Malphite Build Guide

A Rock Solid Build to Malphite

Uploader RageQuitx
Updated 6 years ago
  • 9
    Greater Mark of Magic Penetration (+0.87 magic penetration)
  • 9
    Greater Seal of Armor (+1 armor)
  • 9
    Greater Glyph of Magic Resist (+1.34 magic resist)
  • 3
    Greater Quintessence of Health (+26 health)
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Malphite is a very powerful tank capable of dishing out immense damage. Because he is one of the only champions who scale with armor, it makes him a force to be reckoned with in both lane and teamfights. Malphite's teamfight presence is simply scary and helps him dominate the teamfight with the help of his teammates. With a skillset of a slow along with nukes and an aoe knockup, Malphite proves to be very powerful and a force to be reckoned with, even when built tank.

All runes except for reds are flexible for Malphite. Malphite needs the magic pen to increase the damage of his skills early game, allowing him to nuke his opponents. Yellows can be replaced with dodge,mana/5,health, or mana/5level; but remember malphite scales with armor on his e. Blues should either be mr or mr/level. CDR is not too useful on malphite. Quints are flexible: Health,Armor,MR,Movement Speed, and Magic Pen are all good.

[title][img=skills/malphite/p.png] Passive: Granite Shield[/title] [number]Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum health. If he has not been hit for 10 seconds, this effect recharges. [/number] [title]Explanation:[/title] Best laning passive there is. If you get harassed, simply run back for 10 seconds. [title][img=skills/malphite/q.png] Q: Seismic Shard[/title] [number]Deals 70 / 120 / 170 / 220 / 270 (+60% of ability power) magic damage and steals 14 / 17 / 20 / 23 / 26% movement speed from the target for 4 seconds. Cooldown 8seconds Cost 70 / 75 / 80 / 85 / 90mana Range 625[/number] [title]Explanation:[/title] A nice slow and movement speed boost. Not exactly that much, but it's something and deals decent damage. [title][img=skills/malphite/w.png] W: Brutal Strikes[/title] [number]Passive: Malphite's attacks hit units near his target for 30 / 38 / 46 / 54 / 62% of his attack damage. Active: Increase Malphite's armor and attack damage 20 / 25 / 30 / 35 / 40% for 6 seconds. Cooldown 16seconds Cost 55 / 60 / 65 / 70 / 75mana Range 400[/number] [title]Explanation:[/title] Good late game when he actually has armor. Early game it is just a waste of mana. One rank in it is acceptable if you really want to splash. [title][img=skills/malphite/e.png] E: Ground Slam[/title] [number]Malphite slams the ground dealing 60 / 100 / 140 / 180 / 220 (+50% of his Armor) magic damage to surrounding enemies, reducing their attack speed by 30 / 35 / 40 / 45 / 50% for 4 seconds. Cooldown 8 seconds Cost 60 / 65 / 70 / 75 / 80 mana Range 300 [/number] [title]Explanation:[/title] An awesome aoe nuke/disable that scales with armor [title][img=skills/malphite/r.png] R: Unstoppable Force[/title] [number]Malphite charges towards the target area, dealing 200 / 300 / 400 (+100% of ability power) magic damage and knocking enemies into the air for 1.5 / 1.75 / 2 seconds. Cooldown 130 / 115 / 100 / 110seconds Cost 100mana Range 1000[/number] [title]Explanation:[/title] Malphites signature skill. BOOOOOOOOOOOOOOOOOOOOM!

R>Q>E>W Q is amazing for harass and utility. E is good in combination with your ultimate. W is a waste of mana until late game where you activate w then click e to do bonus damage.

[img=items/dorans-ring.png] Is simply AMAZING. It gives you health and all the mana regen you need. (unless you spam like a lunatic) After this, I would build all tank items, and maybe a hourglass. If your losing, you can try going for maybe 1 [img=items/philosophers-stone.png] and [img=items/heart-of-gold.png] to have a better lategame.

Malphite dishes out a ton of burst damage for a tank. He is an amazing anti carry because he can simply ultimate in their face slam their face and demolish them. He does not have a taunt or stun like alistar, shen, or amumu so his ability to actually protect teammates is less than other tanks. He is a very strong solo laner as well as duo laner.

Harass with [img=skills/malphite/q.png] and always use [img=skills/malphite/p.png] to sustain yourself in lane. If your shield is broken, run back for 10 seconds then come back.

Gank Gank Gank Your ultimate and q are great for ganking. Teamfights should be starting and remember that YOU ARE RESPONSIBLE TO INITIATE. tell your team that you are initiating or ping and ultimate in the teamfight and hope that your team will help you. The combo is [imgsmall=skills/malphite/r.png]->[imgsmall=skills/malphite/w.png](to boost damage on e)->[imgsmall=skills/malphite/e.png]->[imgsmall=skills/malphite/q.png] the lowest person/squishy/carry/.

STAY WITH YOUR TEAM Now is when you are nearly unkillable. You should still be the one initiating but don't EVER initiate when the numbers are against you.(Unless you/your team is super fed)I see people initiate all the time 2v4 or 2v5 or 3v5 and it is just a pitiful one sided slaughter.

Malphite is a very strong counter to squishy champions/carries [img=champ/ashe.png]but less effective against other Tanky Dps. Watch out for [img=champ/irelia.png]and[img=champ/vayne.png], they will be your demise.

Don't be afraid to use [img=skills/malphite/r.png] defensively in a way similar to flash. It is worth having your ultimate on cooldown for two minutes rather than to die.

Where Malphite Shines. [img=skills/malphite/r.png]in, kill the carry and absorb all the damage. Malphite should try to hit as many people as possible with [img=skills/malphite/r.png] and [img=skills/malphite/e.png] and help his team in any way possible.

Replace [img=summoners/ignite.png]with [img=summoners/smite.png]. Replace the gold/5 in utility with the buff masteries. Start at Blue with E->Q->E->Q then resume the same skill build. It's actually decently effective but still slower than rammus and amumu.

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