Introduction
Masteries
Summoner Spells
![summoners/smite.png [summoners/smite.png]](guide/summoners/smite.png)
![summoners/flash.png [summoners/flash.png]](guide/summoners/flash.png)
Explanation:
, since you're jungling.
And
because flash is a good all-around spell for initiation and escape.
Other exceptable summoner spells:![summoners/ghost.png [summoners/ghost.png]](guide/summoners/ghost.png)
, since you're jungling. And
because flash is a good all-around spell for initiation and escape.Other exceptable summoner spells:
![summoners/ghost.png [summoners/ghost.png]](guide/summoners/ghost.png)
Jungling
Item Builds
Final Comments
ProBuilds
Champion Select
LoLCounter






























































OR 


or x2

or, thus far I have seen some succeed with only :






![[http://i.imgur.com/YIzV6.png]](http://i.imgur.com/YIzV6.png)



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11 months ago
Overall I think this needs work. Darius is OK in the jungle, though his clear times at early levels aren't great compared to the top tier junglers. And with this build, you won't be far enough along given your jungle farm to have enough of your damage items, which are very expensive, and since you don't build any low-cost survivability you're not gonna last long in teamfights.
I'd suggest looking into just building an early HoG, Phage, and maybe an Aegis (with a lantern in there of course). This'll give you a respectable HP pool, some nice utility from Phage, more gold form your GP10, and a good team aura at a very low cost. From there you can really do whatever, based on team comps. Just some thoughts, might wanna think about it.
11 months ago
Not advertising, but it might help those who dislike this guide.
11 months ago
11 months ago
12 months ago
12 months ago
But hey, that's just me.
Also, I agree with Strafe.
12 months ago
12 months ago
Go on with that guide it will have success ;D