke thanks to her passive and q, stupidly strong but people havent realised yet o.0 she hurts like hell, dont pick kha'zix if they have a lissandra, if your laning against her, stand to the side of the minions, that way if she wants to harass you she wont also get creeps, and you wont get hit by the shards of her q from behind a creep. [img=champ/lux.png] [highlight]Difficulty: 3/10[/highlight] Yes she can 100-0 you after a certain point, but more importantly you can do the same thing but earlier, and you can dodge her skillshots thanks to your jump and your ult, abuse the fact that she is heavily mana reliant early and try for the first blood, ALWAYS GET [imgsmall=items/mercurys-treads.png] vs a lux, it will help you survive if she does land a q bind onto you. [img=champ/malphite.png] Will update when i play vs a malph mid [img=champ/malzahar.png] Will update when i play vs a malzahar let alone see him [img=champ/masteryi.png] [highlight]Difficulty: 7/10[/highlight] ALWAYS TAKE IGNITE, will reduce half his healing, he is extremelly ennoying thanks to the bounce on his q, and retarded amounts of heal, your best bet is just to attempt to survive untill your jungler who has cc ganks your lane, will need to update this after his rework [img=champ/mordekaiser.png] [highlight]Difficulty: 4/10[/highlight] morde is very weak early game without his spellvamp, punish him by all inning him early, the lower health he is, the lower the chance of him using spells to farm is because it costs him health, however if he gets an early advantage he will hurt you just remember your ult will reduce the damage you take from the bleed on his ult [img=champ/morgana.png] [highlight]Difficulty: 4/10[/highlight] Should be an easy matchup, make sure you buy [imgsmall=items/mercurys-treads.png] vs her as her stun is annoying, if she misses a q on you, jump on her and kill her [img=champ/nidalee.png] [highlight]Difficulty: 5/10[/highlight] her heal is annoying but if you stay behind creeps she cant hit you with spears, you have the potential to kill her at level 2 easily, you might aswell try it as getting first blood means you can easily steam roll the lane, always ward your lane to stop her roaming. [img=champ/orianna.png] [highlight]Difficulty: 6/10[/highlight] She has the potential to zone you but like most ap casters, she has mana problems if she spams her spell early, use this to your advtange, get her low mana then all in her or ask your jungler. [img=champ/ryze.png] [highlight]Difficulty: 9/10[/highlight] Peanut head can utterly destroy you, you cant trade with him, he throws q at you all day when laning, if you try to jump on him, he will unleash his combo by snaring you, and then shredding through your magic resist. He can use the spell vamp on his ult to heal any damage you do, and his build is naturally tanky. Unless your jungler ganks early so you snowball your lane is lost. [img=champ/sion.png] Will update when i play vs an ap sion [img=champ/swain.png] Will update when i play vs a swain [img=champ/syndra.png] [highlight]Difficulty: 8/10[/highlight] Syndra can 100-0 pretty much anybody, she can zone you in lane with all of her spells, but all her spells are skill shots, if she misses her e you should try and punish her ALWAYS WATCH OUT AT LEVEL 6, the more of her balls that she has, the more damage her ult does, so if shes spamming her skills she can easily kill you, but if she uses her stun it makes an easy gank for your jungler. A good friend of mine made a guide for her so refer to the video for details about her [youtube][/youtube] [img=champ/talon.png] Will update when i play vs a talon (seriously i never played vs one as kha >.>) [img=champ/teemo.png] [highlight]Difficulty: 3/10[/highlight] Yes he is annoying as ap teemo, however he is very squishy, and we all know that being the bug can destroy squishys such as teemo, level 2 go all in and kill him, he relys on poking you, even thought hsi blind can block your auto attacks it doesnt stop your passive slow, so you can just stick on him and blow him up, if it doesnt work, get jungler to give you 1 kill and youve won lane, if he tries to poke you, jsut jump on him and kill him. [img=champ/twistedfate.png] [highlight]Difficulty:6/10[/highlight] This is mainly a skill based match up, if your not asleep you should be able to dodge his wild cards, just watch out as he can poke you with blue/red cards. But you can easily kill him, As soon as twisted fate uses his pick a card to farm a creep you should jump on him, use his cooldowns to your advantages. [img=champ/veigar.png] [highlight]Difficulty: 5/10[/highlight] Ok so i finally played vs a few, laning shouldnt be too hard for you, you both will want to farm, yes he can harass you with auto attacks and q's, BUT each q he uses on you is a q he isnt using to gain stacks, at 6 you can easily burst him down with a full combo seeing as his ult scales off your ap which should be 0-5, late game he is a monster tho seeing as he can pretty much 1 shot anyone with a [imgsmall=items/deathfire-grasp.png]- stun-ult-q-w [img=champ/viktor.png] Will update when i play vs one [img=champ/vladimir.png] Never actually played vs one mid lane, hes always top, will update [img=champ/xerath.png] [highlight]Difficulty: 7/10[/highlight] His range is ridiculous, he doesnt hurt at first but after 15 mins he can one shot anyone if he stuns you, but hes is a high risk/reward champ, let him push the lane with a q or 2, then ask your jungle to gank him, he will either die or blow a flash which means your jungler can come again, when your level 6, make sure you use your invisibility to avoid his stuns. [img=champ/zed.png] [highlight]Difficulty: 9/10[/highlight] I always choose this guy when against a Kha'zix, he can just throw shurikens all day to farm, then use his shadow and his e to farm and harass you all while playing safe, then when he needs to, he can jsut jump on you with his ult and blink away, one of the hardest to gank with hardly any counters, ask for ganks and dont over extennd or he will punish you for it. [img=champ/ziggs.png] Will update when i play vs one

Just Remember, your an assassin, not a tank or an AD Carry, your job is to eliminate the squishys or high priority targets, dont over exert yourself with your jump otherwise you might get insta cc'd and killed

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