Galio Build Guide

For the Will of Demacia

Uploader Magique89
Updated 5 years ago
  • 9
    Greater Mark of Magic Penetration (+0.87 magic penetration)
  • 9
    Greater Seal of Scaling Mana Regeneration (+0.065 mana regen / 5 sec. per level (+1.17 at champion level 18))
  • 9
    Greater Glyph of Scaling Magic Resist (+0.16 magic resist per level (+3 at champion level 18))
  • 3
    Greater Quintessence of Health (+26 health)
Skill Order
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Galio is in my opinion one of the most underestimated tanky-supports in the game. He has the ability to completely change the outcome of team fights if played and built correctly. He is extremely dangerous during laning phase as he can dish out some consistent harass. Hope you guys enjoy this guide, and as always, feel free to leave questions / suggestions in the comment section below!

[title]Optimal Rune Setup[/title] [highlight]Greater Mark of Insight:[/highlight] +0.95 magic penetration [.] Makes Galio's spells hit harder, pretty self explanatory [highlight]Greater Seal of Clarity:[/highlight] +0.065 mana regen / 5 sec. per level (1.17 at champion level 18) [.] Supplies much needed mana regen as most of Galio's abilities don't come cheap [highlight]Greater Glyph of Shielding:[/highlight] +0.15 magic resist per level (2.7 at champion level 18) [.] Increases Galio's magic resist. Helps cope with AP carries. Supplies some AP with [imgsmall=skills/galio/p.png] [highlight]Greater Quintessence of Fortitude:[/highlight] +26 Health [.] You're going to be off-tanking. Health is probably one of your best options. [title]Alternative Runes[/title] [highlight]Greater Seal of Resilience:[/highlight] +1.41 armor [.] Increases your ability to cope with both minion damage and AD harassers [highlight]Greater Glyph of Warding:[/highlight] +1.49 Magic Resist [.] Can be replaced for Per Level MR glyphs, comes down to personal preference as to which you like more

[title][img=skills/galio/p.png] Passive: Runic Skin[/title] [number]Galio converts 50% of his total Magic Resistance into Ability Power. [/number] [.] [title]Explanation:[/title] [.] Increases your AP by 50% of your Magic Resist [.] This is the ability that lets Galio go tanky, while still being able to dish out damage [.] Works wonders with items that have both AP and MR like [imgsmall=items/abyssal-scepter.png] [title][img=skills/galio/q.png] Q: Resolute Smite[/title] [number]Resolute Smite Galio fires a concussive blast from his eyes, dealing 80/135/190/245/300 (+60% of ability power) magic damage to enemies near the impact location, and reducing their movement speed by 24 / 28 / 32 / 36 / 40% for 2.5 seconds. Cost 60 / 65 / 70 / 75 / 80mana Range 900 [/number] [.] [title]Explanation:[/title] [.] Incredible harass during laning phase [.] Easy to hit AoE nuke [.] Incredible AoE slow for chasing enemies [.] Amazing for clearing creap waves [title][img=skills/galio/w.png] W: Bulwark[/title] [number]Galio shields a friendly champion for 4 seconds, increasing their Armor and Magic Resistance by 30 / 45 / 60 / 75 / 90. Each time the unit suffers damage, Galio is healed for 20 / 32 / 44 / 56 / 68 (+30% of ability power) (-20% healing for each consecutive hit). Cost 60mana Range 800[/number] [.] [title]Explanation:[/title] [.] Part of the reason what makes Galio such a great support-tank [.] Increases target's Armor and Magic Resist [.] Should be used on your carries in team fights to help them survive throughout the fight [.] Slightly heals Galio every time the target is attacked by an enemy [title][img=skills/galio/e.png] E: Righteous Gust[/title] [number]Galio unleashes a gust of concussive wind that deals 60/105/150/195/240 (+80% of ability power) magic damage to all enemies in its path. A directional draft remains for 5 seconds, increasing the movement speed of allies passing through it by 20/28/36/44/52%. Cost 70 / 75 / 80 / 85 / 90 mana Range 10000 [/number] [.] [title]Explanation:[/title] [.] Amazing harass during laning phase [.] Can be used to close gaps [.] Amazing for clearing creep waves [.] Can be used to help allies escape from an enemy that is chasing [title][img=skills/galio/r.png] R: Idol of Durand[/title] [number]Galio channels for 2.5 seconds, taunting nearby foes and blocking 30% of incoming damage. After channeling, Galio deals 220 / 330 / 440 (+85% of ability power) magic damage to surrounding enemies, plus an additional 10% damage for each attack he suffered while channeling. Max 80% bonus damage. Cost 100 / 145 / 190 mana Range 550 [/number] [.] [title]Explanation:[/title] [.] The skill that makes Galio so good [.] Taunts everybody in a 550 unit range, deals 220 / 330 / 440 (+85% of ability power) plus an additional 10% damage for each attack suffered while channeling. [.] Should be used during team fights once everybody is stacked up [.] Amazing for keeping your enemies in place while your carries blow them up [.] Works wonders against teams with high attack speed

[img=skills/galio/q.png] [.] [title]Explanation:[/title] [.] I choose to level this first as it provides an amazing nuke early game [.] Great harass for wearing your opponents out [.] Amazing for farming creep waves [.] Excellent for keeping your enemies off of you and your lane partner [img=skills/galio/w.png] [.] [title]Explanation:[/title] [.] I choose to level this second as it provides amazing defensive stats to whoever is targeted [.] Amazing for keeping your lane partner alive during laning phase [.] Amazing for keeping carries alive in team fights [.] Can be used to slightly heal during laning phase [img=skills/galio/e.png] [.] [title]Explanation:[/title] [.] I choose to level this last as it doesn't quite benefit the team as much as the nuke+slow or the increased defensive stats does [.] Decent damage regardless

Due to [imgsmall=skills/galio/p.png], Galio simply has to build tanky - as it provides him with both defensive stats, as well as offensive stats. [center][title]Boots[/title][/center] CC Heavy: [img=items/mercurys-treads.png] More dmg: [img=items/sorcerers-shoes.png] More CDR: [img=items/ionian-boots-of-lucidity.png] Optimal: [img=items/mercurys-treads.png] [center][title]Defense Items w/ MR[/title][/center] Keep in mind that Galio benefits greatly from getting Magic Resist, hence why people don't usually build too much AP on him. [img=items/chalice-of-harmony.png] Provides much needed mana regen in order to keep your mana pool up. The MR really shouldn't be overlooked. Galio's abilities cost so much mana so this is extremely important in his build. Galio easily goes oom, even when having [imgsmall=summoners/clarity.png] [highlight]15AP[/highlight] [img=items/mercurys-treads.png] Provides decent MR, and you should always upgrade your tier 1 boots lol. [highlight]12.5AP[/highlight] [img=items/banshees-veil.png] Excellent item as it provides Health, Mana, and tons of MR. Built so that your ult can completely channel, without interruption. [highlight]25AP[/highlight] [img=items/abyssal-scepter.png] Supplies both MR and AP. Great item to get on Galio is both stats greatly benefit his spell layout. In the end, you get nearly 150% of the AP provided on the item. [highlight]98.5AP[/highlight] [img=items/aegis-of-the-legion.png] Amazing item early and mid game as it supplies lots of defensive stats to your team. Should be your first purchase after [imgsmall=items/catalyst-the-protector.png] and [imgsmall=items/chalice-of-harmony.png] if you plan on getting it. [highlight]12AP[/highlight] [img=items/quicksilver-sash.png] Supplies an amazing passive, which can easily turn the outcome of team fights. Tons of MR. [highlight]28AP[/highlight] [center][title]--------------------------------------------------------------------------------------------------------[/title][/center] [center][title]Defensive Items w/ Armor[/title][/center] [img=items/randuins-omen.png] Amazing item as it supplies Health, Armor, Health Regen, and an amazing passive slow. The stats on this item are absolutely amazing. The Unique Active should ALWAYS be used right after you finish casting [imgsmall=skills/galio/r.png]! [highlight]NEVER CAST IT BEFORE CASTING YOUR ULT[/highlight] as it will simply result in your ultimate doing less damage! Best used right afterwards, when the enemy team is trying to re-position themselves. [img=items/frozen-heart.png] Absolutely beautiful Mana and Armor provided with this item. The passive attack speed slow is amazing when vs'ing champs like [imgsmall=champ/xinzhao.png], [imgsmall=champ/ashe.png], etc.. Be careful when purchasing this item as it WILL decrease the damage done by your ultimate as you will be receiving less hits. [img=items/guardian-angel.png] Amazing item as it provides all the stats a tank could ever ask for. Being able to rezz half way through a fight and help your team finish off the enemy team can be absolutely devastating. [highlight]19AP[/highlight] [img=items/zhonyas-hourglass.png] Great Armor and AP provided with this item. The Unique active should generally be used either right after your ult finishes with its channel, or right after they start to focus you in the team fight. [highlight]Offensive Items weren't covered so much in this Item Build as Galio should be played as a tank, not an AP Carry.[/highlight]

Galio's early game is pretty standard. You want to buy your first item (usually [imgsmall=items/meki-pendant.png]+[imgsmall=items/health-potion2.png], and head to go help your team with the level 1 team fight. [center][title]Level 1 Team Fight[/title][/center] Your goal in the fight is generally to either be in front (if your team doesn't have a strong tank), or to be right behind your tank (if you have a strong tank) when you initiate / get initiated on in the jungle. As far as "strong tanks" go, I would consider the following champions "strong tanks": [.] [imgsmall=champ/amumu.png] [.] [imgsmall=champ/chogath.png] [.] [imgsmall=champ/malphite.png] [.] [imgsmall=champ/rammus.png] [.] [imgsmall=champ/shen.png] During the course of the actual fight, your main goal is to pop your [imgsmall=skills/galio/q.png] on as many people as possible, while trying to prioritize the squishies so that your carries have an easier job getting into the initial fight. Remember to keep auto-attacking in between those cooldowns! [center][title]If You're Not Fighting[/title][/center] Buy your items, and head to either bottom lane, or top if your team doesn't have a second solo. During early game, your goal is to get a decent farm while keeping constant pressure on your opponents. If you're laning with a carry (which you should be), simply let them get most of the cs, only taking about [highlight]10% - 20%[/highlight] of the actual creep kills. Your main goal early game is to protect your carry while they are getting free creep kills, while keeping their lane fairly pushed back away from their creep wave, essentially denying them a bit. Whenever you see their team moving in on either you, or your carry, simply pop a [imgsmall=skills/galio/w.png] on whoever is about to get focused, hit a [imgsmall=skills/galio/q.png] on them, and lead yourself / your carry with a [imgsmall=skills/galio/e.png]. If you're laning with a support such as [imgsmall=champ/janna.png], simply discuss how you want to share the creeps. Galio is not very item dependent outside of his core build, so letting your team get some items is never a bad decision! Once you get your [imgsmall=items/chalice-of-harmony.png], be sure to start playing aggressive as your lane opponents try to go in for last hits. [highlight]Make them pay for getting that last hit[/highlight]! Remember to always pop your [imgsmall=skills/galio/w.png] on either yourself or your lane partner whenever you charge in on them / they charge in on you, as it will significantly reduce incoming damage.

By now you should at least have your [imgsmall=items/chalice-of-harmony.png]+[imgsmall=items/boots-of-speed.png]+[imgsmall=items/catalyst-the-protector.png]. By now you shouldn't have to worry too much about your mana as your chalice will basically take care of any mana issues that you might be having. Your goal is continue farming your lane whenever your lane partner is out of the lane, while keeping constant harass on your opponents. Very similar to early game. Keep in mind that [imgsmall=skills/galio/w.png] provides [highlight]incredible[/highlight] defensive stats, so whenever your lane opponent gets a little too cocky, simply pop your W on him and he will receive significantly reduced damage from all sources. By now you should be level 6 and should have gotten your [imgsmall=skills/galio/r.png], the skill that truly makes Galio who he is. I will cover how to use [imgsmall=skills/galio/r.png] in Chaper 11: How to use Idol of Durand.

Late Game is very similar to Mid Game with a few exceptions; [.] Your [imgsmall=skills/galio/q.png]s will be hitting for decent amounts of damage [.] Your [imgsmall=skills/galio/w.png] will basically be saving allies left and right [.] Your [imgsmall=skills/galio/e.png] should make chasing a breeze. [.] Your [imgsmall=skills/galio/r.png] will completely turn the tides in team fights Your goal is to have constant control over both dragon and baron, keeping both of them warded. During Late Game, it is absolutely essential that you stick with the rest of your team and babysit the shit out of them. Do NOT let them run around the map aimlessly, just to get caught in the jungle by their entire team. [highlight]Communication is key in games.[/highlight]

[center][img=skills/galio/r.png][/center] [center][title]How to Use it[/title][/center] Idol of Durand is an ability that requires you to know whats going on around you, as there are many many many ways to use this ability incorrectly. To start, 80% of the time, you are going to use the following combo to ensure that at least 80% of their team is caught with the ultimate: [img=skills/galio/w.png] ------> [img=summoners/flash.png] ------> [img=skills/galio/r.png] Simply pop Bulwark, flash into the middle of their team, and pop [imgsmall=skills/galio/r.png] [title]Going into Detail[/title] Firstly, you should always [highlight]try to hit as many people as possible[/highlight], as the more people you catch, the more damage will be done. Secondly, be sure to your use [imgsmall=skills/galio/q.png] --> [imgsmall=skills/galio/e.png] combo right before going in, allowing your team to get to their team and dish out massive damage, as well as giving you the ability to re-cast everything once your ultimate finally does go off. Thirdly, you HAVE to know who is on the other team, and who can counter your ultimate. Some of these champions are as follows: [imgsmall=champ/blitzcrank.png] [imgsmall=champ/kennen.png] [imgsmall=champ/rammus.png] [imgsmall=champ/renekton.png] [imgsmall=champ/evelynn.png] [imgsmall=champ/garen.png] [imgsmall=champ/udyr.png] (Your biggest concern - Biggest counter to Galio) [imgsmall=champ/xinzhao.png] Not that all of these champions have abilities that activated, and will perform some kind of interruption when pulled in towards you. i.e. Blitzcrank knock-up will interrupt it, Kennen auto-attack stun will interupt it, Udyr Bear Stand will interrupt it, etc, etc.. Whenever you see the enemy team activate these abilities, simply save your ultimate until after the ability is used. This however, is what makes Udyr such an amazing counter to Galio, his auto-attacks stun your every [x] amount of seconds. Not that you should [highlight]NEVER[/highlight] use your ultimate whenever an Udyr (who is in bear stand) will be caught. Much props to StanfordLikesCake for providing this brilliant Youtube video on how to use Galio's ultimate. He has multiple videos on Galio, feel free to check him out! His channel can be found at [youtube][/youtube]

Thanks for checking out my guide on Galio, The Sentinel's Sorrow. I feel like he is an incredibly underused champion that really does deserve some more attention. As usual, leave suggestions, questions, etc.. in the comment section below. Have fun!

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