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KATARINA
The Way Of A Killer
by LegoCreature
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RUNES>
9 Greater Mark of Insight
9 Greater Seal of Potency
9 Greater Glyph of Focus
3 Greater Quintessence of Fortitude

MASTERIES>
Offense (9)


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Utility (21)


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SKILL ORDER>
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Voracity (Passive)
Bouncing Blade X X X X X
Killer Instincts X X X X X
Shunpo X X X X X
Death Lotus X X X
ITEM BUILD>
Start with:boots-of-speedhealth-potion3 or amplifying-tomehealth-potion
Viable boots:ionian-boots-of-lucidity sorcerers-shoes(I recommendionian-boots-of-lucidity)
Core items:mejais-soulstealer rylais-crystal-scepter rabadons-deathcap
Recommended items: void-staff abyssal-scepter hextech-gunblade



Introduction
This guide will show you how to build and play AP katarina.
With this guide you will be able to finish a game with more then 30 kills and less then 5 deaths.

I will be glad to get comments to improve the guide.
Masteries
Katarina is AP champion and that is the reason for the select of AP masteries,it will help you be stronger.
Katarina have no mana, so one of her biggest advantage is to make her cooldown be as short as you can so you will be able to do abillity after abillity and make the most DMG you can.
The runes selection have the same reason as the masteries selection.
With the magic penetration and the AP you will be able to do more DMG form the begining of the game.
The cooldown will help you make the abilities faster of course.
The last one is the health to make katarina less squishy.
Summoner Spells
[summoners/flash.png][summoners/ghost.png]

Explanation:

I chose those spells because katarina is a squishy champ and she needs all the means to fall back and run off from the enemy.
Especially after you bought mejai's because you need save your stacks.
Skills
[skills/katarina/p.png] Passive: Voracity

After a kill or assist, Katarina gains 25 gold and her cooldowns are reduced by 15 seconds.


[skills/katarina/q.png] Q: Bouncing Blade

Katarina throws a dagger that hits up to 2 / 3 / 4 / 5 / 6 enemies, dealing magic damage equal to her attack damage plus 20 / 40 / 60 / 80 / 100 bonus damage to the primary target. Each subsequent hit deals 10% less damage.

Cooldown 10 / 9.5 / 9 / 8.5 / 8seconds
Range 600


Explanation:

This is the most important skill for the early game because you can make more money with last hits.
You can also hit enemies by throwing the bouncing blade through minions to the enemy and make some DMG without taking a risk to be hit by them.



[skills/katarina/w.png] W: Killer Instincts

Killer Instincts
Passive: Katarina's abilities and melee attacks deal 8 / 12 / 16 / 20 / 24 additional damage each hit.

Active: Katarina's next basic ability has a bonus effect.

Bouncing Blade: Deals full damage to every target it hits and applies 50% healing reduction for 5 seconds.

Shunpo: Katarina takes 15 / 20 / 25 / 30 / 35% reduced damage from enemy attacks for 3 seconds.

Cooldown 22
/ 20 / 18 / 16 / 14seconds

Range 400


Explanation:

This passive will make your katarina stronger but is active will make the diffrent between kill or not.
When you use the skill with the bouncing blade you can hit an enemy with full DMG and make more money by hit all the minions in full DMG.
When you use the shunpo you will not need to worry from the enemy DMG because the effect of the active part of the skill.



[skills/katarina/e.png] E: Shunpo

Katarina moves to her target's location. If the target is an enemy, she deals 80 / 120 / 160 / 200 / 240 (+75% of ability power) magic damage to the target.

Cooldown 10 / 9 / 8 / 7 / 6seconds
Range 700


Explanation:

The skill that no one can run away from.
Make good DMG and get you near the enemy so you can do some more DMG.
You can also use this skill to jump on minion or a friend to escape from enemy.



[skills/katarina/r.png] R: Death Lotus

Katarina goes into a state of extreme focus, throwing 10 daggers over 3 seconds at the closest 3 enemy champions. Each dagger deals 50 / 65 / 80 (+0.5 per bonus Attack Damage) (+25% of ability power) magic damage.

Cooldown 60 seconds

Range 550


Explanation:

This is the killing skill of katarina.
At late game you can make 300 DMG each dagger and you are throwing 10 so make the count.





Skill Order
You start with the bouncing blade because in early game it is good for killing minions and getting their money and for annoying the enemy champions.
After you rise the bouncing blade you rise up the shunpo because this skill allow you to jump on the enemy champion and make some nice DMG.
When you have too you rise the killer instincts because its less importent in early and mid game.
Of course you rise the ULT every time you can because this is the skill that you suppose to kill with and this is the skill you make the largest DMG with.
Item Builds
Those are the best optional start with items in my opinion because you need boots for running away faster or the tome to be stronger with your bouncing blade, and you need potions to stay in lane in early game as long as possible.

The final boots have to be or cooldown redaction or magic penetration,but i recomend the cooldown redaction boots because it is more important for katarina in mid game and late game to do as much abillities in the shortest time.

The core items i selected are core because:
The Mejai's soulstealer - gives you a lot AP and cooldown redaction,also its a cheap item you can buy in early game.
The Rylai's crystal scepter - gives you some health to be less squishy, gives you some nice AP and it passive solws the targets movment so its harder to the enemy to escape from katarina's ULT range.
The Rabadon's deathcap - gives you the largest amount of AP from the whole items.

The recommended items are the user choice and it depends on how the game goes and the enemy team.
(if they have a lot AP champs so take the Abbysal scepter for exemple)
Early Game
MID

Use your bouncing blade every time you can last hit or to hit the enemy champ without the risk of taking any DMG.
At the early game you will have no adventage on the enemy in mid in most of the time because katarina is short range champ but the advantage will come when you will become lvl 6 before the other lanes champions in the MID game.

Be aware for ganks and try to stay as most time as you can to reach lvl 6 as fast as you can.

LANE

Do the same as i wrote in MID but after you have the shunpo try to low the enemy champs health and then gank with your partner.

Mid Game
In my opinion katarina's MID game should be focused on getting as much kills as you can to get stacks for the Megai's and to became stronger and stronger as fast as you can.

You suppose to stay in your lane and look on the other lines all the time to see optional kills and if you see one so go and finish the job.
you can also arrenge ganks to get kills or assists.

Late Game
After you maxed your Mejai's stacks and you bought almost all of the items you need you should be strong enough to kill any enemy chemp or do a lot DMG.
Try to keep kill enemies so your team will be able to push and help in team fightes to reduce enemues health.
Team Fights
Becuse katarina is a squishy champ her part in team fight is to get in last, make the largest amount of DMG that you can do(and kill if you can as many as possible enemies) and right after run away until your ult is ready again and then get back into the fight(if it still going on).
Final Comments
Katarina is a champ that you can KS realy easily so be aware for that issue and try to avoide from that kind of situations because KS can ruin a game for other players and no one want this to happen.

Thank you for reading the guide and i hope you enjoyd it.







If you have comments to improve the guide i will be glad,
and if you have any question i will answer it as fast as i can.


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Comments: 4
  • LegoCreature
    1 year ago
    Hi and thanks for the comments.
    now:
    Dr w: i dont understand your comment(what is wut?).

    skarlath: I agree that exhaust can be realy helpfull for katarina's ULT but the Rylai's crystal scepter does the same effect so i dont realy think that exaust is necessary.
    Ignite is nice too but when katarina jump on someone she doesnt suppose to take the chance he will survive and if he is she have low cooldowns so after 2 sec she can jump again or she can throw her bouncing blade.
    About the shose, i think taht is the player choise, in my opinion more cooldown redaction just helps.

    niNjaballa:I understand what you wrote.
    I dont know how to fix this and keep it clearly.
    If you have a specific section and idea how to rewrite it tell me please and i will edit it.
  • niNjaballa
    1 year ago
    Almost all of your sections just say, "She does alot of DMG during this phase." You need to elaborate and give some evidence or backup information.
  • skarlath
    1 year ago
    I like exhaust and ignite more, since you kind of have a built in flash. yes it's not always set up, but since even you admit that she's a snowball champ (you give her mejais) it is very important to get that lane dominance early.

    Also you really shouldn't need cooldown boots because of her passive. Kat doesn't need to escape when her ult doesn't kill someone, she needs to make sure that her ult does kill someone. (my opinion)
  • Dr W
    1 year ago
    lol wut
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