Galio Build Guide

The Immovable Gargoyle [Season 4 UpDaTeD]

Uploader MooMooMugi
Updated 3 years ago
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Hi, I'm MooMooMugi, a Plat I player on NA, and this is my Galio guide. [center][imgext=http://t.qkme.me/359vk3.jpg][/center] [img=champ/galio.png][number] Galio is a strong versatile champion that can play several roles on your team:[/number] [.]Tanky Initiator [.]AP Carry [.]Support Utility ------------------------------------------------------------------------------------------------------- [img=champ/galio.png] [number]He is great on teams that:[/number] [.]Lacks a tank [.]Lacks an initiator [.]Has other teammates with AOE abilities ------------------------------------------------------------------------------------------------------- [img=champ/galio.png] [number]What makes him different from other champions:[/number] [.]AMAZING farmer [.]Decent AOE burst damage while still being the tank [.]Great counter to people who still play AP mid or double AP compositions, like [imgsmall=champ/kennen.png] and [imgsmall=champ/vladimir.png]. [.]Two abilities that help your teammates [imgsmall=skills/galio/w.png] + [imgsmall=skills/galio/e.png] [.]Game breaking ultimate [imgsmall=skills/galio/r.png] [.]He can go Mid, Solo Top, or even Bot lane Support! ------------------------------------------------------------------------------------------------------- [img=champ/galio.png] [number]Why you shouldn't play Galio:[/number] [.]Falls off slightly late game [.]Lacks an escape/dash/hop/stun [.]Lacks raw AP burst damage compared to other AP champions ------------------------------------------------------------------------------------------------------- [title]Why does Galio beats the Mid-Lane meta:[/title] The \"metagame\" nowadays for Mid-Lane is playing an AP champion with strong pushing potential that can keep the lane pushed to the opposite tower while roaming to other lanes to gank. This is why champions like [imgsmall=champ/morgana.png] and [imgsmall=champ/sion.png] are consistently banned in ranked games. This is a very strong strategy because Mid-Laners have the power to help either top or bottom lane win their lanes by simply securing kills. But because you chose Galio, you have the power to keep that exact thing from happening by pushing waves just as fast as well as holding your ground against [highlight]almost every AP champion out there. Edit:[/highlight] Champions are outdated but meta is still roaming mid laners to snowball other lanes, will never change. In this guide I will mainly focus on how to play and build the Tanky Initiator role as well as touch on how to play the other two roles for your team.

[center][title]Solo Lane(Middle):[/title][/center] [highlight]FARM, FARM, FARM, FARM, FARM, FARM, FARM, FARM, FARM, FARM, FARM, FARM, FARM, FARM[/highlight] In the early game, 99% you should be focusing on farming. It is because Galio is HIGHLY dependent on items and not having enough farm to purchase your core items will make you much less effective. You will have some problems with mana if you are forced to only use spells to farm during early levels(1-6) because Galio's auto attack is melee. Once you grab your catalyst or chalice, most of your mana issues will be solved. [highlight]Note: Galio has a MELEE autoattack despite being a caster/mage so keep that in mind when farming minions, you will be in danger of harassment.[/highlight] In MOST lane match-ups you will be up against another AP caster that will try to harass you. Even so, continue farming. Do not try to trade harass because you will lose your very valuable early mana if you miss your skill shots. Let them waste their own mana trying to damage you and take damage from your AOE abilities as you farm minions. Pop [imgsmall=skills/galio/w.png] if you think you are going to take a little too much damage, but in most cases you will not because you will have a lot of MR early on. Call for a jungle gank if you are getting pressured way too hard. You should be clearing waves as fast as you can with [imgsmall=skills/galio/q.png]&[imgsmall=skills/galio/e.png], if you are pushed to their tower, fall back to avoid getting ganked by the jungler. [highlight]PUSHING IS OKAY AS GALIO[/highlight] If you can constantly keep the opposing player from leaving his lane to roam, you subtly gain \"lane pressure.\" After reaching enough gold for either [imgsmall=items/catalyst-the-protector.png](925 if started with Sapphire Crystal) or [imgsmall=items/chalice-of-harmony.png](500 if started with Meki pendent), [imgsmall=items/boots-of-speed.png](350g if you can afford it),and 1 or 2 [imgsmall=items/sight-ward.png], recall to base and [imgsmall=summoners/teleport.png] immediately back into lane to avoid missing farm. ------------------------------------------------------------------------------------------------------- [title][center]Solo Lane(Top):[/center][/title] Similar to mid lane, all you want to do in this lane is just farm and play defensively. But in most scenarios instead of laneing against a AP caster, you will most likely be laneing against a AD bruiser or any other Tanky DPS melee champion. This has its advantages and disadvantages. The advantage is that you will be able to farm a little easier because you can spam AOE abilties from a safe distance while most AD brusiers will use Auto-attacks as well as single target abilties to farm like [imgsmall=champ/gangplank.png] or [imgsmall=champ/irelia.png]. Therefore, they will take a lot of damage if they are caught in your burst because they have to get into \"melee\" range to farm. The disadvantage is how often top-lane is occupied by the enemy jungler, putting you in danger if you don't have a ward or are overextended. Another disadvantage is your [imgsmall=skills/galio/p.png] not doing anything to protect against physical damage, possibly forcing you to buy a early [imgsmall=items/chain-vest.png] to survive. [highlight]I highly recommend replacing your Flat Magic Resist Seals with Flat Armor Seals if you do decide to go Top Lane.[/highlight] Just play safe and patiently waiting for jungler ganks if you are having trouble just like you would in mid lane and focus on farming. [imgsmall=items/sight-ward.png] here are even more important. If you grabbed [imgsmall=summoners/teleport.png] and the opposing solo top did not, you have the advantage of instantly turning a 4v4 fight at dragon into a 5v4 in your favor. ------------------------------------------------------------------------------------------------------- [title][center]Support Bot Lane:[/center][/title] If you do choose to go Support Galio, your job is to zone out the enemy AD carry with your [imgsmall=skills/galio/q.png][imgsmall=skills/galio/e.png] [highlight]without hitting any creeps[/highlight]. Most of the time he will take too much damage to ignore and will lose cs. Be careful, as support Galio, your lane will be pushed most of the time so [imgsmall=items/sight-ward.png] the river constantly to avoid being ganked. Build GP5 items such as [imgsmall=items/heart-of-gold.png] and [imgsmall=items/philosophers-stone.png] to make up for the lack of farm. During skirmishes, remember to pop [imgsmall=skills/galio/w.png] on your carry as it will give him a nice defensive buff as well as healing yourself.

During this point of the game, you should have completed most of your core items but dont stop farming. By 20~ minutes you should have at least 200 farm if you have been farming decently, my own personal record is 250 and that is including wraith camps. Make sure to build appropriately to the enemy team composition, i.e. [imgsmall=items/frozen-heart.png] for heavy AD or [imgsmall=items/banshees-veil.png] for heavy AP. [imgext=http://images1.wikia.nocookie.net/__cb20091228051724/leagueoflegends/images/c/c9/DragonSquare.png] Dragon is a very important objective at this point because it gives a [highlight]global 190 gold[/highlight] distribution to the team who slays it. If you're mid, push the lane before heading there so you have vision of any enemies that try to go directly down the river towards dragon. If you're top, keep an eye on dragon and get ready to [imgsmall=summoners/teleport.png] to a nearby ward to fight. If a dragon fight does break out, try to unleash your [imgsmall=skills/galio/q.png]&[imgsmall=skills/galio/e.png] on the squishiest targets, as well as using [imgsmall=skills/galio/w.png] on teammates getting focused, and taunting everyone with your [imgsmall=skills/galio/r.png]. You can pop your [imgsmall=skills/galio/w.png] on yourself just before you ultimate to reduce incoming damage but its better to absorb more damage to deal it back. Bulwark is better suited for shielding your carry.

By now, you should have a complete build because of how much you've been farming all game. [imgext=http://images4.wikia.nocookie.net/__cb20091221184103/leagueoflegends/images/1/10/Baron_Nashor.png] Baron Nashor is the ultimate objective at this point and should be accounted for (with [imgsmall=items/sight-ward5.png]) at all times. Most team-fights will revolve around this area and are very likely to decide the outcome of the game. This objective is so important because it not only gives your entire team [highlight]300 gold[/highlight] and 900 experience, but also a massive buff that gives [highlight]40 AD, 40 AP, HP/MP regen.[/highlight] Try not to get caught because you will be very valuable to your team and your death can straight up lose the game. If the opportunity rises and you notice 1-2 champions separated from the enemy team while your team is grouped, go for the initiate. When tower sieging and you have blue buff, poke with [imgsmall=skills/galio/q.png]+[imgsmall=skills/galio/e.png] constantly for huge burst on anyone that gets caught, this will make it easier to kill everyone if you do decide to dive with your [imgsmall=skills/galio/r.png]. Make the correct plays and taunt 3,4, all 5 if possible in your [imgsmall=skills/galio/r.png] to win the major team fights. Use [imgsmall=summoners/flash.png] for better ultimate positioning! Keep your carry alive with [imgsmall=skills/galio/w.png] because it should now give a whopping 90 Armor/MR bonus to keep them alive. Pop [imgsmall=skills/galio/e.png] to catch up to enemy champions. Buy [imgsmall=items/elixir-of-agility.png][imgsmall=items/elixir-of-brilliance.png][imgsmall=items/elixir-of-fortitude.png][imgsmall=items/oracles-elixir.png] with any extra money.

[title][center]Basic:[/center][/title] [highlight]Tip - #1(if Mid-Lane)Wraiths:[/highlight] Kill your Wraith camp if your lane is pushed and your jungler is out ganking a lane with a simple Q & E. Steal your opponents Wraith camp only if you have wards to spot. This gives you a free extra 4 cs as well as experience. [highlight]Edit:[/highlight] You can't kill wraiths over the wall anymore without the big Wraith still alive with a good chunk HP. You have to be physically in the camp now but it doesn't take long for Galio if you are not behind in items. [highlight]Tip #2 - Farming:[/highlight] At level 5(with rank 3 Q and rank 1 E) you can wipe out the ranged minions of a creep wave with one combo. At level 9(rank 5 Q) one single [imgsmall=skills/galio/q.png] will wipe out ranged minions. [highlight]Tip #3 - Getting Ganked:[/highlight] IF you do get ganked by the enemy jungler while farming your lane, Pop [imgsmall=skills/galio/w.png] on yourself to reduce damage and [imgsmall=skills/galio/e.png] [highlight]BACKWARDS[/highlight], thus giving you movement speed to escape. [highlight]Tip #4 - Recalling:[/highlight] You always want to push a lane to the enemy tower before recalling to base, especially if your lane opponent has recalled before you. The reason for this is, by pushing to their tower, you will force the tower to kill the minions and ultimately make your opponent lose cs. By the time you come back after buying, the tower should have pushed back the wave back to the equilibrium. ------------------------------------------------------------------------------------------------------- [title][center]Advanced:[/center][/title] [highlight]Tip #1 - Using your Teleport Offensively:[/highlight] You can perform a \"Teleport Gank\" to either Top or Bottom lane if you see the opportunity to. Alert your allies ahead of time to place a [imgsmall=items/sight-ward.png] behind enemy lines and [imgsmall=summoners/teleport.png] in to gank a lane with your [imgsmall=skills/galio/r.png]. For example to gank bottom lane, type in chat what exactly you are going to do and ping your allies to jump in right as you arrive via [imgsmall=summoners/teleport.png] on a ward in the bottom brush. Slow the enemies down with [imgsmall=skills/galio/q.png]then activate your [imgsmall=skills/galio/r.png], your sheer damage added allies should land you some kills. Use [imgsmall=summoners/flash.png] if necessary! These ganks have a very high rate of success because of how strong your ultimate is for tower-diving and how little time the enemy has to react even if they see your teleport through the fog of war if they are overextended. [highlight]Tip #2 - Controlling Enemy Buffs:[/highlight] If you do end up mid lane and receiving the blue buff thanks to help of your jungler gives you a huge advantage in lane. When the enemy jungler starts at blue for his jungle path, there is a high probability that their second blue will spawn at around [highlight]7:10-7:30[/highlight]. After pushing your lane, you can use a [imgsmall=items/sight-ward.png] behind where the golem would be and sit in the side bush, waiting patiently to use a fast [imgsmall=skills/galio/w.png][imgsmall=skills/galio/q.png][imgsmall=skills/galio/e.png] combo to steal the blue buff for yourself. Doing this can give you starve your lane opponent of mana, especially if they're playing a champion like [imgsmall=champ/anivia.png] who rely on blue buff to solve their mana problems. You can repeat this every [highlight]5 minutes[/highlight] to control the enemy buff, which snowballs pretty hard into the game if done consistently. If you're laneing top and are on the [highlight]Purple[/highlight] team, the same thing applies. Push your lane and head straight to the enemy red at around 7:10-7:30. You can solo the buff with a decent chunk of HP but remember to ward the tri-brush in case any lanes start to converge.

I will briefly break down the mindset of Galio in team fights for whatever each role you chose to play him as [title]Tanky Initiator:[/title] As the team's tank, you should NOT be afraid to be in the front of the pack. When a fight breaks out, you [highlight]want[/highlight] to be the one focused because as you are taking punishment, your allies will be the ones dealing the damage. If the other team makes the mistake of blowing all their cooldowns on you and you are still alive, pop your [imgsmall=skills/galio/r.png] and watch them be sitting ducks as your team crashes down upon them. During the actual fight, you will notice your [imgsmall=items/abyssal-scepter.png] and [imgsmall=items/frozen-heart.png] begin to shine as they help shred your enemies' magic resist and attack speed. You also have the option to [imgsmall=skills/galio/w.png] yourself in the beginning of the fight to mitigate initial damage. But generally, you want to save your [imgsmall=skills/galio/w.png] and keep an eye on your carry(AD or AP), casting it on him immediately as he gets focused. ------------------------------------------------------------------------------------------------------- [title]Tanky AP:[/title] If you chose this role for Galio, that means you sacrificed some defense for a stronger offense. Before a team fight however, you have the advantage of chipping away their HP with your powerful [imgsmall=skills/galio/q.png] + [imgsmall=skills/galio/e.png] combo from afar. You will notice your combo putting a huge dent in their HP with your [imgsmall=items/rabadons-deathcap.png] so you should try to poke as much as possible without being in danger. When the actual fight does start, you want to focus your spells to hit large clumps of champions for maximum DPS. If you have another tank on your team, i.e. your jungler or Solo Top, then let him initiate instead. If not, be very careful of initiating with your ultimate because you will die from a good team-focus (Use [imgsmall=items/zhonyas-hourglass.png] if you have one!). Because you are not a pure tank, you do not want to be the first to die in any circumstance. You can afford to be a little selfish with your [imgsmall=skills/galio/w.png] if you are taking heavy damage. ------------------------------------------------------------------------------------------------------- [title]Support:[/title] You have decent tank stats as the support and the owner of some aura/active items. You must decide, based on your judgment, when to activate your [imgsmall=items/shurelyas-reverie.png]. An example of a good time is when you notice a member of their team in another lane split pushing while your team is grouped. The extra speed boost, followed up by your [imgsmall=skills/galio/r.png] (Use [imgsmall=summoners/flash.png] for better positioning!), will give you a solid initiation. You can also activate [imgsmall=items/randuins-omen.png] if you have one immediately after, to cripple your enemies that much more. Dont be afraid to use [imgsmall=items/shurelyas-reverie.png] to retreat because of bad positioning or you are missing a team member. Along with [imgsmall=skills/galio/e.png], you can quickly regroup and wait for the cooldown to refresh and try again. If you have [imgsmall=items/locket-of-the-iron-solari.png], active it when you know a big AOE ability is about to be used on your team, such as Morgana's [imgsmall=skills/morgana/r.png]. This will help your team survive a good portion of most AOE damage. As the support, you don't want to be the first to die either. The longer you are alive, the longer the effects of [imgsmall=items/aegis-of-the-legion.png], [imgsmall=items/will-of-the-ancients.png], and [imgsmall=items/starks-fervor.png] last. You also want to pay even more attention to your carry, [imgsmall=skills/galio/w.png] him immediately when hes getting focused and slow the attackers with [imgsmall=skills/galio/q.png].

[imgext=http://i.imgur.com/KxYCe.jpg] As you can see, most of the time you will get assits and rarely credit for kills when you're playing Galio. That's no problem, because you should be farming almost all game long you should be able to finish your build at the same time and sometimes even faster than the most fed carry. You should be aiming for this average [highlight]Minions Killed[/highlight] every game because a farmed Galio, is a good Galio. [highlight]Thank you for viewing and if you found my guide helpful, please leave a Like and any constructive criticism [/highlight] Good luck and Have fun playing Galio! :D [highlight]Also, if you enjoyed the guide, please support my good friend Tamba AKA TiggaT who is currently pursuing a career as a rapper by watching his latest music video and leaving a like or comment. Thank you![/highlight] [youtube]http://www.youtube.com/watch?v=WQzffmNBPvo[/youtube]

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