Hello there! My name is kingboyeggs, please do not down rate my guide until you try it first, because most people call me a troll but i am not, i mostly carry my team with akali. This is my first guide for my favorite champion. I absolutely dominate with Akali, and always get a ridiculous KD (Kill/Death/Ratio) With this guide, you will maximize survivability, dps, and you'll just be a total bamf. Please remember, this is my preference on how I play Akali, this is just what works for me. This guide is intended for middle or top solo IF the other team has a jungle and they have a top solo. Please give me feedback on any tips or what I might need to improve on. I'll take any recommendations. Let me know how this guide works for you!Hope you become good with akali!!!!!!:)
AKALI Adjusted Twin Disciplines to trigger at 9.5 AD and 19.5 AP to account for rounding Doran's Blade Fixed a bug where Doran's Blade was providing an unintended effect Damage increased to 10 from 9 What does this mean? Well that means no more having to have two attack damage marks! Yes that's right, akali's passive will now activate from Doran's Blade itself. Now you will have more damage early game than you already had! Woo! Monday, September 26, 2011. I've been gone for a REALLY long time, I'm back! this build is still VERY viable. There's not much I have to touch up on, but keep the comments rolling in and I'll do my best to keep it updated. Tuesday, October 04, 2011. I shall soon make a dominion guide, I'm still debating whether to add it into this guide or make a completely new guide focused on dominion. Give me some feedback on what you'd rather see! Monday, October 10, 2011. There's A LOT of complaints about Akali on the forums. It's likely that she'll receive some type of nerf come the next patch. As soon as the new release notes are released I'll start to edit the guide based on the changes so that Akali still is viable.
[title][img=skills/akali/p.png] Passive: Twin Disciplines[/title] [number]Upon obtaining 19.5 additional ability power, Akali's hits deal 10% bonus magic damage, increasing by 1% for every 5 ability power gained thereafter. Upon obtaining 9.5 additional attack damage, Akali gains 10% Spell Vamp, increasing by an additional 1% for every 10 attack damage gained thereafter. [/number] [title]Explanation:[/title] [title][img=skills/akali/q.png] Q: Mark of the Assassin[/title] [number]Akali spins her kama at a target enemy to deal 50 / 75 / 100 / 125 / 150 (+40% of ability power) magic damage and mark the target for 6 seconds. Akali's melee attacks against a marked target will trigger and consume the mark to cause 50 / 75 / 100 / 125 / 150 (+40% of ability power) magic damage and restore 20 / 25 / 30 / 35 / 40 energy. Cost 60 energy Range 600[/number] [title]Explanation:[/title] [title][img=skills/akali/w.png] W: Twilight Shroud[/title] [number]Akali throws down a cover of smoke that lasts for 8 / 8 / 8 / 8 / 8 seconds. While inside the area, Akali gains 10 / 20 / 30 / 40 / 50 armor and magic resist and becomes stealthed. Attacking or using abilities will briefly reveal her. Enemies inside the smoke have their movement speed reduced by 14 / 18 / 22 / 26 / 30%. Cost 80 / 75 / 70 / 65 / 60 energy Range 700[/number] [title]Explanation:[/title] [title][img=skills/akali/e.png] E: Crescent Slash[/title] [number]Akali flourishes her kamas, hitting nearby units for 30 / 55 / 80 / 105 / 130 physical damage (+30% of ability power) + 60% Attack Damage. Cost 60 energy Range 325[/number] [title]Explanation:[/title] [title][img=skills/akali/r.png] R: Shadow Dance[/title] [number]Akali moves through shadows to quickly strike her target, dealing 100 / 175 / 250 (+50% of ability power) magic damage. Akali stores an Essence of Shadow on kills and assists as well as every 25 / 20 / 15 seconds up to 3 total. Cost 1 Essence of Shadow Range 800[/number] [title]Explanation:[/title]
Well, i my build i start of with a [img=items/dorans-blade.png]and run off to mid. Since you will have your passive 10% Spell Vamp, and 3$ life steal it's really easy to get health back. You should not attack the creeps in middle. Instead last hit, if you don't know what last hitting is, it's where you will attack the creep when it's health is just about to end. You can last hit with your auto attack or your Q ability if you're getting harassed. But you never wanna push, you just want to last hit. Once you hit level 2 continue to last hit but you can play a little more aggressive now. If the enemy is pushing you hard and you're stuck at your turret here's what you do. Throw your shroud where the caster creeps are and hide in your shroud. If the enemy is bad he'll probably stay near it, or run away for dear life. If he stays near it, Q him then auto attack him. He'll really pay for it, then run back into your shroud. About 2 seconds before it ends you want to run to the end of the shroud so you can get away from your enemy safely. If you're low on health, just wait till creeps go to your turret, when creeps are about half hp, you can throw your Q on the creep and immediately attack it to activate the life steal and spell vamp to heal you. If you do this enough you'll notice your health get back to full pretty quickly. Just last hit and harrass with your Q.
level 8 and go B and grab a [img=items/hextech-revolver.png],[img=items/boots-of-speed.png] and [img=items/elixir-of-fortitude.png] and head back to middle. At this point, you will be able to really do a lot of damage to your opponent. Now you should push mid a bit then go bot or top for a gank. A really good tip is to go for the lane with the most carries or squishys. After you get some ganks, (it's really really easy to get a killing blow with your ultimate, or Q + Auto attack) and are around level 11, go B and pick up a [img=items/giants-belt.png] and [img=items/blasting-wand.png] if yo ucan afford it.A huge ultimate, or Q + Auto attack) and are around level 11, go B and pick up a [img=items/elixir-of-fortitude.png] when they have the chance. EVERY time you go b and can afford a [img=items/elixir-of-fortitude.png] get one !!!!!! I cannot stand it when I see akali's do this. It's just annoying, it helps so much. Now, go back to ganking and watching middle. You should be fed at this point so ganking won't be hard, once you have enough gold to afford a [img=items/rylais-crystal-scepter.png] go grab red buff then recall and buy your Rylai's. Once you have enough gold go buy a [img=items/sheen.png] and [img=items/blasting-wand.png] and continue to gank and watch mid.
Now buy your [img=items/lich-bane.png]. You should now just be straight up overpowered. You can 1v1 just about anyone now. If they didn't surrender go grab a [img=items/needlessly-large-rod.png] and eventually your [img=items/rabadons-deathcap.png] if they still didn't surrender and you still haven't won go sell [img=items/dorans-blade.png] and grab a [img=items/bilgewater-cutlass.png] and then finish your [img=items/hextech-gunblade.png] . You should have won by this point but if not go grab a [img=items/banshees-veil.png] You now will become the ultimate akali and you will be feared.
MA=[img=skills/akali/q.png] TS=[img=skills/akali/w.png] CS=[img=skills/akali/e.png] SD=[img=skills/akali/r.png] Now for the skill sequence, you want to throw your MA at your opponent and wait till your MA is off CD then you want to SD in, auto attack, CS, TS, MA, Auto attack, and SD if they aren't dead yet. Akali is a great diving champion, if your opponent has about 1/4th hp and is recalling at his turret, if his creeps pushed to about the middle of the lane you can ult in, MA, auto attack, CS and then ult out to a enemy creep. I can't tell you how many times I dive and live to tell the story! Now if you're in a teamfight you might want to do things differently. As Akali your job is to dominate the carries while the enemy team is focusing your tanks. NEVER initiate a teamfight as akali, that is the dumbest thing you can do. Wait for your tank or tanks to initiate then you want to ult in and TS on them, and MA on the squishys and auto attack, and QS and again MA, and auto attack till the squishys die. You can also use 2 stacks of your ultimate if they aren't dead yet. If the enemy team has an oracle make sure you tell your team to focus that person down first, because if they don't. You're dead.
[img=items/mercurys-treads.png] Use these if your opponents have a lot of crowd control. [img=items/void-staff.png]is usable instead of the [img=items/banshees-veil.png] if the enemy team is stacking magic resist. [img=items/will-of-the-ancients.png] is a good alternative if you can't afford your [img=items/hextech-gunblade.png]. [img=items/zhonyas-hourglass.png]Sometimes I get this instead of my deathcap just because this item is a great way to stay alive. Lets say you're getting focused in a teamfight and you pop this. Your team has time to get on the carrys. Therefore they will either run or die OR switch targets because it's going nowhere. Not to mention the armor. [img=items/abyssal-scepter.png] This item is a good balanced item that can be picked instead of your Banshee's Veil if the enemy team hasn't gone all out with Magic resist. [img=items/deathfire-grasp.png] Now this badboy is pretty nasty on Akali. You feel like you're not pulling enough burst? this will fix that.[imgext=][imgext=]
Akali; Great ganker, great anticarry, great escapist, great last hitter, can get fed easily, just is a total fun champion. Please remember this is how I like to play Akali, so please try it before rating. Please leave me feedback so I know how I have done with this guide. Again.