Introduction
Hello guys my name is Derik...derikito on league of legends,this is my first guide on solomid and i started making this little guide for Graves.Graves is a strong Ranged AD Carry with useful skills,good harass,good escape (quickdraw can go through walls) and good resistance with your passive.
This guide is not as perfect,but i hope to help new players who are starting with Graves.
Skills
Passive: True GritGraves gains 1 / 2 / 3 / 4 bonus Armor and Magic Resist every second he remains in combat (stacks up to 10 times).
Graves is treated as in combat if he has dealt or taken damage in the last 4 seconds.
Explanation:
Good passive,40 Armor and Magic Resist is very good,combined with 9x Greater Seal of Resilience and 9x Greater Glyph of Warding make you more resistant,keep hit minions for leave this skill stacked before teamfight.
Q: Buckshot Graves shoots three bullets in a cone, each dealing 60 / 105 / 150 / 195 / 240 (+80% of attack damage) physical damage to all enemies in their path.
Enemies hit with multiple bullets take 35% damage from each additional bullet.
Cooldown 12/11/10/9/8 seconds
Cost 60/75/70/75/80 mana
Range 750
Explanation:
Your main harass skill,attacking closely makes good damage,use Quickdrawn and this skill for zone your enemies,level up this skill ASAP.
W: Smoke ScreenGraves fires a smoke canister dealing 60 / 110 / 160 / 210 / 260 (+60% of ability power) magic damage on impact and creating a smoke cloud at the location that lasts (5) seconds. Enemies inside the cloud have their sight radius reduced and are slowed by 15 / 20 / 25 / 30 / 35 % while they remain in the cloud.
Cooldown 20/19/18/17/16 seconds
Cost 70/75/80/85/90 mana
Range 300
Explanation:
Helpful skill who makes enemies lose sight while in the circle and give decent slow,good for escape,ganks and always use this on teamfight.
E: QuickdrawGraves dashes forward gaining 40 / 50 / 60 / 70 / 80 % increased Attack Speed for 4 seconds.
Each of his basic attacks lowers the cooldown of Quickdraw by 1 second.
Cooldown 22/20/18/16/14 seconds
Cost 50/50/50/50/50 mana
Explanation:
Your main escape ability,gives a good Attack Speed,combined with Berseeke's Greaves and Phantom Dancer makes you turn a beast late game...can also go through walls.
R: Collateral DamageGraves fires off an explosive shell dealing 250 / 375 / 500 (+150% of attack damage) physical damage to the first enemy champion hit. After hitting a champion or reaching the end of its range, Collateral Damage deals 150 / 275 / 400 (+120% of attack damage) physical damage in a cone behind the target.
Cooldown 80/70/60 seconds
Cost 100 mana
Range 700
Explanation:
BOOM...this is your strong ultimate with decent AD scale Ratio,use this when teamfight start to give a good advantage to your team or use this for FINISH HIM,when someone run with low hp.
Early Game
Go bot with any support (Alistar or Soraka work fine with Graves),keep playing on defensive,focus on last hit,if they dont have any support bot,you can harass easy with you Quickdraw and Buckshot.When you get 2000 G,go back to buying your
and
,now you have a good damage,keep harass and farming until you have money for your
.Your next item is
,go kill some minions/neutral for stack your BT.
Mid Game
The important thing here is to always stay behind the Tanker,always keep in a good position,when a teamfight start, use your dash, use your Q, some auto atk and return with dash, finish with the ultimate,keep the focus on the battle and always try to kill the enemy carry as fast as you can.
Late Game
Here is where you become a real outlaw,you need to stay behind your tanker and always aim for the nearest squishy enemy,with red buff no one will escape and always beware of the enemy CC.
Final Comments
This was a simple Graves guide,my english is not so good,sorry if i missed something and feel free to comment.
ProBuilds
Champion Select
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