Graves Build Guide

Dem Graves

Updated 4 years ago
  • 9
    Greater Mark of Armor Penetration (+1.28 armor penetration)
  • 9
    Greater Seal of Armor (+1 armor)
  • 9
    Greater Glyph of Magic Resist (+1.34 magic resist)
  • 3
    Greater Quintessence of Attack Damage (+2.25 attack damage)
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Hi summoners, my name is LightCrusaderz and I am in AGN (Asian Gaming Night) which is a "Light" ranked team: LightDatz / LightPotatoz / LightHoang / LightFatz / LightBao / slay3r / LightStrikez, we participate in Go4LoLs and we already got streamed by NESL and still lost :(. I used to play the bot AD Carry (Attack Damage Carry) in my team but I've changed to Solo top (Bruiser/tank/offtank/ap) because I've got beaten by my little brother (LightHoang) in a ranked duo with LightDatz against him. Anyways, I still LOOOOOOOVEEEEE to play AD Carry at bot and I will always do. My ELO is not high like idk...Chaox which is 2k+, I am not one of these 1500+ too, Im just a poor 1300 ELO stuck in it for a long time, tryhard is what I'm trying to do with my SoloQueue top or ad. Introducing Graves, he's been my main for a REALLY long time and I LOOVEE him soo much as AD Carry. He has like a mix of Offensive and Defensive abilities which is GREAT as an AD Carry. He can win trades easily with his 10 stack passive on. Giving him high defence for an AD. Shorter mode : Im LightCrusaderz, in AGN (ranked team),a top player (old AD player), 1300 ELO and I love to play Graves. He has nice abilities with the mix of defensive/offensive.

Greater Quintessence of Strength : 2,3 Damage each one which means 6.9 damage at start. Allows you to CS really easy. Starts with nice damage to win hit trades. Greater Mark of Desolation : 1,66 Armor penetration each one which means 14.94 armor pen. thats good for dem lategamez, in my opinion : every AD needs it, its a nice mini-[imgsmall=items/last-whisper.png]. Allows to poke dem tanks that are following you/focusing you in teamfights easier. Greater Seal of Resilience : 1.41 armor each one which means 12.69 armor, its huge! You win trades really easy combined with your passive, ITS HEAVEN!! Greater Glyph of Warding : 1.49 magic resist each one which means 13.41 magic resist.Almost same thing as for the Seals (armor ones). If they have a Kog'Maw against you bot, u can try to win trades.

[title][img=skills/graves/p.png] Passive: True Grit[/title] [number]Graves gains 1 / 2 / 3 / 4 bonus Armor and Magic Resist every second he remains in combat (stacks up to 10 times). Graves is treated as in combat if he has dealt or taken damage in the last 4 seconds. [/number] [title]Explanation:[/title] This is just OVERPOWEREDDDDD. That's what every AD should have. It gives just soo much defensive + his skills = Mix of offensive/defensive = gg for an AD. Cant really explain that much : it is just...good. Lets you survive in 1v1s and trades when you have 10 stacks. [title][img=skills/graves/q.png] Q: Buckshot [/title] [number]Graves shoots three bullets in a cone, each dealing 60 / 105 / 150 / 195 / 240 (+80% of attack damage) physical damage to all enemies in their path. Enemies hit with multiple bullets take 25% damage from each additional bullet. Cooldown 12/11/10/9/8 seconds Cost 60/75/70/75/80 mana Range 750[/number] [title]Explanation:[/title] This is Graves' main source of damage. A HUGE burst comes from nowhere. Allows you to push REALLY easy your lane with Smoke Screen. You throw dem bullets on the ennemy AD and/or Support (depending on their positionning). They have lost around 1 1/2 health bars at level 1. Thats it, now you can farm safely and poke them till they die or force them to recall so you can push and force an early dragon asap. [title][img=skills/graves/w.png] W: Smoke Screen[/title] [number]Graves fires a smoke canister dealing 60 / 110 / 160 / 210 / 260 (+60% of ability power) magic damage on impact and creating a smoke cloud at the location that lasts (5) seconds. Enemies inside the cloud have their sight radius reduced and are slowed by 15 / 20 / 25 / 30 / 35 % while they remain in the cloud. Cooldown 20/19/18/17/16 seconds Cost 70/75/80/85/90 mana Range 300[/number] [title]Explanation:[/title] I max this last and at level 8 because it helps you to cs with [imgsmall=skills/graves/q.png]. Before you start fighting their AD 1v1 or 2v2(with supports), put ur smoke screen and you'll have time to hit him for around 1 - 2 seconds so they get out of it and have vision to be safe. It is SOO good to engage. You put this before a teamfight : they see nothing. Your team CCs them and thats it, gg that engage. [title][img=skills/graves/e.png] E: Quickdraw[/title] [number]Graves dashes forward gaining 40 / 50 / 60 / 70 / 80 % increased Attack Speed for 4 seconds. Each of his basic attacks lowers the cooldown of Quickdraw by 1 second. Cooldown 22/20/18/16/14 seconds Cost 50/50/50/50/50 mana[/number] [title]Explanation:[/title] I max this third because when you attack. You lower that cooldown 1 second. It alot! If you have 1.00 attack speed and its at level 1. You lowered the cooldown of 5 second. It is still REALLY good. Now it is at 17 seconds cooldown. 5 seconds of cooldown is A LOT. gives you high attack speed. You doont know how much it is worth upgrading it second. [title][img=skills/graves/r.png] R: Collateral Damage[/title] [number]Graves fires off an explosive shell dealing 250 / 375 / 500 (+150% of attack damage) physical damage to the first enemy champion hit. After hitting a champion or reaching the end of its range, Collateral Damage deals 150 / 275 / 400 (+120% of attack damage) physical damage in a cone behind the target. Cooldown 80/70/60 seconds Cost 100 mana Range 700[/number] [title]Explanation:[/title] Tbh, I think this is Graves' certain kill skill. To assure a kill or if ennemy is too far : you ult, thats it you got it (One down) and you have one more kill. I think this is a great skill because its range is just good.It can assures soo much kills and splashes to other ennemys. Combined with [imgsmall=skills/graves/q.png] is gg if your in a teamfight. YOu got them all 5 around -3 health bars.

R first : Duuh!...No need to explain at all Q second: Main source of damage. Huge burst E third : Nice attack speed and lowering cooldown skill, need that in mid-game teamfights and 1v1s. W last : Not really necessary for the damage, it is good to let them stop having vision for a short time Why W at level 8? Sometimes, you can miss CS with buckshot and minions have around 80 HP every single of them. It makes you frustrate. This should help you to finish them easily.

I usually go for [img=items/boots-of-speed.png][img=items/health-potion3.png] instead of [img=items/dorans-blade.png] because you can escape and survive your lane easily. No real need to explain it more... The build is similar to every AD's build. Nothing specific to say except for the [img=items/guardian-angel.png], I think this should be THE defensive item you should buy the most often because when you throw the game. Your teammates arive and you can revive, waiting for the cooldown on [imgsmall=summoners/flash.png] and [imgsmall=skills/graves/e.png]. If you didnt throw : you did a lot of damage since your the AD...YOu revive and do MOAR damage to maximize the chance to win the teamfights.

[title]Who counters him?[/title] [img=champ/caitlyn.png] dat Harass too stronk. her range is too stronngg + her passive poking me so I cant even reach her. [img=champ/ezreal.png] his E (like a Flash) can escape all of his skills which are more of skillshots. [img=champ/sivir.png]if she's good at it, she'll block your [img=skills/graves/q.png] and get free mana when you just wasted your mana [img=champ/urgot.png]he dominates lanes so you cant really harass him and you cant really avoid his Q when he E'd you. You approach with [imgsmall=skills/graves/e.png], he Ults you. Your dead [title]Who HE counters?[/title] [img=champ/akali.png]when she ults away, You [imgsmall=skills/graves/r.png], when she uses her invis. u [imgsmall=skills/graves/w.png][imgsmall=skills/graves/q.png] [img=champ/vayne.png]When she' about to E you in the wall. You [imgsmall=skills/graves/e.png] away and/or you [imgsmall=skills/graves/w.png] on her so she cant see you. Her tumble cant really dodge your [imgsmall=skills/graves/q.png] since her tumble is at a low distance.

Here, I'll explain your combo with your support and what you need to have to play well and win lane easy. [img=champ/alistar.png] it is a really agressive lane you have here. You can harass them constantly and poke them to half health bar only with his W+Q Combo and your [imgsmall=skills/graves/q.png] -Agressive [img=champ/blitzcrank.png] almost same thing as [imgsmall=champ/alistar.png], your lane will be hardcore pushed so [imgsmall=champ/blitzcrank.png] can enter in their lane brush and camp there to grab someone. If he succesful grabs someone, you immediatly [imgsmall=skills/graves/w.png] in front of the ennemy (after he got grabbed)and you [imgsmall=skills/graves/e.png] near him to [imgsmall=skills/graves/q.png]. You'll certainly have around 2 seconds to poke him with auto-attacks the time their support comes to help. -Agressive [img=champ/janna.png]I REALLY like this combo.It's really easy to cs with her. At your turret, she tornadoes minions and then she shields you. Giving you high damage, you [imgsmall=skills/graves/q.png] and [imgsmall=skills/graves/w.png] to finish the minions. If YOU engage a fight at bot 2v2 with their ad and support, you'll more likely do like this : [imgsmall=skills/graves/e.png]-[imgsmall=skills/graves/w.png]-shield-[imgsmall=skills/graves/q.png]-Tornado (Janna's Q)- [imgsmall=skills/graves/r.png]-if u want>>[imgsmall=summoners/ignite.png] do it to reduce their health and make them afraid of you more when you'll have own your ennemy at bot. -Communication [img=champ/lulu.png]I like this one too. It is almost the same as Janna but less burst damage from [imgsmall=champ/graves.png].Here we go, Graves come in and [imgsmall=skills/graves/e.png]-Lulu ults you-Lulu's W on you or ennemy(more passive or agressive)-[imgsmall=skills/graves/w.png]-Lulu's E on you-[imgsmall=skills/graves/q.png]-Lulu's Q-[imgsmall=skills/graves/r.png] this will do many cc on the enenmy: knock up in the air, slow,vision less(Smoke screen),transformation + Graves' burst damage is gg. -Communication [img=champ/nautilus.png]I already tried it one day and it worked REALLY well. Grab-Shield-[imgsmall=skills/graves/e.png]-Nautilus autoattack(stun)-[imgsmall=skills/graves/w.png]-Nautilus AoE slow-[imgsmall=skills/graves/q.png]-Nautilus' ult-[imgsmall=skills/graves/r.png], this combo will do incredible burst damage with all that cc since Nautilus is considered The CC King. This duo doesn't really aqquire communication that much because Nautilus' CCs are just insane. To make it easy to buckshot, smokescreen and ult. -Timing [img=champ/sona.png]Sona got nerfed so I don't really like her/use her as support anymore.Her damage is just soo bad now tbh. I wont consider her as a support anymore besides her ultimate. This will obligate your lane to be passive since her heal isn't big at all. But at level 6, you can burst down ennemy with [imgsmall=skills/graves/q.png][imgsmall=skills/graves/r.png] and her ult. -Patience (wait for level 6)

[img=champ/ashe.png]It is kind of normal against her. But you will burst her more at level 2+ in the laning phase since she's the Kiting Queen>>>you have [imgsmall=skills/graves/e.png] with you to gapcloser. [img=champ/caitlyn.png]She outranges you like crazzzzyyyy [img=champ/corki.png]This is more of an equal laning phase. Both have great AoE burst skills and both can escape to the ennemy. [img=champ/ezreal.png]He counters you.He can escape with E when you're about to do all your skills on him. [img=champ/kogmaw.png]In early game, you might burst him down easy but late game, eh outranges you like crazy. [img=champ/missfortune.png]Everything seems normal, but she has no escape abilities except her speed boost passive so you can dash to her and buckshot easier. You have around the same range as her. [img=champ/sivir.png]This is like, YOU counter her OR SHE counters you. You can be DOMINATING or FAILING, there is no really EQUAL. Her shield can beat you up and waste your mana. Or, you can fake the buckshot and burst her down really easy since she's squishy. [img=champ/draven.png]You can beat him up, while he tries to catch up his Q. You [imgsmall=skills/graves/w.png]-[imgsmall=skills/graves/e.png]-[imgsmall=skills/graves/q.png] and that will make him lose some health bars. [img=champ/tristana.png]Same thing as Kog'Maw, you can dodge his Rocket Jump and avoid to get hit by ult but she outranges you late game. [img=champ/urgot.png]He will completely dominate your lane so you cant really attack him. He outranges you from level 2 to the end. His harass is crazy. [img=champ/varus.png]THis lane is an equal lane, you both can harass the other with nice long ranged skillshots. [img=champ/vayne.png]You counter her. Read chapter : ''Counters''

-Focus at CSing (Creep Stack-ing / Creep Score-ing / Killing minions / Farm) -Grab your 10 stacks ASAP (as soon as possible). -Trade hits if you have a soraka or a nice defensive support. (+ [imgsmall=skills/graves/p.png]) -You should decide to be either agressive ([imgsmall=champ/alistar.png], [imgsmall=champ/blitzcrank.png], [imgsmall=champ/nautilus.png], [imgsmall=champ/lulu.png]) or passive ([imgsmall=champ/janna.png]<<depends, [imgsmall=champ/soraka.png]<<depends, [imgsmall=champ/sona.png]) -At 10 minutes, you should have around 60cs+ or else, you are behind and you should ask help for tha junglar. -Force early dragons

-Have 200cs+ at 25 minutes. -Have your [imgsmall=items/infinity-edge.png] around 20 minutes, MAX 25 minutes. -CS and take buffs, take as much as farm as possible to make it a huge advantage late game. -Position really well with your AP Carry. As safe as possible. -Force Dragons -Have ur IE, PD, LW at least.

-This should be the Teamfights period of the game. You NEEEEEDDDD to position really well. -Around 250 or 300 CS is like the goal. If you're still at 200, its good but u might still be a little bit behind. 200- you ARE behind and you'll need to farm more near the Baron since if they see you bot, they will immediatly go Baron unless they are idiot or your team is disrupting them. -Finished your build or one more item missing. -Position well in teamfights (remember : when ONE man dies, its a difference, immagine you're dieing as the AD >>> its like losing 3 of your mates.)

Main priorities in order : 1)Ennemy AD Carry 2)Ennemy AP Carry 3)Ennemy Bruiser 4)Ennemy Support 5)Ennemy Tank 1)He is the main source of damage since ONE hit late game as AD is like...a HUUUUUGEEE difference. 2)It is the second main source of damage, it can burst people down easy unless it's a [imgsmall=champ/leblanc.png]that got countered by MR (magic resist). 3)Bruisers are tanky, yes. They still do a lot of damage, does less damage than carries and is less tanky than main tank. Third most powerful damage late game. 4)Support usually gets focused around 900 ELO because they are squishy. They do no damage, their skils are surely on cooldowns because a fight is AROUND 10 seconds. And skills are NORMALLY 15 secs. They are kid of useless tbh. 5)Tank, last >> Duuh!! He does SOME damage (not too much!) but still REALLY tanky. It is like the Baron of their team. Hard to kill and needs your team to kill him.

I hope you guys liked this guide. I'd enjoy comments that could help me. No flammers please. Feel free to add me if you're around my ELO and you like to support/jungle :). I do not normally rage in ranks but I still do sometimes xd. Please rate (like/dislike) this guide so I can change it when theres too much dislikes. I'm glad I could've at least have some people watching this guide.

Comments coming soon!
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