Talon Build Guide

Ranked Talon Mid-League of Cleave

Uploader jdingster
Updated 3 years ago
2,714,439
94%
Runes
  • 9
    Greater Mark of Attack Damage (+0.95 attack damage)
  • 9
    Greater Seal of Armor (+1 armor)
  • 9
    Greater Glyph of Magic Resist (+1.34 magic resist)
  • 3
    Greater Quintessence of Attack Damage (+2.25 attack damage)
Skill Order
Q W E R
1 1 1 1
2 2 2 2
3 3 3 3
4 4 4 4
5 5 5 5
6 6 6 6
7 7 7 7
8 8 8 8
9 9 9 9
10 10 10 10
11 11 11 11
12 12 12 12
13 13 13 13
14 14 14 14
15 15 15 15
16 16 16 16
17 17 17 17
18 18 18 18

Hello, my name is James and i have been playing League of Legends for about two and a half years. I currently have 3 level 30 accounts, An Obese Panda, NotJamesDing, and Ondrian. An Obese Panda and NotJamesDing were about 2k elo in Season 2 and An Obese Panda is currently at Diamond I while Ondrian is sitting at Platinum I. Although I have played Talon for a long time, it has mainly been in normal games. However, recently i have picked up Talon again to play in ranked after the steady decline of Talon players. I played Talon almost exclusively on my smurf account Ondrian and so far, I have managed to carry this account from 1200 ELO to 1860 ELO in only 15 games. In this guide, along with runes, summoner spells, masteries, skill orders, and item builds, I will try to explain my mindset of how to play Talon early/mid/late game along with various combinations of spells to burst champions. This is my first guide that I have ever written, so I hope you enjoy! :)~~~Currently still updating guide~~~ [title]Current ELO[/title] [imgext=http://img839.imageshack.us/img839/2776/1901elo.png] [title]Season 2 Talon Stats[/title] [imgext=http://img191.imageshack.us/img191/3207/ondrianseason2talonstat.png] [title]Season 3 Talon Stats[/title] [imgext=http://img39.imageshack.us/img39/9033/season3talonstats.png] [title]Match History[/title] [imgext=http://i.imgur.com/fivLr.png]

It is more beneficial to run flat Attack Damage runes early game,especially on Talon, because you'll have more base damage to help you last hit better. Talon's abilities also scale tremendously off of Attack Damage. Some talon players like running AD per level runes or Armor Penetration. However, the whole point of talon mid is to snowball from lane and in order to do that you must have a strong laning phase. Armor Penetration is not as beneficial to you as Attack Damage early game because they have less armor, so Attack Damage will allow you to do more damage to your lane opponent in exchanges than if you went Armor Penetration. Even if the game drags on to mid and late game, this item build will give you so much % Armor shred, % Armor Penetration, and flat Armor Penetration, along with the 8% Armor Penetration from masteries, that you won't need more unnecessary Armor Penetration from runes. Flat magic resist glyphs is better than going flat attack damage because you need the extra magic resist when vs common ap mids.

[title][img=skills/talon/p.png] Passive: Mercy[/title] [title]Explanation:[/title] Talon's passive synergizes very well with his Rake(W), and extra damage is always good for his combo. [title][img=skills/talon/q.png] Q: Noxian Diplomacy[/title] [title]Explanation:[/title] Talon's Q is basically an auto attack reset that makes your auto attack do damage over time. It scales well off of Attack Damage because it's two auto attacks with DoT. Right after you hit an enemy, with an auto attack, press Q. [title][img=skills/talon/w.png] W: Rake[/title] [title]Explanation:[/title] Talon's main poking spell during laning phase. Clear's minion waves incredibly fast with only 1-2 Rakes. Scales well off of Attack Damage and Black Cleaver passive of armor shred. [title][img=skills/talon/e.png] E: Cutthroat[/title] [title]Explanation:[/title] Great utility. One second silence is really helpful, especially mid, where there are mainly ap casters who rely completely on spells. Also good for juking, escaping ganks. [title][img=skills/talon/r.png] R: Shadow Assault[/title] [title]Explanation:[/title] AOE spell that synergizes amazingly with Attack Damage and [img=items/the-black-cleaver.png] Also great as a utility spell for escaping ganks and unfavorable teamfights with movespeed and stealth.

[title]Starting Items:[/title] [img=items/long-sword.png][img=items/health-potion2.png] when you are against a squishy ap caster that you can abuse in lane. This is a good way to start because it builds into a fast [img=items/the-brutalizer.png] [img=items/boots-of-speed.png][img=items/health-potion3.png] when you need the extra movespeed to dodge skillshots such as when against [img=champ/cassiopeia.png], [img=champ/gragas.png], [img=champ/karthus.png], [img=champ/orianna.png], [img=champ/zyra.png] [img=items/crystalline-flask.png][img=items/sight-ward2.png][img=items/health-potion3.png] wait at spawn pool for a few seconds to pick up 3rd health potion. Crystalline flask is a good starting item if you are against heavy poke such as when against [img=champ/gangplank.png], [img=champ/pantheon.png], [img=champ/vladimir.png]. [title]Core Items:[/title] [img=items/the-brutalizer.png][img=items/the-bloodthirster.png] Rushing [highlight]Brutalizer[/highlight] ASAP gives you enough armor penetration for the duration of the early laning phase until you farm up your [highlight]Bloodthirster[/highlight] and start building more armor penetration. [highlight]Bloodthirster[/highlight] is a very cost efficient item for Talon when fully stacked because Talon scales incredibly well with Attack Damage on almost all of his abilities. Also, the extra lifesteal will allow Talon to sustain better in lane while pushing non-sustain mid laners back to base, missing out on exp and gold. [title]Important Items:[/title] [img=items/the-black-cleaver.png][img=items/last-whisper.png] These two items are almost core on Talon unless nobody on the enemy team builds armor, which is highly unlikely. [highlight]Black Cleaver[/highlight] is convenient on Talon as it builds from [imgsmall=items/the-brutalizer.png] and is amazing on Talon because it gives him everything he needs: Health, Attack Damage, Cooldown Reduction, Armor Penetration. Also, the passive works well with Talon's W and R, especially in teamfights where you will most likely hit multiple targets, shredding a percentage of their armor immediately. [highlight]Last Whisper[/highlight] is a better late game item where the enemy team, especially tanks, have a lot of armor to try to \"counter\" Talon. However, this item along with Black Cleaver and 8% armor penetration from masteries reduces their armor to merely a fragment of what it was originally. [title]Situational Items:[/title] [img=items/guardian-angel.png][img=items/frozen-mallet.png][img=items/mercurial-scimitar.png] [highlight]Guardian's Angel[/highlight] is a good late game item if you are getting focused down in teamfights after your initial burst. With this item, you can stall for your team to finish off the enemy while they tunnel vision to try to finish you off when you are reviving. [highlight]Frozen Mallet[/highlight] is if you need extra health against true damage or if you need to stay onto someone by constantly slowing them. [highlight]Mercurial Scimitar[/highlight] is a good item if you need magic resist and a cleanse without missing out on extra attack damage. [title]Late Game Core Items[/title] [img=items/the-bloodthirster.png][img=items/the-black-cleaver.png][img=items/last-whisper.png][img=items/guardian-angel.png] You will have these four items in your end game build 99.99% of the time. [highlight]Bloodthirster[/highlight] for damage, [highlight]Black Cleaver[/highlight] for armor shred, [highlight]Last Whisperer[/highlight] for armor penetration, and [highlight]Guardian's Angel[/highlight] for survivability. Boots are always situational depending on the stage of the game, enemy champions, etc. The last item is always a toss up. Either go for another Bloodthirster for more waveclearing/pushing power, Black Cleaver for faster armor shred on each physical damage dealt, or Mercurial Scimitar/Maw of Malmortius for magic resist.

[title]Pre-6 Combos[/title] [highlight]Beginner:[/highlight] [img=skills/talon/e.png][highlight](E)[/highlight] to enemy then [img=skills/talon/w.png][highlight](W)[/highlight] in their direction [highlight]Intermediate:[/highlight] Activate [img=skills/talon/q.png][highlight](Q)[/highlight], then [img=skills/talon/e.png][highlight](E)[/highlight] to enemy and [img=skills/talon/w.png][highlight](W)[/highlight] in their direction+[img=summoners/ignite.png](Optional) [highlight]Advanced:[/highlight] 1) [img=skills/talon/e.png][highlight](E)[/highlight] onto enemy, auto attack then immediately [img=skills/talon/q.png][highlight](Q)[/highlight], then [img=skills/talon/w.png][highlight](W)[/highlight] as they are running away+[img=summoners/ignite.png](Optional) 2) [img=skills/talon/e.png][highlight](E)[/highlight] onto enemy, auto attack then immediately [img=skills/talon/w.png][highlight](W)[/highlight], auto attack then immediately [img=skills/talon/q.png][highlight](Q)[/highlight]+[img=summoners/ignite.png](Optional)

[title]1-3:[/title] Farm passively until level 3 with your [imgsmall=skills/talon/w.png] and reset auto attack with [imgsmall=skills/talon/q.png] if you need to. [title]3-6:[/title] Once you have all three of your basic abilities at level 3, you can start to seek opportunities to trade with the enemy mid laner. When against standard AP casters, jump with with E, do some quick burst with Q and W, then back off so you don't take too much minion aggro/damage. Talon is really good at following up and initiating ganks because of his blink(E), which silences as well. [title]6-9:[/title] You should have [imgsmall=items/the-brutalizer.png] and [imgsmall=items/boots-of-speed.png] by now if your early laning phase was decent. During this time, you should try to roam and snowball other lanes because once you hit level 6 and have [highlight]Brutalizer[/highlight], you will be able to 100-0 low level enemies with your combo+Ignite.

[title]9-11:[/title] This is usually the transition from laning phase to skirmishes/small teamfights/dragon control. Talon's spells are best utilized in teamfights at small,enclosed places such as near dragon. Talon's aoe potential burst outclasses nearly all other mid laners because of his ultimate. [title]11-16:[/title] During this time, towers should be down allowing you more space to roam freely. If any outer towers are still up, do not hesitate to tower dive enemies. Because of Talon's unique abilities as an assassin, you can easily instagib someone at tower and run away with your stealth/movespeed from [imgsmall=skills/talon/r.png][highlight](R)[/highlight].

[title]16-18:[/title] With multiple towers and dragons already being taken, the game will begin to revolve around Baron Nashor, as it can make or break games. You should have enough items to be able to 100-0 any carry on the opposing team, so now is the time for you and your team to buy [imgsmall=items/sight-ward5.png][imgsmall=items/sight-ward5.png][imgsmall=items/sight-ward5.png], and LOTS OF THEM. Place them aggressively on the enemy's side of the map, and roam around and try to pick off lone enemies. Since Talon has relatively low cooldowns even without Blue buff, don't be afraid to burn your ultimate to get good damage off on the enemy, even if it won't 100% kill them. After you and your team pokes them low, either force or bait out Baron Nashor. In order to roam and Baron dance effectively, someone on your team (preferabbly jungler or support) must buy an [imgsmall=items/oracles-elixir.png] and deny the other team vision of your movements. If this strategy does not work, you can easily splitpush as Talon while your team groups as four near Baron or in another lane. Talon's [imgsmall=skills/talon/q.png], being an auto attack reset, naturally makes Talon an amazing splitpusher. Late game, there will be very little champions who will be able to 1v1 you, so when they send more members to try to pick you off, simply [imgsmall=skills/talon/r.png] and run away while in stealth.

In teamfights, generally Talon's role is similar to that of Katarina, where you wait for either team to initiate and use the majority of their cc's and aoe abilities, then jump in a cleanup a fight. However, with the recent change to [imgsmall=items/the-black-cleaver.png], Talon's core build makes him a little tankier. In addition, Talon's ultimate lets you jump into the fray of the fight, combos your abilities, and get get out with the stealth and bonus movespeed from your ultimate. Afterwards, see how the fight is going, and if relatively safe, you can jump back in once your cooldowns are refreshed.

[title]Ahri[/title] [img=champ/ahri.png] [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] or [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 5/10 Farm with auto attacks, W when necessary until level 3 and try to dodge her Q in lane. At level 3 and on, wait for her to use any of her spells, whether it be to clear creeps or harrass you, then jump onto her and use your combo. [title]Anivia[/title] [img=champ/anivia.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 7/10 Stay back and farm with Rake and auto attacks. Try not to take too much poke from Anivia's auto attack because it hurts. Flask and pots will help you sustain in lane until you can reach level 6 and farm up your Brutalizer. After you have your ultimate and Brutalizer, you can get her into egg form with 1 combo, and rinse repeat for the kill when your cooldowns are back. [title]Annie[/title] [img=champ/annie.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Harass her early with W. Wait until she uses up her stun before trading unless you have your silence up. Instagib her with ultimate/Brutalizer before she has a chance to retaliate. [title]Brand[/title] [img=champ/brand.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 3/10 Harass him early with W. Try dodging his spells by constantly moving unpredictably. If you feel unconfident, pick up boots or crystalline flask to sustain better in lane. [title]Cassiopeia[/title] [img=champ/cassiopeia.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 5/10 Long sword if you have an aggressive ganker. Boots if you feel unconfident against her. Farm passively until level 3 and then start trading with her. [title]Cho'Gath[/title] [img=champ/chogath.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 10/10 Annoying because he basically has infinite sustain in lane. Even at level 6, he will become so innately tanky that he will be difficult to assassinate, even with jungler help. The only window of opportunity for killing potential is if your jungler ganks for you at level 3. [title]Diana[/title] [img=champ/diana.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png]Difficulty: 10/10 Diana's shield is very problematic for Talon because all of your damage relies on getting close to her. The only way to win lane is to bait out her shield then combo her starting with silence. [title]Elise[/title] [img=champ/elise.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] or [imgsmall=items/sight-ward2.png][imgsmall=items/health-potion9.png] Difficulty: 9/10 Both starting paths give you a lot of pots to sustain yourself against Elise's insane poke damage. If she goes into her spider form then run away because her little spiders will do a lot of damage. Try to farm passively with W until you farm a brutalizer and get early magic resist because she is OP in lane, but in teamfights she isn't as useful as Talon if equal in gold and levels. [title]Evelynn[/title] [img=champ/evelynn.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] Difficulty: 6/10 She should have no killing potential against you and the only difficulty against Talon is Eve's W(increased movement speed). Fairly squishy so take advantage of it with early ganks. [title]Fizz[/title] [img=champ/fizz.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Talon's E, a silence and a blink combined, acts as a hard counter to Fizz because he cannot react to you during the silence duration. Should out-trade him in lane in all circumstances 1v1, and remember to back off if you see his trident start to glow because it means he activated his W preemptively. [title]Galio[/title] [img=champ/galio.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Easily lane to deal with because their Galio does not have any good build options against ad casters. Harrass early with W and continue to poke him down. Just remember to not combo him when he has his shield on because he gains bonus resists. [title]Gragas[/title] [img=champ/gragas.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 5/10 Long sword if you have an aggressive ganker. Boots if you feel unconfident against him. Farm passively until level 3 and then start trading with him. [title]Karthus[/title] [img=champ/karthus.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 5/10 Long sword if you have an aggressive ganker. Boots if you feel unconfident against him. Farm passively until level 3 and then start trading with him. [title]Kassadin[/title] [img=champ/kassadin.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Harrass early with W. Kassadin has no escapes and minimal damage/cc pre-6, so don't be afraid to trade damage. Kassadin also has no efficient waveclear until he gets some AP and 6 spell stacks on his E, so it will be easy to roam around the map. [title]Katarina[/title] [img=champ/katarina.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: Tanky 7/10 Squishy 5/10 With the current meta of Warmogs/Sunfire on Katarina, she becomes very difficult to assassinate 1v1 because of her tankiness as well has her Shunpo(blink). Since Katarina is manaless, she will be able to spam harrass you with her spells at no cost, so try to use your mana efficiently in farming/trading. [title]Leblanc[/title] [img=champ/leblanc.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] or [imgsmall=items/sight-ward2.png][imgsmall=items/health-potion4.png][imgsmall=items/health-potion5.png] Difficulty: 6/10 Leblanc is a pain to lane against because she outtrades you in lane due to her single target skill set. However, by buying a lot of pots and passively farming in lane, she will slowly lose effectiveness if she is not snowballed. [title]Lux[/title] [img=champ/lux.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 3/10 Since all of Lux's spells are skillshots, strafing and moving randomly in lane will make it difficult for her to deal significant damage and poke you out of lane. If you are unconfident in dodging skillshots, then it would be a good option to buy Boots of Speed to help dodge skillshots easier. [title]Malzahar[/title] [img=champ/malzahar.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Harrass him early with W. He lacks damage pre-6 without his ultimate, so keep trading with your silence and it shold be a fairly easy lane. [title]Master Yi[/title] [img=champ/masteryi.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] Difficulty: 5/10 Harrass him early with W. Try saving your silence for when he uses meditate to heal up or else your poke damage will have been in vain and it will just become a farm lane. [title]Mordekaiser[/title] [img=champ/mordekaiser.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion5.png][imgsmall=items/sight-ward.png] Difficulty: 6/10 His shield and close range poke spells make it difficult to trade with Mordekaiser, but he is very vulnerable to ganks because of his slow movement speed and lack of CC. If he has hextech revolver or any sort of spell vamp, do not get baited by his low health because he can quickly gain it back along with his shield using his ultimate. [title]Morgana[/title] [img=champ/morgana.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 5/10 Morgana's Black Shield is useless against Talon because it only blocks physical damage. Also, the bulk of her damage output is based on landing her bind, so picking up Boots of Speed is not a bad idea. [title]Orianna[/title] [img=champ/orianna.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 7/10 Orianna outpokes you in lane due to her skillset, but if you see her miss her command:move spell then jump on her with E and combo her. [title]Pantheon[/title] [img=champ/pantheon.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png]Difficulty: 7/10 Similar to LeBlanc in that they both have insane poke damage in lane. Again, this can be countered by spamming health potions and just farming up to mid/late game where Pantheon will not be nearly as useful to the team as you. [title]Ryze[/title] [img=champ/ryze.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png]Difficulty: 7/10 Long range poke is annoying in lane, but he has mana issues early on without items. It would be wise to invest in Crystalline flask to sustain in lane against his poke and have enough mana to poke him down. [title]Swain[/title] [img=champ/swain.png] [imgsmall=items/crystalline-flask.png][imgsmall=items/health-potion3.png] Difficulty: 7/10 Long range poke is annoying in lane, but he has mana issues early on without items. It would be wise to invest in Crystalline flask to sustain in lane against his poke and have enough mana to poke him down. [title]Syndra[/title] [img=champ/syndra.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 5/10 All of her spells are skillshots, so try to strafe and move randomly in lane to avoid them. Farm passively until level 3 without taking too much harrass. When you have a point into all three of your spells, wait for her to use any of her spells whether it be to harrass or farm the lane, then jump on her with E and combo her while she is silenced. [title]Twisted Fate[/title] [img=champ/twistedfate.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Very squishy and low damage early game. Farm up until level 3, then start trading with him starting off the trade with your E. Your silence can cancel him from being able to utilize his ult, so try to put wards so you can stop him from roaming too much. [title]Veigar[/title] [img=champ/veigar.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Extremely squishy and lacks damage in lane along with mana issues. Harrass him constantly with W, and keep poking him down with combos. [title]Viktor[/title] [img=champ/viktor.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 5/10 Farm passively until level 3. His skillshots are pretty easy to dodge since they are relatively slow compared to other AP casters. Make sure to engage after the shield he gains from his spell is over. [title]Xerath[/title] [img=champ/xerath.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Silence counters Xerath really badly since he must stand still to do the bulk of his burst. Harrass early with W and continue to bully him out of lane and roam. [title]Ziggs[/title] [img=champ/ziggs.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] or [imgsmall=items/boots-of-speed.png][imgsmall=items/health-potion3.png] Difficulty: 5/10 Since all of his spells are skillshots, boots would be a good choice as a starting item. Farm until leevel 3 and wait for him to waste one of his spells to farm/harrass, then jump on him with E and use your combo. [title]Zyra[/title] [img=champ/zyra.png] [imgsmall=items/long-sword.png][imgsmall=items/health-potion2.png] Difficulty: 3/10 Since all of her spells are skillshots, boots would be a good choice as a starting item. Farm until leevel 3 and wait for her to waste one of her spells to farm/harrass, then jump on her with E and use your combo.

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